add aggressiveness in optionmenu
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f95d1c4669
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@ -56,6 +56,7 @@ import com.sun.jna.platform.win32.Advapi32Util;
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import com.sun.jna.platform.win32.Win32Exception;
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import com.sun.jna.platform.win32.WinReg;
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import yugecin.opsudance.*;
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import yugecin.opsudance.movers.QuadraticBezierMover;
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import yugecin.opsudance.movers.factories.AutoMoverFactory;
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import yugecin.opsudance.spinners.Spinner;
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import yugecin.opsudance.ui.SBOverlay;
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@ -623,6 +624,14 @@ public class Options {
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}
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},
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DANCE_QUAD_BEZ_AGRESSIVE ("Quadratic Bezier aggressiveness", "QuadBezAgr", "AKA initial D factor", 500, 0, 2000) {
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@Override
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public void read(String s) {
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super.read(s);
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QuadraticBezierMover.aggressiveness = val / 10;
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}
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},
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DANCE_MOVER_DIRECTION ("Mover direction", "MoverDirection", "The direction the mover goes" ) {
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@Override
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public String getValueString() {
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@ -24,6 +24,7 @@ import java.awt.*;
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public class QuadraticBezierMover extends Mover {
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public static int aggressiveness = 50;
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private static Point p;
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private static double prevspeed;
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@ -50,7 +51,7 @@ public class QuadraticBezierMover extends Mover {
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//double speed = dist / 10 + dist * (Math.PI - angDiff) / Math.PI;
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p.x = (int) (startX + Math.cos(startAngle) * prevspeed);
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p.y = (int) (startY + Math.sin(startAngle) * prevspeed);
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prevspeed = (dist / totalTime) * 50;
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prevspeed = (dist / totalTime) * aggressiveness;
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}
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@Override
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