Added lots of 'final' modifiers to class fields where applicable.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-08-20 21:11:55 -05:00
parent 0a7aef7347
commit 441bb95a09
22 changed files with 74 additions and 74 deletions

View File

@@ -256,7 +256,7 @@ public class ButtonMenu extends BasicGameState {
};
/** The buttons in the state. */
private Button[] buttons;
private final Button[] buttons;
/** The associated MenuButton objects. */
private MenuButton[] menuButtons;
@@ -548,10 +548,10 @@ public class ButtonMenu extends BasicGameState {
};
/** The text to show on the button. */
private String text;
private final String text;
/** The button color. */
private Color color;
private final Color color;
/**
* Constructor.
@@ -594,7 +594,7 @@ public class ButtonMenu extends BasicGameState {
private GameContainer container;
private StateBasedGame game;
private Input input;
private int state;
private final int state;
public ButtonMenu(int state) {
this.state = state;

View File

@@ -162,10 +162,10 @@ public class DownloadsMenu extends BasicGameState {
/** Search query helper class. */
private class SearchQuery implements Runnable {
/** The search query. */
private String query;
private final String query;
/** The download server. */
private DownloadServer server;
private final DownloadServer server;
/** Whether the query was interrupted. */
private boolean interrupted = false;
@@ -246,7 +246,7 @@ public class DownloadsMenu extends BasicGameState {
private GameContainer container;
private StateBasedGame game;
private Input input;
private int state;
private final int state;
public DownloadsMenu(int state) {
this.state = state;

View File

@@ -240,7 +240,7 @@ public class Game extends BasicGameState {
private GameContainer container;
private StateBasedGame game;
private Input input;
private int state;
private final int state;
public Game(int state) {
this.state = state;

View File

@@ -62,7 +62,7 @@ public class GamePauseMenu extends BasicGameState {
private GameContainer container;
private StateBasedGame game;
private Input input;
private int state;
private final int state;
private Game gameState;
public GamePauseMenu(int state) {

View File

@@ -68,7 +68,7 @@ public class GameRanking extends BasicGameState {
// game-related variables
private GameContainer container;
private StateBasedGame game;
private int state;
private final int state;
private Input input;
public GameRanking(int state) {

View File

@@ -122,7 +122,7 @@ public class MainMenu extends BasicGameState {
private GameContainer container;
private StateBasedGame game;
private Input input;
private int state;
private final int state;
public MainMenu(int state) {
this.state = state;

View File

@@ -114,10 +114,10 @@ public class OptionsMenu extends BasicGameState {
private static OptionTab[] values = values();
/** Tab name. */
private String name;
private final String name;
/** Options array. */
public GameOption[] options;
public final GameOption[] options;
/** Associated tab button. */
public MenuButton button;
@@ -167,7 +167,7 @@ public class OptionsMenu extends BasicGameState {
private StateBasedGame game;
private Input input;
private Graphics g;
private int state;
private final int state;
public OptionsMenu(int state) {
this.state = state;

View File

@@ -209,7 +209,7 @@ public class SongMenu extends BasicGameState {
private GameContainer container;
private StateBasedGame game;
private Input input;
private int state;
private final int state;
public SongMenu(int state) {
this.state = state;

View File

@@ -67,7 +67,7 @@ public class Splash extends BasicGameState {
private AnimatedValue logoAlpha;
// game-related variables
private int state;
private final int state;
private GameContainer container;
private boolean init = false;