removed unnecessary pause check

This commit is contained in:
yugecin 2017-06-22 12:30:29 +02:00
parent 9d0a84b7ae
commit 3fb5df330a

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@ -748,13 +748,6 @@ public class Game extends ComplexOpsuState {
if (!isLeadIn()) if (!isLeadIn())
MusicController.resume(); MusicController.resume();
} }
// focus lost: go back to pause screen
else if (!Display.isActive()) {
displayContainer.switchState(pauseState);
pausePulse = 0f;
}
// advance pulse animation // advance pulse animation
else { else {
pausePulse += delta / 750f; pausePulse += delta / 750f;