make options menu use lists
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d2ff927ab6
commit
4769c1cfda
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@ -40,6 +40,8 @@ public class Container extends AppGameContainer {
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/** SlickException causing game failure. */
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/** SlickException causing game failure. */
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protected SlickException e = null;
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protected SlickException e = null;
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public static Container instance;
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/**
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/**
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* Create a new container wrapping a game
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* Create a new container wrapping a game
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*
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*
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@ -48,6 +50,7 @@ public class Container extends AppGameContainer {
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*/
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*/
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public Container(Game game) throws SlickException {
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public Container(Game game) throws SlickException {
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super(game);
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super(game);
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instance = this;
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}
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}
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/**
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/**
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@ -61,6 +64,7 @@ public class Container extends AppGameContainer {
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*/
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*/
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public Container(Game game, int width, int height, boolean fullscreen) throws SlickException {
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public Container(Game game, int width, int height, boolean fullscreen) throws SlickException {
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super(game, width, height, fullscreen);
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super(game, width, height, fullscreen);
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instance = this;
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}
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}
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@Override
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@Override
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@ -34,9 +34,7 @@ import java.io.IOException;
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import java.io.OutputStreamWriter;
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import java.io.OutputStreamWriter;
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import java.net.URI;
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import java.net.URI;
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import java.text.SimpleDateFormat;
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import java.text.SimpleDateFormat;
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import java.util.Date;
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import java.util.*;
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import java.util.HashMap;
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import java.util.Locale;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.TimeUnit;
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import java.util.jar.Attributes;
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import java.util.jar.Attributes;
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import java.util.jar.JarFile;
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import java.util.jar.JarFile;
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@ -282,20 +280,20 @@ public class Options {
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public String getValueString() { return resolution.toString(); }
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public String getValueString() { return resolution.toString(); }
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@Override
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@Override
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public void click(GameContainer container) {
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public Object[] getListItems() {
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do {
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return Resolution.values();
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resolution = resolution.next();
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}
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} while (resolution != Resolution.RES_800_600 && (
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container.getScreenWidth() < resolution.getWidth() ||
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@Override
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container.getScreenHeight() < resolution.getHeight()));
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public void clickListItem(int index) {
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resolution = Resolution.values()[index];
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}
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}
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@Override
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@Override
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public void read(String s) {
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public void read(String s) {
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try {
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try {
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Resolution res = Resolution.valueOf(String.format("RES_%s", s.replace('x', '_')));
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resolution = Resolution.valueOf(String.format("RES_%s", s.replace('x', '_')));
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resolution = res;
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} catch (IllegalArgumentException ignored) {}
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} catch (IllegalArgumentException e) {}
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}
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}
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},
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},
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// FULLSCREEN ("Fullscreen Mode", "Fullscreen", "Restart to apply changes.", false),
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// FULLSCREEN ("Fullscreen Mode", "Fullscreen", "Restart to apply changes.", false),
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@ -304,9 +302,13 @@ public class Options {
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public String getValueString() { return skinName; }
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public String getValueString() { return skinName; }
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@Override
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@Override
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public void click(GameContainer container) {
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public Object[] getListItems() {
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skinDirIndex = (skinDirIndex + 1) % skinDirs.length;
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return skinDirs;
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skinName = skinDirs[skinDirIndex];
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}
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@Override
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public void clickListItem(int index) {
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skinName = skinDirs[index];
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}
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}
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@Override
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@Override
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@ -319,10 +321,19 @@ public class Options {
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}
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}
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@Override
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@Override
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public void click(GameContainer container) {
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public Object[] getListItems() {
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targetFPSindex = (targetFPSindex + 1) % targetFPS.length;
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String[] list = new String[targetFPS.length];
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container.setTargetFrameRate(getTargetFPS());
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for (int i = 0; i < targetFPS.length; i++) {
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container.setVSync(getTargetFPS() == 60);
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list[i] = String.format(targetFPS[i] == 60 ? "%dfps (vsync)" : "%dfps", targetFPS[i]);
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}
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return list;
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}
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@Override
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public void clickListItem(int index) {
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targetFPSindex = index;
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Container.instance.setTargetFrameRate(targetFPS[index]);
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Container.instance.setVSync(targetFPS[index] == 60);
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}
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}
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@Override
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@Override
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@ -360,7 +371,14 @@ public class Options {
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public String getValueString() { return screenshotFormat[screenshotFormatIndex].toUpperCase(); }
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public String getValueString() { return screenshotFormat[screenshotFormatIndex].toUpperCase(); }
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@Override
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@Override
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public void click(GameContainer container) { screenshotFormatIndex = (screenshotFormatIndex + 1) % screenshotFormat.length; }
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public Object[] getListItems() {
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return screenshotFormat;
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}
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@Override
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public void clickListItem(int index) {
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screenshotFormatIndex = index;
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}
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@Override
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@Override
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public String write() { return Integer.toString(screenshotFormatIndex); }
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public String write() { return Integer.toString(screenshotFormatIndex); }
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@ -658,6 +676,18 @@ public class Options {
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*/
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*/
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public void click(GameContainer container) { bool = !bool; }
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public void click(GameContainer container) { bool = !bool; }
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/**
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* Get a list of values to choose from
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* @return list with value string or null if no list should be shown
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*/
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public Object[] getListItems() { return null; }
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/**
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* Fired when an item in the value list has been clicked
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* @param index the itemindex which has been clicked
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*/
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public void clickListItem(int index) { };
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/**
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/**
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* Processes a mouse drag action (via override).
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* Processes a mouse drag action (via override).
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* <p>
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* <p>
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@ -31,8 +31,7 @@ import itdelatrisu.opsu.ui.Fonts;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.UI;
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import itdelatrisu.opsu.ui.UI;
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import java.util.Arrays;
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import java.util.*;
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import java.util.Collections;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.GameContainer;
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import org.newdawn.slick.GameContainer;
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@ -44,6 +43,7 @@ import org.newdawn.slick.state.BasicGameState;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.StateBasedGame;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.FadeInTransition;
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import org.newdawn.slick.state.transition.EmptyTransition;
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import org.newdawn.slick.state.transition.EmptyTransition;
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import yugecin.opsudance.ui.ItemList;
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/**
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/**
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* "Game Options" state.
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* "Game Options" state.
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@ -174,13 +174,18 @@ public class OptionsMenu extends BasicGameState {
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private Graphics g;
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private Graphics g;
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private final int state;
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private final int state;
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private final ItemList list;
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public OptionsMenu(int state) {
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public OptionsMenu(int state) {
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this.state = state;
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this.state = state;
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list = new ItemList();
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}
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}
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@Override
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@Override
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public void init(GameContainer container, StateBasedGame game)
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public void init(GameContainer container, StateBasedGame game)
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throws SlickException {
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throws SlickException {
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list.init(container);
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this.container = container;
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this.container = container;
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this.game = game;
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this.game = game;
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this.input = container.getInput();
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this.input = container.getInput();
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@ -241,7 +246,7 @@ public class OptionsMenu extends BasicGameState {
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for (OptionTab tab : OptionTab.VALUES_REVERSED) {
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for (OptionTab tab : OptionTab.VALUES_REVERSED) {
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if (tab != currentTab)
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if (tab != currentTab)
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UI.drawTab(tab.button.getX(), tab.button.getY(),
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UI.drawTab(tab.button.getX(), tab.button.getY(),
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tab.getName(), false, tab == hoverTab);
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tab.getName(), false, tab == hoverTab && !list.isVisible());
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}
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}
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UI.drawTab(currentTab.button.getX(), currentTab.button.getY(),
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UI.drawTab(currentTab.button.getX(), currentTab.button.getY(),
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currentTab.getName(), true, false);
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currentTab.getName(), true, false);
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@ -251,6 +256,10 @@ public class OptionsMenu extends BasicGameState {
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g.drawLine(0, lineY, width, lineY);
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g.drawLine(0, lineY, width, lineY);
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g.resetLineWidth();
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g.resetLineWidth();
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if (list.isVisible()) {
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list.render(container, game, g);
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}
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UI.getBackButton().draw();
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UI.getBackButton().draw();
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// key entry state
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// key entry state
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@ -282,8 +291,20 @@ public class OptionsMenu extends BasicGameState {
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@Override
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@Override
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public int getID() { return state; }
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public int getID() { return state; }
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@Override
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public void mouseReleased(int button, int x, int y) {
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if (list.isVisible()) {
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list.mouseReleased(button, x, y);
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}
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}
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@Override
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@Override
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public void mousePressed(int button, int x, int y) {
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public void mousePressed(int button, int x, int y) {
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if (list.isVisible()) {
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list.mousePressed(button, x, y);
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return;
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}
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// key entry state
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// key entry state
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if (keyEntryLeft || keyEntryRight) {
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if (keyEntryLeft || keyEntryRight) {
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keyEntryLeft = keyEntryRight = false;
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keyEntryLeft = keyEntryRight = false;
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@ -313,9 +334,22 @@ public class OptionsMenu extends BasicGameState {
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}
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}
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// options (click only)
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// options (click only)
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GameOption option = getOptionAt(y);
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final GameOption option = getOptionAt(y);
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if (option != null)
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if (option != null) {
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Object[] listItems = option.getListItems();
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if (listItems == null) {
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option.click(container);
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option.click(container);
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} else {
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list.setItems(listItems);
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list.setClickListener(new Observer() {
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@Override
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public void update(Observable o, Object arg) {
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option.clickListItem((int) arg);
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}
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});
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list.show();
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}
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}
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// special key entry states
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// special key entry states
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if (option == GameOption.KEY_LEFT) {
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if (option == GameOption.KEY_LEFT) {
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@ -329,6 +363,11 @@ public class OptionsMenu extends BasicGameState {
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@Override
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@Override
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public void mouseDragged(int oldx, int oldy, int newx, int newy) {
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public void mouseDragged(int oldx, int oldy, int newx, int newy) {
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if (list.isVisible()) {
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list.mouseDragged(oldx, oldy, newx, newy);
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return;
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}
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// key entry state
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// key entry state
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if (keyEntryLeft || keyEntryRight)
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if (keyEntryLeft || keyEntryRight)
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return;
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return;
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@ -356,12 +395,20 @@ public class OptionsMenu extends BasicGameState {
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@Override
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@Override
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public void mouseWheelMoved(int newValue) {
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public void mouseWheelMoved(int newValue) {
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if (list.isVisible()) {
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list.mouseWheelMoved(newValue);
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}
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if (input.isKeyDown(Input.KEY_LALT) || input.isKeyDown(Input.KEY_RALT))
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if (input.isKeyDown(Input.KEY_LALT) || input.isKeyDown(Input.KEY_RALT))
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UI.changeVolume((newValue < 0) ? -1 : 1);
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UI.changeVolume((newValue < 0) ? -1 : 1);
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}
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}
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@Override
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@Override
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public void keyPressed(int key, char c) {
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public void keyPressed(int key, char c) {
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if (list.isVisible()) {
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list.keyPressed(key, c);
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return;
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}
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// key entry state
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// key entry state
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if (keyEntryLeft || keyEntryRight) {
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if (keyEntryLeft || keyEntryRight) {
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if (keyEntryLeft)
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if (keyEntryLeft)
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