trail alpha adjustments
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@ -43,7 +43,7 @@ public class ReplayCursor
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public void drawTrail(float trailw2, float trailh2, float txtw, float txth)
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public void drawTrail(float trailw2, float trailh2, float txtw, float txth)
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{
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{
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float alpha = 0f;
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float alpha = 0f;
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float alphaIncrease = .5f / trail.size;
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float alphaIncrease = .4f / trail.size;
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for (Trailpart p : trail) {
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for (Trailpart p : trail) {
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alpha += alphaIncrease;
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alpha += alphaIncrease;
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GL11.glColor4f(filter.r, filter.g, filter.b, alpha);
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GL11.glColor4f(filter.r, filter.g, filter.b, alpha);
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