Merge pull request #48 from fluddokt/omaster

More General scaling: fonts and hit error bar.
This commit is contained in:
Jeffrey Han 2015-03-12 23:26:19 -04:00
commit 466312bc45
3 changed files with 52 additions and 177 deletions

View File

@ -602,31 +602,36 @@ public class GameData {
hitErrorAlpha = (HIT_ERROR_FADE_TIME - (trackPosition - hitErrorList.getFirst().time)) / (HIT_ERROR_FADE_TIME * 0.1f); hitErrorAlpha = (HIT_ERROR_FADE_TIME - (trackPosition - hitErrorList.getFirst().time)) / (HIT_ERROR_FADE_TIME * 0.1f);
// draw bar // draw bar
int hitErrorY = height - margin - 30, hitErrorX = width / 2; float hitErrorY = height/GameImage.getUIscale() - margin - 10, hitErrorX = width/GameImage.getUIscale() / 2;
float oldAlphaBlack = Utils.COLOR_BLACK_ALPHA.a; float oldAlphaBlack = Utils.COLOR_BLACK_ALPHA.a;
Utils.COLOR_BLACK_ALPHA.a = hitErrorAlpha; Utils.COLOR_BLACK_ALPHA.a = hitErrorAlpha;
g.setColor(Utils.COLOR_BLACK_ALPHA); g.setColor(Utils.COLOR_BLACK_ALPHA);
g.fillRect(hitErrorX - 3 - hitResultOffset[HIT_50], g.fillRect((hitErrorX - 3 - hitResultOffset[HIT_50] ) * GameImage.getUIscale(),
hitErrorY - 10, hitResultOffset[HIT_50] * 2, 20); (hitErrorY - 10 ) * GameImage.getUIscale(),
(hitResultOffset[HIT_50] * 2 ) * GameImage.getUIscale(), 20 * GameImage.getUIscale());
Utils.COLOR_BLACK_ALPHA.a = oldAlphaBlack; Utils.COLOR_BLACK_ALPHA.a = oldAlphaBlack;
Utils.COLOR_LIGHT_ORANGE.a = hitErrorAlpha; Utils.COLOR_LIGHT_ORANGE.a = hitErrorAlpha;
g.setColor(Utils.COLOR_LIGHT_ORANGE); g.setColor(Utils.COLOR_LIGHT_ORANGE);
g.fillRect(hitErrorX - 3 - hitResultOffset[HIT_50], g.fillRect((hitErrorX - 3 - hitResultOffset[HIT_50]) * GameImage.getUIscale(),
hitErrorY - 3, hitResultOffset[HIT_50] * 2, 6); (hitErrorY - 3) * GameImage.getUIscale(),
(hitResultOffset[HIT_50] * 2) * GameImage.getUIscale(), 6 * GameImage.getUIscale());
Utils.COLOR_LIGHT_ORANGE.a = 1f; Utils.COLOR_LIGHT_ORANGE.a = 1f;
Utils.COLOR_LIGHT_GREEN.a = hitErrorAlpha; Utils.COLOR_LIGHT_GREEN.a = hitErrorAlpha;
g.setColor(Utils.COLOR_LIGHT_GREEN); g.setColor(Utils.COLOR_LIGHT_GREEN);
g.fillRect(hitErrorX - 3 - hitResultOffset[HIT_100], g.fillRect((hitErrorX - 3 - hitResultOffset[HIT_100]) * GameImage.getUIscale(),
hitErrorY - 3, hitResultOffset[HIT_100] * 2, 6); (hitErrorY - 3) * GameImage.getUIscale(),
(hitResultOffset[HIT_100] * 2) * GameImage.getUIscale(), 6 * GameImage.getUIscale());
Utils.COLOR_LIGHT_GREEN.a = 1f; Utils.COLOR_LIGHT_GREEN.a = 1f;
Utils.COLOR_LIGHT_BLUE.a = hitErrorAlpha; Utils.COLOR_LIGHT_BLUE.a = hitErrorAlpha;
g.setColor(Utils.COLOR_LIGHT_BLUE); g.setColor(Utils.COLOR_LIGHT_BLUE);
g.fillRect(hitErrorX - 3 - hitResultOffset[HIT_300], g.fillRect((hitErrorX - 3 - hitResultOffset[HIT_300]) * GameImage.getUIscale(),
hitErrorY - 3, hitResultOffset[HIT_300] * 2, 6); (hitErrorY - 3) * GameImage.getUIscale(),
(hitResultOffset[HIT_300] * 2) * GameImage.getUIscale(), 6 * GameImage.getUIscale());
Utils.COLOR_LIGHT_BLUE.a = 1f; Utils.COLOR_LIGHT_BLUE.a = 1f;
white.a = hitErrorAlpha; white.a = hitErrorAlpha;
g.setColor(white); g.setColor(white);
g.fillRect(hitErrorX - 1.5f, hitErrorY - 10, 3, 20); g.fillRect((hitErrorX - 1.5f) * GameImage.getUIscale(), (hitErrorY - 10) * GameImage.getUIscale(),
3 * GameImage.getUIscale(), 20 * GameImage.getUIscale());
// draw ticks // draw ticks
for (HitErrorInfo info : hitErrorList) { for (HitErrorInfo info : hitErrorList) {
@ -634,7 +639,9 @@ public class GameData {
float alpha = 1 - ((float) (trackPosition - time) / HIT_ERROR_FADE_TIME); float alpha = 1 - ((float) (trackPosition - time) / HIT_ERROR_FADE_TIME);
white.a = alpha * hitErrorAlpha; white.a = alpha * hitErrorAlpha;
g.setColor(white); g.setColor(white);
g.fillRect(hitErrorX + info.timeDiff - 1, hitErrorY - 10, 2, 20); g.fillRect((hitErrorX + info.timeDiff - 1) * GameImage.getUIscale(),
(hitErrorY - 10) * GameImage.getUIscale(),
2 * GameImage.getUIscale(), 20 * GameImage.getUIscale());
} }
} }

View File

@ -115,16 +115,11 @@ public enum GameImage {
SLIDER_TICK ("sliderscorepoint", "png"), SLIDER_TICK ("sliderscorepoint", "png"),
// Spinner // Spinner
SPINNER_CIRCLE ("spinner-circle", "png") { SPINNER_CIRCLE ("spinner-circle", "png"),
@Override
protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy(h * 9 / 10, h * 9 / 10);
}
},
SPINNER_APPROACHCIRCLE ("spinner-approachcircle", "png") { SPINNER_APPROACHCIRCLE ("spinner-approachcircle", "png") {
@Override @Override
protected Image process_sub(Image img, int w, int h) { protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy(h * 9 / 10, h * 9 / 10); return img.getScaledCopy(1.8f);
} }
}, },
SPINNER_METRE ("spinner-metre", "png") { SPINNER_METRE ("spinner-metre", "png") {
@ -139,7 +134,7 @@ public enum GameImage {
SPINNER_RPM ("spinner-rpm", "png") { SPINNER_RPM ("spinner-rpm", "png") {
@Override @Override
protected Image process_sub(Image img, int w, int h) { protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((SCORE_0.getImage().getHeight() * 1.05f) / img.getHeight()); return img.getScaledCopy(0.8f);
} }
}, },
@ -209,128 +204,28 @@ public enum GameImage {
LIGHTING1 ("lighting1", "png"), LIGHTING1 ("lighting1", "png"),
// Game Mods // Game Mods
MOD_EASY ("selection-mod-easy", "png", false, false) { MOD_EASY ("selection-mod-easy", "png", false, false),
@Override MOD_NO_FAIL ("selection-mod-nofail", "png", false, false),
protected Image process_sub(Image img, int w, int h) { MOD_HARD_ROCK ("selection-mod-hardrock", "png", false, false),
return img.getScaledCopy((h / 12f) / img.getHeight()); MOD_SUDDEN_DEATH ("selection-mod-suddendeath", "png", false, false),
} MOD_SPUN_OUT ("selection-mod-spunout", "png", false, false),
}, MOD_AUTO ("selection-mod-autoplay", "png", false, false),
MOD_NO_FAIL ("selection-mod-nofail", "png", false, false) { MOD_HALF_TIME ("selection-mod-halftime", "png", false, false),
@Override MOD_DOUBLE_TIME ("selection-mod-doubletime", "png", false, false),
protected Image process_sub(Image img, int w, int h) { MOD_HIDDEN ("selection-mod-hidden", "png", false, false),
return MOD_EASY.process_sub(img, w, h); MOD_FLASHLIGHT ("selection-mod-flashlight", "png", false, false),
} MOD_RELAX ("selection-mod-relax", "png", false, false),
}, MOD_AUTOPILOT ("selection-mod-relax2", "png", false, false),
MOD_HARD_ROCK ("selection-mod-hardrock", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_SUDDEN_DEATH ("selection-mod-suddendeath", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_SPUN_OUT ("selection-mod-spunout", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_AUTO ("selection-mod-autoplay", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_HALF_TIME ("selection-mod-halftime", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_DOUBLE_TIME ("selection-mod-doubletime", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_HIDDEN ("selection-mod-hidden", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_FLASHLIGHT ("selection-mod-flashlight", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_RELAX ("selection-mod-relax", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
MOD_AUTOPILOT ("selection-mod-relax2", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MOD_EASY.process_sub(img, w, h);
}
},
// Selection Buttons // Selection Buttons
SELECTION_MODS ("selection-mods", "png", false, false) { SELECTION_MODS ("selection-mods", "png", false, false),
@Override SELECTION_MODS_OVERLAY ("selection-mods-over", "png", false, false),
protected Image process_sub(Image img, int w, int h) { SELECTION_RANDOM ("selection-random", "png", false, false),
return img.getScaledCopy((h * 0.115f) / img.getHeight()); SELECTION_RANDOM_OVERLAY ("selection-random-over", "png", false, false),
} SELECTION_OPTIONS ("selection-options", "png", false, false),
}, SELECTION_OPTIONS_OVERLAY ("selection-options-over", "png", false, false),
SELECTION_MODS_OVERLAY ("selection-mods-over", "png", false, false) { SELECTION_OTHER_OPTIONS ("selection-selectoptions", "png", false, false),
@Override SELECTION_OTHER_OPTIONS_OVERLAY ("selection-selectoptions-over", "png", false, false),
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
SELECTION_RANDOM ("selection-random", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
SELECTION_RANDOM_OVERLAY ("selection-random-over", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
SELECTION_OPTIONS ("selection-options", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
SELECTION_OPTIONS_OVERLAY ("selection-options-over", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
SELECTION_OTHER_OPTIONS ("selection-selectoptions", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
SELECTION_OTHER_OPTIONS_OVERLAY ("selection-selectoptions-over", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return SELECTION_MODS.process_sub(img, w, h);
}
},
// Non-Game Components // Non-Game Components
VOLUME ("volume-bg", "png", false, false) { VOLUME ("volume-bg", "png", false, false) {
@ -371,19 +266,19 @@ public enum GameImage {
MENU_LOGO ("logo", "png", false, true) { MENU_LOGO ("logo", "png", false, true) {
@Override @Override
protected Image process_sub(Image img, int w, int h) { protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy((h / 1.2f) / img.getHeight()); return img.getScaledCopy(0.8f);
} }
}, },
MENU_PlAY ("menu-play", "png", false, false) { MENU_PlAY ("menu-play", "png", false, false) {
@Override @Override
protected Image process_sub(Image img, int w, int h) { protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy(MENU_LOGO.getImage().getWidth() * 0.83f / img.getWidth()); return img.getScaledCopy(0.8f);
} }
}, },
MENU_EXIT ("menu-exit", "png", false, false) { MENU_EXIT ("menu-exit", "png", false, false) {
@Override @Override
protected Image process_sub(Image img, int w, int h) { protected Image process_sub(Image img, int w, int h) {
return img.getScaledCopy(MENU_LOGO.getImage().getWidth() * 0.66f / img.getWidth()); return img.getScaledCopy(0.8f);
} }
}, },
MENU_BUTTON_MID ("button-middle", "png", false, false), MENU_BUTTON_MID ("button-middle", "png", false, false),
@ -391,30 +286,10 @@ public enum GameImage {
MENU_BUTTON_RIGHT ("button-right", "png", false, false), MENU_BUTTON_RIGHT ("button-right", "png", false, false),
// Music Player Buttons // Music Player Buttons
MUSIC_PLAY ("music-play", "png", false, false) { MUSIC_PLAY ("music-play", "png", false, false),
@Override MUSIC_PAUSE ("music-pause", "png", false, false),
protected Image process_sub(Image img, int w, int h) { MUSIC_NEXT ("music-next", "png", false, false),
return img.getScaledCopy((h / 18f) / img.getHeight()); MUSIC_PREVIOUS ("music-previous", "png", false, false),
}
},
MUSIC_PAUSE ("music-pause", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MUSIC_PLAY.process_sub(img, w, h);
}
},
MUSIC_NEXT ("music-next", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MUSIC_PLAY.process_sub(img, w, h);
}
},
MUSIC_PREVIOUS ("music-previous", "png", false, false) {
@Override
protected Image process_sub(Image img, int w, int h) {
return MUSIC_PLAY.process_sub(img, w, h);
}
},
DOWNLOADS ("downloads", "png", false, false) { DOWNLOADS ("downloads", "png", false, false) {
@Override @Override
protected Image process_sub(Image img, int w, int h) { protected Image process_sub(Image img, int w, int h) {

View File

@ -140,16 +140,10 @@ public class Utils {
container.setAlwaysRender(true); container.setAlwaysRender(true);
container.setUpdateOnlyWhenVisible(false); container.setUpdateOnlyWhenVisible(false);
GameImage.init(width, height);
// create fonts // create fonts
float fontBase; float fontBase = 12f * GameImage.getUIscale();
if (height <= 600)
fontBase = 10f;
else if (height < 800)
fontBase = 11f;
else if (height <= 900)
fontBase = 13f;
else
fontBase = 15f;
try { try {
Font javaFont = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_NAME)); Font javaFont = Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(Options.FONT_NAME));
@ -172,7 +166,6 @@ public class Utils {
} }
// initialize game images // initialize game images
GameImage.init(width, height);
for (GameImage img : GameImage.values()) { for (GameImage img : GameImage.values()) {
if (img.isPreload()) if (img.isPreload())
img.setDefaultImage(); img.setDefaultImage();