add opposite combo color as override option
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@@ -78,17 +78,17 @@ public class Circle extends GameObject {
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* @param hitObject the associated HitObject
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* @param game the associated Game object
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* @param data the associated GameData object
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* @param color the color of this circle
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* @param comboColorIndex index of the combo color of this circle
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* @param comboEnd true if this is the last hit object in the combo
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*/
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public Circle(HitObject hitObject, Game game, GameData data, Color color, boolean comboEnd) {
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public Circle(HitObject hitObject, Game game, GameData data, int comboColorIndex, boolean comboEnd) {
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this.hitObject = hitObject;
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this.game = game;
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this.data = data;
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this.comboEnd = comboEnd;
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updatePosition();
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this.color = Dancer.colorOverride.getColor(color);
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this.mirrorColor = Dancer.colorMirrorOverride.getColor(color);
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color = Dancer.colorOverride.getColor(comboColorIndex);
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mirrorColor = Dancer.colorMirrorOverride.getColor(comboColorIndex);
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}
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@Override
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@@ -151,15 +151,16 @@ public class Slider extends GameObject {
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* @param hitObject the associated HitObject
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* @param game the associated Game object
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* @param data the associated GameData object
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* @param comboColorIndex index of the combo color of this slider
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* @param comboEnd true if this is the last hit object in the combo
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*/
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public Slider(HitObject hitObject, Game game, GameData data, Color color, boolean comboEnd) {
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public Slider(HitObject hitObject, Game game, GameData data, int comboColorIndex, boolean comboEnd) {
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this.hitObject = hitObject;
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this.game = game;
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this.data = data;
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this.comboEnd = comboEnd;
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this.color = Dancer.colorOverride.getColor(color);
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this.mirrorColor = Dancer.colorMirrorOverride.getColor(color);
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color = Dancer.colorOverride.getColor(comboColorIndex);
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mirrorColor = Dancer.colorMirrorOverride.getColor(comboColorIndex);
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updatePosition();
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// slider time calculations
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