Implemented volume-bg and master volume setting.

- All sounds are now multiplied by a master volume setting.
- Changed all default volume levels.
- Scrolling in the main menu and game states changes the master volume and displays a volume bar on the right side of the screen.
- "volume-bg.png" image by @kouyang.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-01-20 14:52:02 -05:00
parent f9c0794693
commit 3b13cc794b
12 changed files with 150 additions and 10 deletions

View File

@@ -421,6 +421,7 @@ public class Game extends BasicGameState {
cursorCirclePulse.drawCentered(pausedMouseX, pausedMouseY);
}
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -429,6 +430,7 @@ public class Game extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
skipButton.hoverUpdate(delta, mouseX, mouseY);
@@ -707,6 +709,11 @@ public class Game extends BasicGameState {
hitObjects[objectIndex].mousePressed(x, y);
}
@Override
public void mouseWheelMoved(int newValue) {
Utils.changeVolume((newValue < 0) ? -1 : 1);
}
@Override
public void enter(GameContainer container, StateBasedGame game)
throws SlickException {

View File

@@ -104,6 +104,7 @@ public class GamePauseMenu extends BasicGameState {
retryButton.draw();
backButton.draw();
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -112,6 +113,7 @@ public class GamePauseMenu extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
continueButton.hoverUpdate(delta, mouseX, mouseY);
retryButton.hoverUpdate(delta, mouseX, mouseY);

View File

@@ -129,6 +129,7 @@ public class GameRanking extends BasicGameState {
exitButton.draw();
Utils.getBackButton().draw();
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -137,6 +138,7 @@ public class GameRanking extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
}

View File

@@ -242,6 +242,7 @@ public class MainMenu extends BasicGameState {
new SimpleDateFormat("h:mm a").format(new Date())),
marginX, height - marginY - lineHeight);
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -250,6 +251,7 @@ public class MainMenu extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
logo.hoverUpdate(delta, mouseX, mouseY);
playButton.hoverUpdate(delta, mouseX, mouseY);
@@ -402,6 +404,11 @@ public class MainMenu extends BasicGameState {
}
}
@Override
public void mouseWheelMoved(int newValue) {
Utils.changeVolume((newValue < 0) ? -1 : 1);
}
@Override
public void keyPressed(int key, char c) {
switch (key) {

View File

@@ -107,6 +107,7 @@ public class MainMenuExit extends BasicGameState {
"2. No", Color.white
);
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -115,6 +116,7 @@ public class MainMenuExit extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
// move buttons to center
float yesX = yesButton.getX(), noX = noButton.getX();

View File

@@ -172,14 +172,24 @@ public class Options extends BasicGameState {
container.setVSync(getTargetFPS() == 60);
}
},
MUSIC_VOLUME ("Music Volume", "Global music volume.") {
MASTER_VOLUME ("Master Volume", "Global volume level.") {
@Override
public String getValueString() { return String.format("%d%%", masterVolume); }
@Override
public void drag(GameContainer container, int d) {
masterVolume = Utils.getBoundedValue(masterVolume, d, 0, 100);
container.setMusicVolume(getMasterVolume() * getMusicVolume());
}
},
MUSIC_VOLUME ("Music Volume", "Volume of music.") {
@Override
public String getValueString() { return String.format("%d%%", musicVolume); }
@Override
public void drag(GameContainer container, int d) {
musicVolume = Utils.getBoundedValue(musicVolume, d, 0, 100);
container.setMusicVolume(getMusicVolume());
container.setMusicVolume(getMasterVolume() * getMusicVolume());
}
},
EFFECT_VOLUME ("Effect Volume", "Volume of menu and game sounds.") {
@@ -480,6 +490,7 @@ public class Options extends BasicGameState {
* Music options.
*/
private static final GameOption[] musicOptions = {
GameOption.MASTER_VOLUME,
GameOption.MUSIC_VOLUME,
GameOption.EFFECT_VOLUME,
GameOption.HITSOUND_VOLUME,
@@ -612,20 +623,25 @@ public class Options extends BasicGameState {
*/
private static boolean showComboBursts = true;
/**
* Global volume level.
*/
private static int masterVolume = 35;
/**
* Default music volume.
*/
private static int musicVolume = 30;
private static int musicVolume = 80;
/**
* Default sound effect volume.
*/
private static int effectVolume = 20;
private static int effectVolume = 70;
/**
* Default hit sound volume.
*/
private static int hitSoundVolume = 20;
private static int hitSoundVolume = 70;
/**
* Offset time, in milliseconds, for music position-related elements.
@@ -847,6 +863,7 @@ public class Options extends BasicGameState {
);
}
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -855,6 +872,7 @@ public class Options extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
for (GameMod mod : GameMod.values())
@@ -1044,6 +1062,24 @@ public class Options extends BasicGameState {
*/
public static int getTargetFPS() { return targetFPS[targetFPSindex]; }
/**
* Returns the master volume level.
* @return the volume [0, 1]
*/
public static float getMasterVolume() { return masterVolume / 100f; }
/**
* Sets the master volume level (if within valid range).
* @param container the game container
* @param volume the volume [0, 1]
*/
public static void setMasterVolume(GameContainer container, float volume) {
if (volume >= 0f && volume <= 1f) {
masterVolume = (int) (volume * 100f);
container.setMusicVolume(getMasterVolume() * getMusicVolume());
}
}
/**
* Returns the default music volume.
* @return the volume [0, 1]
@@ -1417,6 +1453,11 @@ public class Options extends BasicGameState {
case "LoadVerbose":
loadVerbose = Boolean.parseBoolean(value);
break;
case "VolumeUniversal":
i = Integer.parseInt(value);
if (i >= 0 && i <= 100)
masterVolume = i;
break;
case "VolumeMusic":
i = Integer.parseInt(value);
if (i >= 0 && i <= 100)
@@ -1551,6 +1592,8 @@ public class Options extends BasicGameState {
writer.newLine();
writer.write(String.format("LoadVerbose = %b", loadVerbose));
writer.newLine();
writer.write(String.format("VolumeUniversal = %d", masterVolume));
writer.newLine();
writer.write(String.format("VolumeMusic = %d", musicVolume));
writer.newLine();
writer.write(String.format("VolumeEffect = %d", effectVolume));

View File

@@ -343,6 +343,7 @@ public class SongMenu extends BasicGameState {
// back button
Utils.getBackButton().draw();
Utils.drawVolume(g);
Utils.drawFPS();
Utils.drawCursor();
}
@@ -351,6 +352,7 @@ public class SongMenu extends BasicGameState {
public void update(GameContainer container, StateBasedGame game, int delta)
throws SlickException {
Utils.updateCursor(delta);
Utils.updateVolumeDisplay(delta);
int mouseX = input.getMouseX(), mouseY = input.getMouseY();
Utils.getBackButton().hoverUpdate(delta, mouseX, mouseY);
optionsButton.hoverUpdate(delta, mouseX, mouseY);