fix quadratic bezier aggressiveness

This commit is contained in:
yugecin 2016-12-11 14:16:35 +01:00
parent 366eda0310
commit 347705aadf

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@ -53,7 +53,7 @@ public class QuadraticBezierMover extends Mover {
double dist = Utils.distance(startX, startY, endX, endY); double dist = Utils.distance(startX, startY, endX, endY);
p.x = (int) (startX + Math.cos(startAngle) * prevspeed); p.x = (int) (startX + Math.cos(startAngle) * prevspeed);
p.y = (int) (startY + Math.sin(startAngle) * prevspeed); p.y = (int) (startY + Math.sin(startAngle) * prevspeed);
prevspeed = (dist / totalTime) * Options.getQuadBezSliderAggressiveness(); prevspeed = (dist / totalTime) * Options.getQuadBezAggressiveness();
} }
@Override @Override