save the current options into the first obj's options
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a01a233245
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@ -29,6 +29,7 @@ import org.newdawn.slick.Input;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.StateBasedGame;
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import yugecin.opsudance.ObjectColorOverrides;
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import yugecin.opsudance.ObjectColorOverrides;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map;
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@ -77,18 +78,20 @@ public class SBOverlay {
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Fonts.SMALL.drawString(10, height - 50 - lh, "Menu: N", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh, "Menu: N", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh * 2, "HIDE: H", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh * 2, "HIDE: H", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh * 3, "obj: J " + index + " K", Color.cyan);
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Fonts.SMALL.drawString(10, height - 50 - lh * 3, "obj: J " + index + " K", Color.cyan);
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g.setColor(Color.red);
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if (index < optionsMap.length && optionsMap[index] != null) {
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if (index < optionsMap.length && optionsMap[index] != null) {
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int i = 0;
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int i = 0;
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for (Object o : optionsMap[index].entrySet()) {
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for (Object o : optionsMap[index].entrySet()) {
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Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
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Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
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Fonts.SMALL.drawString(10, 50 + i++ * lh, option.getKey().getDisplayName(), Color.cyan);
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Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan);
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g.fillRect(0, 50 + i * lh + lh / 4, 10, 10);
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i++;
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}
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}
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}
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}
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if (gameObjects.length > 0) {
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if (gameObjects.length > 0) {
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int start = gameObjects[0].getTime();
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int start = gameObjects[0].getTime();
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int end = gameObjects[gameObjects.length - 1].getEndTime();
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int end = gameObjects[gameObjects.length - 1].getEndTime();
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float curtime = (float) (MusicController.getPosition() - start) / (end - start);
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float curtime = (float) (MusicController.getPosition() - start) / (end - start);
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g.setColor(Color.red);
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g.fillRect(curtime * width, height - 10f, 10f, 10f);
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g.fillRect(curtime * width, height - 10f, 10f, 10f);
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}
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}
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if (menu) {
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if (menu) {
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@ -175,6 +178,11 @@ public class SBOverlay {
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public void setGameObjects(GameObject[] gameObjects) {
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public void setGameObjects(GameObject[] gameObjects) {
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if (this.gameObjects.length != gameObjects.length) {
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if (this.gameObjects.length != gameObjects.length) {
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optionsMap = new HashMap[gameObjects.length];
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optionsMap = new HashMap[gameObjects.length];
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// copy all current settings in first obj map
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optionsMap[0] = new HashMap<>();
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for (Options.GameOption o : options.getSavedOptionList()) {
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optionsMap[0].put(o, o.write());
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}
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}
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}
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this.gameObjects = gameObjects;
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this.gameObjects = gameObjects;
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}
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}
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@ -211,7 +219,25 @@ public class SBOverlay {
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}
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}
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public boolean mouseReleased(int button, int x, int y) {
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public boolean mouseReleased(int button, int x, int y) {
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return menu && options.mouseReleased(button, x, y);
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if (menu) {
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return options.mouseReleased(button, x, y);
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}
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if (x > 10 || index >= optionsMap.length || optionsMap[index] == null) {
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return false;
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}
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int lh = Fonts.SMALL.getLineHeight();
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int ypos = 50 + lh / 4;
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for (Object o : optionsMap[index].entrySet()) {
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if (y >= ypos && y <= ypos + 10) {
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optionsMap[index].remove(((Map.Entry<Options.GameOption, String>) o).getKey());
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if (optionsMap[index].size() == 0) {
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optionsMap[index] = null;
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}
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return true;
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}
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ypos += lh;
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}
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return false;
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}
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}
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public boolean mouseWheelMoved(int newValue) {
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public boolean mouseWheelMoved(int newValue) {
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