Minor changes.
- Replaced duplicate GameImage.process_sub() calls from related images with calling a single method, for easier editing. - Suppress warnings from overwritten Slick2D classes. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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66016160a4
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329d54c230
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@ -41,25 +41,25 @@ public enum GameImage {
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CURSOR_MIDDLE ("cursormiddle", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(1 + ((h - 600) / 1000f));
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return CURSOR.process_sub(img, w, h);
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}
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},
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CURSOR_TRAIL ("cursortrail", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(1 + ((h - 600) / 1000f));
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return CURSOR.process_sub(img, w, h);
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}
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},
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CURSOR_OLD ("cursor2", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(1 + ((h - 600) / 1000f));
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return CURSOR.process_sub(img, w, h);
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}
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},
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CURSOR_TRAIL_OLD ("cursortrail2", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy(1 + ((h - 600) / 1000f));
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return CURSOR.process_sub(img, w, h);
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}
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},
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@ -82,25 +82,25 @@ public enum GameImage {
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COUNTDOWN_3 ("count3", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 3f) / img.getHeight());
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return COUNTDOWN_READY.process_sub(img, w, h);
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}
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},
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COUNTDOWN_2 ("count2", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 3f) / img.getHeight());
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return COUNTDOWN_READY.process_sub(img, w, h);
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}
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},
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COUNTDOWN_1 ("count1", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 3f) / img.getHeight());
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return COUNTDOWN_READY.process_sub(img, w, h);
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}
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},
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COUNTDOWN_GO ("go", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 3f) / img.getHeight());
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return COUNTDOWN_READY.process_sub(img, w, h);
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}
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},
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HITCIRCLE_SELECT ("hitcircleselect", "png"),
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@ -202,49 +202,49 @@ public enum GameImage {
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RANKING_SSH ("ranking-XH", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_SSH_SMALL ("ranking-XH-small", "png"),
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RANKING_S ("ranking-S", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_S_SMALL ("ranking-S-small", "png"),
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RANKING_SH ("ranking-SH", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_SH_SMALL ("ranking-SH-small", "png"),
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RANKING_A ("ranking-A", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_A_SMALL ("ranking-A-small", "png"),
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RANKING_B ("ranking-B", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_B_SMALL ("ranking-B-small", "png"),
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RANKING_C ("ranking-C", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_C_SMALL ("ranking-C-small", "png"),
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RANKING_D ("ranking-D", "png") {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 2f) / img.getHeight());
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return RANKING_SS.process_sub(img, w, h);
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}
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},
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RANKING_D_SMALL ("ranking-D-small", "png"),
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@ -315,59 +315,59 @@ public enum GameImage {
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MOD_NO_FAIL ("selection-mod-nofail", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_HARD_ROCK ("selection-mod-hardrock", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_SUDDEN_DEATH ("selection-mod-suddendeath", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_SPUN_OUT ("selection-mod-spunout", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_AUTO ("selection-mod-autoplay", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_HALF_TIME ("selection-mod-halftime", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_DOUBLE_TIME ("selection-mod-doubletime", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_HIDDEN ("selection-mod-hidden", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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MOD_FLASHLIGHT ("selection-mod-flashlight", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.12f) / img.getHeight());
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return MOD_EASY.process_sub(img, w, h);
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}
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},
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// Non-Game Components
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// Selection Buttons
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SELECTION_MODS ("selection-mods", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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@ -377,45 +377,47 @@ public enum GameImage {
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SELECTION_MODS_OVERLAY ("selection-mods-over", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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SELECTION_RANDOM ("selection-random", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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SELECTION_RANDOM_OVERLAY ("selection-random-over", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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SELECTION_OPTIONS ("selection-options", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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SELECTION_OPTIONS_OVERLAY ("selection-options-over", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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SELECTION_OTHER_OPTIONS ("selection-selectoptions", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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SELECTION_OTHER_OPTIONS_OVERLAY ("selection-selectoptions-over", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h * 0.115f) / img.getHeight());
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return SELECTION_MODS.process_sub(img, w, h);
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}
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},
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// Non-Game Components
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VOLUME ("volume-bg", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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@ -483,6 +485,8 @@ public enum GameImage {
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MENU_BUTTON_MID ("button-middle", "png", false, false),
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MENU_BUTTON_LEFT ("button-left", "png", false, false),
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MENU_BUTTON_RIGHT ("button-right", "png", false, false),
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// Music Player Buttons
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MUSIC_PLAY ("music-play", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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@ -492,21 +496,22 @@ public enum GameImage {
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MUSIC_PAUSE ("music-pause", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 18f) / img.getHeight());
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return MUSIC_PLAY.process_sub(img, w, h);
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}
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},
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MUSIC_NEXT ("music-next", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 18f) / img.getHeight());
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return MUSIC_PLAY.process_sub(img, w, h);
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}
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},
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MUSIC_PREVIOUS ("music-previous", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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return img.getScaledCopy((h / 18f) / img.getHeight());
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return MUSIC_PLAY.process_sub(img, w, h);
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}
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},
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RANKING_RETRY ("ranking-retry", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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@ -248,10 +248,15 @@ public class MusicController {
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/**
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* Plays the current track.
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* @param loop whether or not to loop the track
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*/
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public static void play() {
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if (trackExists())
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player.play();
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public static void play(boolean loop) {
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if (trackExists()) {
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if (loop)
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player.loop();
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else
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player.play();
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}
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}
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/**
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@ -701,7 +701,7 @@ public class Game extends BasicGameState {
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resetGameData();
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// needs to play before setting position to resume without lag later
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MusicController.play();
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MusicController.play(false);
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MusicController.setPosition(0);
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MusicController.pause();
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@ -44,6 +44,7 @@ import org.newdawn.slick.util.Log;
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* @author kevin
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* @author Nathan Sweet <misc@n4te.com>
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*/
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@SuppressWarnings({"rawtypes", "unchecked"})
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public class Music {
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/** The music currently being played or null if none */
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private static Music currentMusic;
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@ -52,6 +52,7 @@ import org.newdawn.slick.util.ResourceLoader;
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* @author Kevin Glass
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* @author Rockstar setVolume cleanup
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*/
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@SuppressWarnings({"rawtypes", "unchecked", "unused"})
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public class SoundStore {
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/** The single instance of this class */
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@ -318,7 +319,8 @@ public class SoundStore {
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inited = true;
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AccessController.doPrivileged(new PrivilegedAction() {
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public Object run() {
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@Override
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public Object run() {
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try {
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AL.create();
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soundWorks = true;
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