show initial slidercircle hit for non-auto player too

This commit is contained in:
yugecin 2016-12-12 00:36:26 +01:00
parent 4c6c0bd24c
commit 497f41ec6b

View File

@ -544,6 +544,7 @@ public class Slider extends GameObject {
//else not a hit //else not a hit
if (result > -1) { if (result > -1) {
data.sendInitialSliderResult(trackPosition, this.x, this.y, color, mirrorColor);
data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime()); data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime());
sliderClickedInitial = true; sliderClickedInitial = true;
data.sliderTickResult(hitObject.getTime(), result, this.x, this.y, hitObject, currentRepeats); data.sliderTickResult(hitObject.getTime(), result, this.x, this.y, hitObject, currentRepeats);