Switched jlayer to com.googlecode.soundlibs.

Changed some default options.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han 2015-02-21 22:27:16 -05:00
parent 64f5d5032d
commit 36574cc073
2 changed files with 5 additions and 5 deletions

View File

@ -144,9 +144,9 @@
<version>1.3.2</version>
</dependency>
<dependency>
<groupId>javazoom</groupId>
<groupId>com.googlecode.soundlibs</groupId>
<artifactId>jlayer</artifactId>
<version>1.0.1</version>
<version>1.0.1-1</version>
</dependency>
<dependency>
<groupId>com.googlecode.soundlibs</groupId>

View File

@ -488,7 +488,7 @@ public class Options {
private static int targetFPSindex = 0;
/** Whether or not to show the FPS. */
private static boolean showFPS = false;
private static boolean showFPS = true;
/** Whether or not to show hit lighting effects. */
private static boolean showHitLighting = true;
@ -506,7 +506,7 @@ public class Options {
private static int effectVolume = 70;
/** Default hit sound volume. */
private static int hitSoundVolume = 70;
private static int hitSoundVolume = 30;
/** Offset time, in milliseconds, for music position-related elements. */
private static int musicOffset = -150;
@ -530,7 +530,7 @@ public class Options {
private static boolean showPerfectHit = true;
/** Percentage to dim background images during gameplay. */
private static int backgroundDim = 30;
private static int backgroundDim = 50;
/** Whether or not to always display the default playfield background. */
private static boolean forceDefaultPlayfield = false;