Better positioning of mod icons and song menu header text.
Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -297,20 +297,6 @@ public class Game extends BasicGameState {
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trackPosition < osu.objects[0].time - skipOffsetTime)
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skipButton.draw();
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// mod icons
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if ((objectIndex == 0 && trackPosition < osu.objects[0].time) ||
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Options.isModActive(Options.MOD_AUTO)) {
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for (int i = Options.MOD_MAX - 1; i >= 0; i--) {
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if (Options.isModActive(i)) {
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Image modImage = Options.getModImage(i);
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modImage.draw(
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(width * 0.85f) + ((i - (Options.MOD_MAX / 2)) * modImage.getWidth() / 3f),
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height / 10f
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);
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}
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}
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}
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if (isLeadIn())
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trackPosition = leadInTime * -1; // render approach circles during song lead-in
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