Allow showing a replay after a game.

Added a pause-replay image by XinCrin, and deleted ranking-retry/ranking-exit images.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-03-11 15:53:19 -04:00
parent 7942522c9d
commit 37c0763f32
9 changed files with 84 additions and 56 deletions

View File

@@ -29,6 +29,7 @@ import itdelatrisu.opsu.Utils;
import itdelatrisu.opsu.audio.MusicController;
import itdelatrisu.opsu.audio.SoundController;
import itdelatrisu.opsu.audio.SoundEffect;
import itdelatrisu.opsu.replay.Replay;
import org.lwjgl.opengl.Display;
import org.newdawn.slick.Color;
@@ -46,7 +47,7 @@ import org.newdawn.slick.state.transition.FadeOutTransition;
* "Game Ranking" (score card) state.
* <ul>
* <li>[Retry] - restart game (return to game state)
* <li>[Exit] - return to main menu state
* <li>[Replay] - watch replay (return to game state)
* <li>[Back] - return to song menu state
* </ul>
*/
@@ -54,8 +55,11 @@ public class GameRanking extends BasicGameState {
/** Associated GameData object. */
private GameData data;
/** "Retry" and "Exit" buttons. */
private MenuButton retryButton, exitButton;
/** "Retry" and "Replay" buttons. */
private MenuButton retryButton, replayButton;
/** Button coordinates. */
private float retryY, replayY;
// game-related variables
private GameContainer container;
@@ -78,18 +82,14 @@ public class GameRanking extends BasicGameState {
int height = container.getHeight();
// buttons
Image retry = GameImage.RANKING_RETRY.getImage();
Image exit = GameImage.RANKING_EXIT.getImage();
retryButton = new MenuButton(retry,
width - (retry.getWidth() / 2f),
(height * 0.97f) - (exit.getHeight() * 1.5f)
);
exitButton = new MenuButton(exit,
width - (exit.getWidth() / 2f),
(height * 0.97f) - (exit.getHeight() / 2f)
);
retryButton.setHoverFade(0.6f);
exitButton.setHoverFade(0.6f);
Image retry = GameImage.PAUSE_RETRY.getImage();
Image replay = GameImage.PAUSE_REPLAY.getImage();
replayY = (height * 0.985f) - replay.getHeight() / 2f;
retryY = replayY - (replay.getHeight() / 2f) - (retry.getHeight() / 1.975f);
retryButton = new MenuButton(retry, width - (retry.getWidth() / 2f), retryY);
replayButton = new MenuButton(replay, width - (replay.getWidth() / 2f), replayY);
retryButton.setHoverFade();
replayButton.setHoverFade();
}
@Override
@@ -108,10 +108,9 @@ public class GameRanking extends BasicGameState {
data.drawRankingElements(g, osu);
// buttons
if (data.isGameplay()) {
replayButton.draw();
if (data.isGameplay())
retryButton.draw();
exitButton.draw();
}
UI.getBackButton().draw();
UI.draw(g);
@@ -122,10 +121,10 @@ public class GameRanking extends BasicGameState {
throws SlickException {
UI.update(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
if (data.isGameplay()) {
replayButton.hoverUpdate(delta, mouseX, mouseY);
if (data.isGameplay())
retryButton.hoverUpdate(delta, mouseX, mouseY);
exitButton.hoverUpdate(delta, mouseX, mouseY);
} else
else
MusicController.loopTrackIfEnded(true);
UI.getBackButton().hoverUpdate(delta, mouseX, mouseY);
}
@@ -157,27 +156,38 @@ public class GameRanking extends BasicGameState {
if (button == Input.MOUSE_MIDDLE_BUTTON)
return;
if (data.isGameplay()) {
if (retryButton.contains(x, y)) {
OsuFile osu = MusicController.getOsuFile();
Display.setTitle(String.format("%s - %s", game.getTitle(), osu.toString()));
((Game) game.getState(Opsu.STATE_GAME)).setRestart(Game.Restart.MANUAL);
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_GAME, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
return;
} else if (exitButton.contains(x, y)) {
SoundController.playSound(SoundEffect.MENUBACK);
((MainMenu) game.getState(Opsu.STATE_MAINMENU)).reset();
((SongMenu) game.getState(Opsu.STATE_SONGMENU)).resetGameDataOnLoad();
UI.resetCursor();
game.enterState(Opsu.STATE_MAINMENU, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
return;
}
}
// back to menu
if (UI.getBackButton().contains(x, y)) {
returnToSongMenu();
return;
}
// replay
boolean returnToGame = false;
if (replayButton.contains(x, y)) {
Replay r = data.getReplay(null);
if (r != null) {
r.load();
((Game) game.getState(Opsu.STATE_GAME)).setReplay(r);
((Game) game.getState(Opsu.STATE_GAME)).setRestart(Game.Restart.REPLAY);
returnToGame = true;
}
}
// retry
else if (data.isGameplay() && retryButton.contains(x, y)) {
((Game) game.getState(Opsu.STATE_GAME)).setReplay(null);
((Game) game.getState(Opsu.STATE_GAME)).setRestart(Game.Restart.MANUAL);
returnToGame = true;
}
if (returnToGame) {
OsuFile osu = MusicController.getOsuFile();
Display.setTitle(String.format("%s - %s", game.getTitle(), osu.toString()));
SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_GAME, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
return;
}
}
@Override
@@ -188,11 +198,13 @@ public class GameRanking extends BasicGameState {
if (!data.isGameplay()) {
if (!MusicController.isTrackDimmed())
MusicController.toggleTrackDimmed(0.5f);
replayButton.setY(retryY);
} else {
SoundController.playSound(SoundEffect.APPLAUSE);
retryButton.resetHover();
exitButton.resetHover();
replayButton.setY(replayY);
}
replayButton.resetHover();
}
@Override