More graphical updates, some code cleanup, and minor fixes.
- The MenuButton class now fully supports hover effects (scale, fade, rotate) for Animations.
- Used a fixed location for the selection buttons in the song menu (previously based on the "back" button width, which varies widely in different skins).
- Added hover effects for "retry" and "exit" buttons in the ranking screen.
- Changed animation speed of back/skip buttons.
- Fixed a bug where main menu showed the incorrect number of songs loaded during searches.
- Removed unneeded draw() methods in Utils for color filters (since 69f5aa5
).
- Moved Utils.drawCentered(Image, ...) into the Image class.
- Added overwritten Image class to Maven excludes.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
1a4120a736
commit
25a7a826f1
1
pom.xml
1
pom.xml
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@ -100,6 +100,7 @@
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<!-- Overwritten classes -->
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<artifact>org.slick2d:slick2d-core</artifact>
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<excludes>
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<exclude>org/newdawn/slick/Image.*</exclude>
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<exclude>org/newdawn/slick/Music.*</exclude>
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<exclude>org/newdawn/slick/openal/AudioInputStream*</exclude>
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<exclude>org/newdawn/slick/openal/OpenALStreamPlayer*</exclude>
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@ -167,57 +167,67 @@ public class MenuButton {
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/**
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* Draws the button.
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*/
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public void draw() { draw(null); }
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public void draw() { draw(Color.white); }
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/**
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* Draw the button with a color filter.
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* @param filter the color to filter with when drawing
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*/
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@SuppressWarnings("deprecation")
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public void draw(Color filter) {
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if (img != null) {
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// animations: get current frame
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Image image = this.img;
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if (image == null) {
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anim.updateNoDraw();
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image = anim.getCurrentFrame();
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}
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// normal images
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if (imgL == null) {
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if (hoverEffect == 0)
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Utils.draw(img, x - xRadius, y - yRadius, filter);
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image.draw(x - xRadius, y - yRadius, filter);
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else {
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Image hoverImg = img;
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float oldAlpha = img.getAlpha();
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float oldAngle = img.getRotation();
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float oldAlpha = image.getAlpha();
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float oldAngle = image.getRotation();
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if ((hoverEffect & EFFECT_EXPAND) > 0) {
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if (scale != 1f) {
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hoverImg = hoverImg.getScaledCopy(scale);
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hoverImg.setAlpha(oldAlpha);
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image = image.getScaledCopy(scale);
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image.setAlpha(oldAlpha);
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}
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}
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if ((hoverEffect & EFFECT_FADE) > 0)
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hoverImg.setAlpha(alpha);
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image.setAlpha(alpha);
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if ((hoverEffect & EFFECT_ROTATE) > 0)
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hoverImg.setRotation(angle);
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Utils.draw(hoverImg, x - xRadius, y - yRadius, filter);
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if (hoverImg != img) {
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hoverImg.setAlpha(oldAlpha);
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hoverImg.setRotation(oldAngle);
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image.setRotation(angle);
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image.draw(x - xRadius, y - yRadius, filter);
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if (image != this.img) {
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image.setAlpha(oldAlpha);
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image.setRotation(oldAngle);
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}
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}
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} else {
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}
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// 3-part images
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else {
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if (hoverEffect == 0) {
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Utils.draw(img, x - xRadius + imgL.getWidth(), y - yRadius, filter);
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Utils.draw(imgL, x - xRadius, y - yRadius, filter);
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Utils.draw(imgR, x + xRadius - imgR.getWidth(), y - yRadius, filter);
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image.draw(x - xRadius + imgL.getWidth(), y - yRadius, filter);
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imgL.draw(x - xRadius, y - yRadius, filter);
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imgR.draw(x + xRadius - imgR.getWidth(), y - yRadius, filter);
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} else if ((hoverEffect & EFFECT_FADE) > 0) {
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float a = img.getAlpha(), aL = imgL.getAlpha(), aR = imgR.getAlpha();
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img.setAlpha(alpha);
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float a = image.getAlpha(), aL = imgL.getAlpha(), aR = imgR.getAlpha();
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image.setAlpha(alpha);
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imgL.setAlpha(alpha);
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imgR.setAlpha(alpha);
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Utils.draw(img, x - xRadius + imgL.getWidth(), y - yRadius, filter);
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Utils.draw(imgL, x - xRadius, y - yRadius, filter);
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Utils.draw(imgR, x + xRadius - imgR.getWidth(), y - yRadius, filter);
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img.setAlpha(a);
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image.draw(x - xRadius + imgL.getWidth(), y - yRadius, filter);
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imgL.draw(x - xRadius, y - yRadius, filter);
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imgR.draw(x + xRadius - imgR.getWidth(), y - yRadius, filter);
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image.setAlpha(a);
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imgL.setAlpha(aL);
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imgR.setAlpha(aR);
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}
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}
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} else
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Utils.draw(anim, x - xRadius, y - yRadius, filter);
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// text
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if (text != null)
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font.drawString(x - font.getWidth(text) / 2f, y - font.getLineHeight() / 2f, text, color);
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}
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@ -365,14 +375,15 @@ public class MenuButton {
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* and expansion direction.
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*/
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private void setHoverRadius() {
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if (img == null)
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return;
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Image image = this.img;
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if (image == null)
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image = anim.getCurrentFrame();
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int xOffset = 0, yOffset = 0;
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if (dir != Expand.CENTER) {
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// offset by difference between normal/scaled image dimensions
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xOffset = (int) ((scale - 1f) * img.getWidth());
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yOffset = (int) ((scale - 1f) * img.getHeight());
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xOffset = (int) ((scale - 1f) * image.getWidth());
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yOffset = (int) ((scale - 1f) * image.getHeight());
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if (dir == Expand.UP || dir == Expand.DOWN)
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xOffset = 0; // no horizontal offset
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if (dir == Expand.RIGHT || dir == Expand.LEFT)
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@ -382,7 +393,7 @@ public class MenuButton {
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if (dir == Expand.DOWN || dir == Expand.DOWN_LEFT || dir == Expand.DOWN_RIGHT)
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yOffset *= -1; // flip y for down
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}
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this.xRadius = ((img.getWidth() * scale) + xOffset) / 2f;
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this.yRadius = ((img.getHeight() * scale) + yOffset) / 2f;
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this.xRadius = ((image.getWidth() * scale) + xOffset) / 2f;
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this.yRadius = ((image.getHeight() * scale) + yOffset) / 2f;
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}
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}
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@ -239,6 +239,11 @@ public class OsuGroupList {
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*/
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public int getMapCount() { return mapCount; }
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/**
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* Returns the total number of parsed maps sets.
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*/
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public int getMapSetCount() { return parsedNodes.size(); }
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/**
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* Returns the OsuGroupNode at an index, disregarding expansions.
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*/
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@ -223,7 +223,7 @@ public class Utils {
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// back button
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if (GameImage.MENU_BACK.getImages() != null) {
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Animation back = GameImage.MENU_BACK.getAnimation(200);
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Animation back = GameImage.MENU_BACK.getAnimation(120);
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backButton = new MenuButton(back, back.getWidth() / 2f, height - (back.getHeight() / 2f));
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} else {
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Image back = GameImage.MENU_BACK.getImage();
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@ -258,21 +258,10 @@ public class Utils {
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filter = (isHover) ? Utils.COLOR_RED_HOVER : Color.red;
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textColor = Color.white;
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}
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Utils.drawCentered(tabImage, x, y, filter);
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tabImage.drawCentered(x, y, filter);
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Utils.FONT_MEDIUM.drawString(tabTextX, tabTextY, text, textColor);
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}
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/**
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* Draws an image based on its center with a color filter.
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* @param img the image to draw
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* @param x the center x coordinate
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* @param y the center y coordinate
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* @param color the color filter to apply
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*/
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public static void drawCentered(Image img, float x, float y, Color color) {
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img.draw(x - (img.getWidth() / 2f), y - (img.getHeight() / 2f), color);
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}
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/**
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* Draws an animation based on its center.
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* @param anim the animation to draw
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@ -283,34 +272,6 @@ public class Utils {
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anim.draw(x - (anim.getWidth() / 2f), y - (anim.getHeight() / 2f));
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}
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/**
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* Draws an image at the given location.
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* @param img the image to draw
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* @param x the x coordinate
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* @param y the y coordinate
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* @param color the color filter to apply
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*/
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public static void draw(Image img, float x, float y, Color color) {
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if (color == null)
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img.draw(x, y);
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else
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img.draw(x, y, color);
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}
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/**
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* Draws an animation at the given location.
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* @param anim the animation to draw
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* @param x the x coordinate
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* @param y the y coordinate
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* @param color the color filter to apply
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*/
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public static void draw(Animation anim, float x, float y, Color color) {
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if (color == null)
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anim.draw(x, y);
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else
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anim.draw(x, y, color);
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}
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/**
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* Returns a bounded value for a base value and displacement.
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* @param base the initial value
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@ -89,13 +89,13 @@ public class Circle implements HitObject {
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float approachScale = 1 + scale * 3;
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color.a = 1 - scale;
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Utils.drawCentered(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale), x, y, color);
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GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
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float alpha = Utils.clamp((1 - scale) * 2, 0, 1);
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color.a = alpha;
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Utils.COLOR_WHITE_FADE.a = alpha;
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Utils.drawCentered(GameImage.HITCIRCLE.getImage(), x, y, color);
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Utils.drawCentered(GameImage.HITCIRCLE_OVERLAY.getImage(), x, y, Utils.COLOR_WHITE_FADE);
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GameImage.HITCIRCLE.getImage().drawCentered(x, y, color);
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GameImage.HITCIRCLE_OVERLAY.getImage().drawCentered(x, y, Utils.COLOR_WHITE_FADE);
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color.a = oldAlpha;
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Utils.COLOR_WHITE_FADE.a = 1f;
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@ -174,12 +174,12 @@ public class Slider implements HitObject {
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// end circle
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float[] endPos = curve.pointAt(1);
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Utils.drawCentered(hitCircle, endPos[0], endPos[1], color);
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Utils.drawCentered(hitCircleOverlay, endPos[0], endPos[1], Utils.COLOR_WHITE_FADE);
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hitCircle.drawCentered(endPos[0], endPos[1], color);
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hitCircleOverlay.drawCentered(endPos[0], endPos[1], Utils.COLOR_WHITE_FADE);
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// start circle
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Utils.drawCentered(hitCircle, x, y, color);
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Utils.drawCentered(hitCircleOverlay, x, y, Utils.COLOR_WHITE_FADE);
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hitCircle.drawCentered(x, y, color);
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hitCircleOverlay.drawCentered(x, y, Utils.COLOR_WHITE_FADE);
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if (sliderClicked)
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; // don't draw current combo number if already clicked
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else
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if (timeDiff >= 0) {
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// approach circle
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color.a = 1 - scale;
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Utils.drawCentered(GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale), x, y, color);
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GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
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} else {
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float[] c = curve.pointAt(getT(trackPosition, false));
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float[] c2 = curve.pointAt(getT(trackPosition, false) + 0.01f);
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@ -174,11 +174,11 @@ public class CircumscribedCircle extends Curve {
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Image hitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage();
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for (int i = 0; i < step; i++) {
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float[] xy = pointAt(i / step);
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Utils.drawCentered(hitCircleOverlay, xy[0], xy[1], Utils.COLOR_WHITE_FADE);
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hitCircleOverlay.drawCentered(xy[0], xy[1], Utils.COLOR_WHITE_FADE);
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}
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for (int i = 0; i < step; i++) {
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float[] xy = pointAt(i / step);
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Utils.drawCentered(hitCircle, xy[0], xy[1], color);
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hitCircle.drawCentered(xy[0], xy[1], color);
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}
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}
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@ -164,9 +164,9 @@ public class LinearBezier extends Curve {
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Image hitCircle = GameImage.HITCIRCLE.getImage();
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Image hitCircleOverlay = GameImage.HITCIRCLE_OVERLAY.getImage();
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for (int i = curve.length - 2; i >= 0; i--)
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Utils.drawCentered(hitCircleOverlay, curve[i].x, curve[i].y, Utils.COLOR_WHITE_FADE);
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hitCircleOverlay.drawCentered(curve[i].x, curve[i].y, Utils.COLOR_WHITE_FADE);
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for (int i = curve.length - 2; i >= 0; i--)
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Utils.drawCentered(hitCircle, curve[i].x, curve[i].y, color);
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hitCircle.drawCentered(curve[i].x, curve[i].y, color);
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}
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@Override
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@ -485,7 +485,7 @@ public class ButtonMenu extends BasicGameState {
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RESET_MODS ("Reset All Mods", Color.red) {
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@Override
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public void click(GameContainer container, StateBasedGame game) {
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SoundController.playSound(SoundEffect.MENUHIT);
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SoundController.playSound(SoundEffect.MENUCLICK);
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for (GameMod mod : GameMod.values()) {
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if (mod.isActive())
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mod.toggle(false);
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@ -810,7 +810,7 @@ public class Game extends BasicGameState {
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// skip button
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if (GameImage.SKIP.getImages() != null) {
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Animation skip = GameImage.SKIP.getAnimation(200);
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Animation skip = GameImage.SKIP.getAnimation(120);
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skipButton = new MenuButton(skip, width - skip.getWidth() / 2f, height - (skip.getHeight() / 2f));
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} else {
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Image skip = GameImage.SKIP.getImage();
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@ -84,6 +84,8 @@ public class GameRanking extends BasicGameState {
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width - (exit.getWidth() / 2f),
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(height * 0.97f) - (exit.getHeight() / 2f)
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);
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retryButton.setHoverFade(0.6f);
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exitButton.setHoverFade(0.6f);
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}
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@Override
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Utils.updateCursor(delta);
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Utils.updateVolumeDisplay(delta);
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int mouseX = input.getMouseX(), mouseY = input.getMouseY();
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if (data.isGameplay()) {
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retryButton.hoverUpdate(delta, mouseX, mouseY);
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exitButton.hoverUpdate(delta, mouseX, mouseY);
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}
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Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
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}
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@ -174,8 +180,11 @@ public class GameRanking extends BasicGameState {
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if (!data.isGameplay()) {
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if (!MusicController.isTrackDimmed())
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MusicController.toggleTrackDimmed(0.5f);
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} else
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} else {
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SoundController.playSound(SoundEffect.APPLAUSE);
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retryButton.resetHover();
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exitButton.resetHover();
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}
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}
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@Override
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@ -236,7 +236,7 @@ public class MainMenu extends BasicGameState {
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g.setFont(Utils.FONT_MEDIUM);
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int lineHeight = Utils.FONT_MEDIUM.getLineHeight() * 9 / 10;
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g.drawString(String.format("Loaded %d songs and %d beatmaps.",
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OsuGroupList.get().size(), OsuGroupList.get().getMapCount()), marginX, marginY);
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OsuGroupList.get().getMapSetCount(), OsuGroupList.get().getMapCount()), marginX, marginY);
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if (MusicController.isTrackLoading())
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g.drawString("Track loading...", marginX, marginY + lineHeight);
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else if (MusicController.trackExists()) {
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@ -253,9 +253,10 @@ public class SongMenu extends BasicGameState {
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search.setMaxLength(60);
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// selection buttons
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float selectX = GameImage.MENU_BACK.getAnimation(1).getWidth() * 1.75f;
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float selectY = height - GameImage.SELECTION_MODS.getImage().getHeight() / 2f;
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float selectOffset = GameImage.SELECTION_MODS.getImage().getWidth() * 1.05f;
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Image selectionMods = GameImage.SELECTION_MODS.getImage();
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float selectX = width * 0.183f + selectionMods.getWidth() / 2f;
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float selectY = height - selectionMods.getHeight() / 2f;
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float selectOffset = selectionMods.getWidth() * 1.05f;
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selectModsButton = new MenuButton(GameImage.SELECTION_MODS_OVERLAY.getImage(),
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selectX, selectY);
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selectRandomButton = new MenuButton(GameImage.SELECTION_RANDOM_OVERLAY.getImage(),
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@ -556,7 +556,7 @@ public class Image implements Renderable {
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}
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/**
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* Draw the image based on it's center
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* Draw the image based on its center
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*
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* @param x The x coordinate to place the image's center at
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* @param y The y coordinate to place the image's center at
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@ -565,6 +565,17 @@ public class Image implements Renderable {
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draw(x-(getWidth()/2),y-(getHeight()/2));
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}
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/**
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* Draw the image based on its center with a color filter
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*
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* @param x The x coordinate to place the image's center at
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* @param y The y coordinate to place the image's center at
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* @param color The color filter to apply
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*/
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public void drawCentered(float x, float y, Color color) {
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draw(x - (getWidth() / 2f), y - (getHeight() / 2f), color);
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}
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/**
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* Draw this image at the specified location
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*
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