Minor improvements in tab appearance.

Centered the text and spread out the tabs in the options menu.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han 2015-03-04 21:21:53 -05:00
parent bf04083ebd
commit 3216c4d1ac
2 changed files with 2 additions and 3 deletions

View File

@ -248,8 +248,7 @@ public class Utils {
public static void drawTab(float x, float y, String text, boolean selected, boolean isHover) {
Image tabImage = GameImage.MENU_TAB.getImage();
float tabTextX = x - (Utils.FONT_MEDIUM.getWidth(text) / 2);
float tabTextY = y - (tabImage.getHeight() / 2f) +
Math.max((tabImage.getHeight() - Utils.FONT_MEDIUM.getLineHeight()) / 1.5f, 0);
float tabTextY = y - (tabImage.getHeight() / 2.5f);
Color filter, textColor;
if (selected) {
filter = Color.white;

View File

@ -179,7 +179,7 @@ public class OptionsMenu extends BasicGameState {
float tabX = (width / 50) + (tabImage.getWidth() / 2f);
float tabY = Utils.FONT_LARGE.getLineHeight() + Utils.FONT_DEFAULT.getLineHeight() +
height * 0.03f + (tabImage.getHeight() / 2f);
int tabOffset = Math.min(tabImage.getWidth(), (width / 2) / OptionTab.SIZE);
int tabOffset = Math.min(tabImage.getWidth(), width / OptionTab.SIZE);
for (OptionTab tab : OptionTab.values())
tab.button = new MenuButton(tabImage, tabX + (tab.ordinal() * tabOffset), tabY);