show option value in sblist
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@ -84,6 +84,7 @@ public class SBOverlay {
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for (Object o : optionsMap[index].entrySet()) {
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Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
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Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan);
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Fonts.SMALL.drawString(250, 50 + i * lh, option.getKey().getValueString(), Color.cyan);
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g.fillRect(0, 50 + i * lh + lh / 4, 10, 10);
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i++;
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}
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