show initial slidercircle hit for non-auto player too
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@@ -544,6 +544,7 @@ public class Slider extends GameObject {
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//else not a hit
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//else not a hit
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if (result > -1) {
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if (result > -1) {
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data.sendInitialSliderResult(trackPosition, this.x, this.y, color, mirrorColor);
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data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime());
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data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime());
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sliderClickedInitial = true;
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sliderClickedInitial = true;
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data.sliderTickResult(hitObject.getTime(), result, this.x, this.y, hitObject, currentRepeats);
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data.sliderTickResult(hitObject.getTime(), result, this.x, this.y, hitObject, currentRepeats);
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