mark as missed when combo exceeds max combo in replay file
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@@ -1227,7 +1227,7 @@ public class GameData {
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/**
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* Increases the combo streak by one.
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*/
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private void incrementComboStreak() {
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protected void incrementComboStreak() {
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combo++;
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comboPopTime = 0;
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if (combo > comboMax)
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