More graphical updates, some code cleanup, and minor fixes.

- The MenuButton class now fully supports hover effects (scale, fade, rotate) for Animations.
- Used a fixed location for the selection buttons in the song menu (previously based on the "back" button width, which varies widely in different skins).
- Added hover effects for "retry" and "exit" buttons in the ranking screen.
- Changed animation speed of back/skip buttons.
- Fixed a bug where main menu showed the incorrect number of songs loaded during searches.
- Removed unneeded draw() methods in Utils for color filters (since 69f5aa5).
- Moved Utils.drawCentered(Image, ...) into the Image class.
- Added overwritten Image class to Maven excludes.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-02-19 00:33:32 -05:00
parent 1a4120a736
commit 25a7a826f1
14 changed files with 107 additions and 108 deletions

View File

@@ -174,12 +174,12 @@ public class Slider implements HitObject {
// end circle
float[] endPos = curve.pointAt(1);
Utils.drawCentered(hitCircle, endPos[0], endPos[1], color);
Utils.drawCentered(hitCircleOverlay, endPos[0], endPos[1], Utils.COLOR_WHITE_FADE);
hitCircle.drawCentered(endPos[0], endPos[1], color);
hitCircleOverlay.drawCentered(endPos[0], endPos[1], Utils.COLOR_WHITE_FADE);
// start circle
Utils.drawCentered(hitCircle, x, y, color);
Utils.drawCentered(hitCircleOverlay, x, y, Utils.COLOR_WHITE_FADE);
hitCircle.drawCentered(x, y, color);
hitCircleOverlay.drawCentered(x, y, Utils.COLOR_WHITE_FADE);
if (sliderClicked)
; // don't draw current combo number if already clicked
else
@@ -213,7 +213,7 @@ public class Slider implements HitObject {
if (timeDiff >= 0) {
// approach circle
color.a = 1 - scale;
Utils.drawCentered(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale), x, y, color);
GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
} else {
float[] c = curve.pointAt(getT(trackPosition, false));
float[] c2 = curve.pointAt(getT(trackPosition, false) + 0.01f);