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@ -365,7 +365,7 @@ public class CurveRenderState {
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if (spliceFrom <= i && i <= spliceTo) {
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continue;
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}
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final int index = i + curve.length * 2 * mirror;// + mirror * curve.length / 2;
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final int index = i + curve.length * 2 * mirror;
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GL11.glDrawArrays(GL11.GL_TRIANGLE_FAN, index * (NewCurveStyleState.DIVIDES + 2), NewCurveStyleState.DIVIDES + 2);
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}
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}
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