removed unnecessary pause check
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@@ -748,13 +748,6 @@ public class Game extends ComplexOpsuState {
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if (!isLeadIn())
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if (!isLeadIn())
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MusicController.resume();
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MusicController.resume();
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}
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}
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// focus lost: go back to pause screen
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else if (!Display.isActive()) {
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displayContainer.switchState(pauseState);
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pausePulse = 0f;
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}
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// advance pulse animation
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// advance pulse animation
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else {
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else {
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pausePulse += delta / 750f;
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pausePulse += delta / 750f;
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