refactor replaystuff cursor drawing
This commit is contained in:
@@ -19,15 +19,10 @@
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package yugecin.opsudance;
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import java.awt.Point;
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import java.nio.IntBuffer;
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import java.util.Iterator;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.opengl.*;
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import org.newdawn.slick.*;
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import org.newdawn.slick.opengl.Texture;
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import itdelatrisu.opsu.render.Rendertarget;
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import static itdelatrisu.opsu.GameImage.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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@@ -40,80 +35,31 @@ public class ReplayCursor
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public Color filter;
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private Rendertarget fbo;
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private static long nowtime;
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public ReplayCursor(Color filter) {
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this.filter = filter;
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this.lastPosition = new Point(width2, 0);
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this.fbo = Rendertarget.createRTTFramebuffer(width, height);
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}
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public void draw()
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public void drawTrail(float trailw2, float trailh2, float txtw, float txth)
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{
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nowtime = System.currentTimeMillis();
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// stuff copied from CurveRenderState and stuff, I don't know what I'm doing
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int oldFb = GL11.glGetInteger(EXTFramebufferObject.GL_FRAMEBUFFER_BINDING_EXT);
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int oldTex = GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
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//glGetInteger requires a buffer of size 16, even though just 4
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//values are returned in this specific case
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IntBuffer oldViewport = BufferUtils.createIntBuffer(16);
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GL11.glGetInteger(GL11.GL_VIEWPORT, oldViewport);
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EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, fbo.getID());
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GL11.glViewport(0, 0, fbo.width, fbo.height);
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// render
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GL11.glClearColor(0f, 0f, 0f, 0f);
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GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
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final Image img = CURSOR_TRAIL.getImage();
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final Texture txt = img.getTexture();
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Color.white.bind();
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txt.bind();
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float alpha = 0f;
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float alphaIncrease = .5f / trail.size;
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float trailwidth2 = img.getWidth() * OPTION_CURSOR_SIZE.val / 100f / 2f;
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float trailheight2 = img.getHeight() * OPTION_CURSOR_SIZE.val / 100f / 2f;
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float txtwidth = txt.getWidth();
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float txtheight = txt.getHeight();
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GL11.glBegin(GL11.GL_QUADS);
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for (Trailpart p : trail) {
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alpha += alphaIncrease;
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GL11.glColor4f(filter.r, filter.g, filter.b, alpha);
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GL11.glTexCoord2f(0f, 0f);
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GL11.glVertex3f(p.x - trailwidth2, p.y - trailheight2, 0f);
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GL11.glTexCoord2f(txtwidth, 0);
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GL11.glVertex3f(p.x + trailwidth2, p.y - trailheight2, 0f);
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GL11.glTexCoord2f(txtwidth, txtheight);
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GL11.glVertex3f(p.x + trailwidth2, p.y + trailheight2, 0f);
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GL11.glTexCoord2f(0f, txtheight);
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GL11.glVertex3f(p.x - trailwidth2, p.y + trailheight2, 0f);
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GL11.glVertex3f(p.x - trailw2, p.y - trailh2, 0f);
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GL11.glTexCoord2f(txtw, 0);
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GL11.glVertex3f(p.x + trailw2, p.y - trailh2, 0f);
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GL11.glTexCoord2f(txtw, txth);
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GL11.glVertex3f(p.x + trailw2, p.y + trailh2, 0f);
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GL11.glTexCoord2f(0f, txth);
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GL11.glVertex3f(p.x - trailw2, p.y + trailh2, 0f);
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}
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GL11.glEnd();
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, oldTex);
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EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, oldFb);
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GL11.glViewport(oldViewport.get(0), oldViewport.get(1), oldViewport.get(2), oldViewport.get(3));
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glDisable(GL11.GL_TEXTURE_1D);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, fbo.getTextureID());
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GL11.glBegin(GL11.GL_QUADS);
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GL11.glColor4f(1f, 1f, 1f, 1f);
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GL11.glTexCoord2f(1f, 1f);
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GL11.glVertex2i(fbo.width, 0);
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GL11.glTexCoord2f(0f, 1f);
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GL11.glVertex2i(0, 0);
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GL11.glTexCoord2f(0f, 0f);
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GL11.glVertex2i(0, fbo.height);
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GL11.glTexCoord2f(1f, 0f);
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GL11.glVertex2i(fbo.width, fbo.height);
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GL11.glEnd();
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GL14.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
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}
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public void drawCursor()
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{
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CURSOR.getScaledImage(OPTION_CURSOR_SIZE.val / 100f).drawCentered(lastPosition.x, lastPosition.y, filter);
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CURSOR_MIDDLE.getScaledImage(OPTION_CURSOR_SIZE.val / 100f).drawCentered(lastPosition.x, lastPosition.y, filter);
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}
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@@ -186,11 +132,6 @@ public class ReplayCursor
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return trail.size != size;
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}
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public void destroy()
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{
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this.fbo.destroyRTT();
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}
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private static class TrailList implements Iterable<Trailpart>
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{
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TrailNode first;
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112
src/yugecin/opsudance/ReplayCursors.java
Normal file
112
src/yugecin/opsudance/ReplayCursors.java
Normal file
@@ -0,0 +1,112 @@
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/*
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* opsu!dance - fork of opsu! with cursordance auto
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* Copyright (C) 2018 yugecin
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*
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* opsu!dance is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu!dance is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!dance. If not, see <http://www.gnu.org/licenses/>.
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*/
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package yugecin.opsudance;
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import org.lwjgl.BufferUtils;
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import org.lwjgl.opengl.*;
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import org.newdawn.slick.*;
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import org.newdawn.slick.opengl.Texture;
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import itdelatrisu.opsu.render.Rendertarget;
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import static itdelatrisu.opsu.GameImage.*;
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import static yugecin.opsudance.core.InstanceContainer.*;
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import static yugecin.opsudance.options.Options.*;
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import java.nio.IntBuffer;
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public class ReplayCursors
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{
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public final ReplayPlayback[] playbacks;
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private final Rendertarget fbo;
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public ReplayCursors(int amount)
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{
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this.playbacks = new ReplayPlayback[amount];
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this.fbo = Rendertarget.createRTTFramebuffer(width, height);
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}
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public void draw()
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{
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final Image img = CURSOR_TRAIL.getImage();
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final Texture txt = img.getTexture();
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final float trailw2 = img.getWidth() * OPTION_CURSOR_SIZE.val / 100f / 2f;
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final float trailh2 = img.getHeight() * OPTION_CURSOR_SIZE.val / 100f / 2f;
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float txtw = txt.getWidth();
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float txth = txt.getHeight();
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for (ReplayPlayback p : playbacks) {
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if (!p.shouldDrawCursor()) {
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continue;
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}
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// stuff copied from CurveRenderState and stuff, I don't know what I'm doing
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int oldFb = GL11.glGetInteger(EXTFramebufferObject.GL_FRAMEBUFFER_BINDING_EXT);
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int oldTex = GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
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IntBuffer oldViewport = BufferUtils.createIntBuffer(16);
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GL11.glGetInteger(GL11.GL_VIEWPORT, oldViewport);
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EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, fbo.getID());
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GL11.glViewport(0, 0, fbo.width, fbo.height);
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GL11.glClearColor(0f, 0f, 0f, 0f);
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GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT);
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txt.bind();
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GL11.glBegin(GL11.GL_QUADS);
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p.cursor.drawTrail(trailw2, trailh2, txtw, txth);
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GL11.glEnd();
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, oldTex);
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EXTFramebufferObject.glBindFramebufferEXT(EXTFramebufferObject.GL_FRAMEBUFFER_EXT, oldFb);
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GL11.glViewport(oldViewport.get(0), oldViewport.get(1), oldViewport.get(2), oldViewport.get(3));
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
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//GL11.glEnable(GL11.GL_TEXTURE_2D);
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//GL11.glDisable(GL11.GL_TEXTURE_1D);
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GL11.glBindTexture(GL11.GL_TEXTURE_2D, fbo.getTextureID());
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GL11.glBegin(GL11.GL_QUADS);
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GL11.glColor4f(1f, 1f, 1f, 1f);
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GL11.glTexCoord2f(1f, 1f);
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GL11.glVertex2i(fbo.width, 0);
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GL11.glTexCoord2f(0f, 1f);
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GL11.glVertex2i(0, 0);
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GL11.glTexCoord2f(0f, 0f);
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GL11.glVertex2i(0, fbo.height);
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GL11.glTexCoord2f(1f, 0f);
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GL11.glVertex2i(fbo.width, fbo.height);
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GL11.glEnd();
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GL14.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA);
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// something have to be drawn or things are broken... yeah...
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CURSOR.getImage().draw(width, height);
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}
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for (ReplayPlayback p : playbacks) {
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if (!p.shouldDrawCursor()) {
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continue;
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}
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p.cursor.drawCursor();
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}
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}
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public void destroy()
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{
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this.fbo.destroyRTT();
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}
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}
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@@ -45,8 +45,8 @@ public class ReplayPlayback {
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public ReplayFrame currentFrame;
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public ReplayFrame nextFrame;
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private int frameIndex;
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public Color color;
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public Color originalcolor;
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private Color color;
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private final Color originalcolor;
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public final ReplayCursor cursor;
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private int keydelay[];
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public static final int SQSIZE = 15;
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@@ -71,15 +71,13 @@ public class ReplayPlayback {
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private static final Color missedColor = new Color(0.4f, 0.4f, 0.4f, 1f);
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public ReplayPlayback(Replay replay, HitData hitdata, Color color) {
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public ReplayPlayback(Replay replay, HitData hitdata, Color color, ReplayCursor cursor) {
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this.replay = replay;
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this.hitdata = hitdata;
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resetFrameIndex();
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this.color = color;
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this.originalcolor = new Color(color);
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Color cursorcolor = new Color(color);
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//cursorcolor.a = 0.5f;
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cursor = new ReplayCursor(cursorcolor);
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this.color = new Color(color);
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this.originalcolor = color;
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this.cursor = cursor;
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keydelay = new int[4];
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this.player = replay.playerName;
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this.playerwidth = Fonts.SMALLBOLD.getWidth(this.player);
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@@ -298,7 +296,11 @@ public class ReplayPlayback {
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y = height - y;
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}
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cursor.setCursorPosition(renderdelta, currentFrame.getScaledX(), y);
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cursor.draw();
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}
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public boolean shouldDrawCursor()
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{
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return !missed;
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}
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private void processKeys() {
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@@ -174,6 +174,7 @@ public class DisplayContainer implements ErrorDumpable, SkinChangedListener {
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public void run() throws Exception {
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while(!exitRequested && !(Display.isCloseRequested() && state.onCloseRequest()) || !confirmExit()) {
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nowtime = System.currentTimeMillis();
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delta = getDelta();
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timeSinceLastRender += delta;
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@@ -82,6 +82,7 @@ public class InstanceContainer {
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public static boolean isWidescreen;
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public static int mouseX, mouseY;
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public static int renderDelta;
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public static long nowtime;
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public static void kickstart() {
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updater = new Updater();
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