Store raw hit object coordinates instead of scaled ones.
Fixes a bug where a resolution change (by restarting through the app) wouldn't re-scale hit object coordinates. Scaled coordinates are now stored in HitObject fields. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
3bd9bbdafd
commit
49c85b3b08
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@ -59,7 +59,7 @@ public class OsuHitObject {
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xOffset, // offset right of border
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yOffset; // offset below health bar
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/** Starting coordinates (scaled). */
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/** Starting coordinates. */
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private float x, y;
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/** Start time (in ms). */
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@ -77,7 +77,7 @@ public class OsuHitObject {
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/** Slider curve type (SLIDER_* constant). */
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private char sliderType;
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/** Slider coordinate lists (scaled). */
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/** Slider coordinate lists. */
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private float[] sliderX, sliderY;
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/** Slider repeat count. */
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@ -163,8 +163,8 @@ public class OsuHitObject {
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String tokens[] = line.split(",");
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// common fields
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this.x = Float.parseFloat(tokens[0]) * xMultiplier + xOffset;
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this.y = Float.parseFloat(tokens[1]) * yMultiplier + yOffset;
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this.x = Float.parseFloat(tokens[0]);
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this.y = Float.parseFloat(tokens[1]);
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this.time = Integer.parseInt(tokens[2]);
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this.type = Integer.parseInt(tokens[3]);
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this.hitSound = Byte.parseByte(tokens[4]);
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@ -185,8 +185,8 @@ public class OsuHitObject {
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this.sliderY = new float[sliderTokens.length - 1];
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for (int j = 1; j < sliderTokens.length; j++) {
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String[] sliderXY = sliderTokens[j].split(":");
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this.sliderX[j - 1] = Integer.parseInt(sliderXY[0]) * xMultiplier + xOffset;
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this.sliderY[j - 1] = Integer.parseInt(sliderXY[1]) * yMultiplier + yOffset;
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this.sliderX[j - 1] = Integer.parseInt(sliderXY[0]);
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this.sliderY[j - 1] = Integer.parseInt(sliderXY[1]);
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}
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this.repeat = Integer.parseInt(tokens[6]);
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this.pixelLength = Float.parseFloat(tokens[7]);
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@ -221,17 +221,25 @@ public class OsuHitObject {
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}
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/**
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* Returns the starting x coordinate.
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* @return the x coordinate
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* Returns the raw starting x coordinate.
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*/
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public float getX() { return x; }
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/**
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* Returns the starting y coordinate.
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* @return the y coordinate
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* Returns the raw starting y coordinate.
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*/
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public float getY() { return y; }
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/**
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* Returns the scaled starting x coordinate.
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*/
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public float getScaledX() { return x * xMultiplier + xOffset; }
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/**
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* Returns the scaled starting y coordinate.
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*/
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public float getScaledY() { return y * yMultiplier + yOffset; }
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/**
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* Returns the start time.
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* @return the start time (in ms)
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@ -269,17 +277,43 @@ public class OsuHitObject {
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public char getSliderType() { return sliderType; }
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/**
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* Returns a list of slider x coordinates.
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* @return the slider x coordinates
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* Returns a list of raw slider x coordinates.
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*/
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public float[] getSliderX() { return sliderX; }
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/**
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* Returns a list of slider y coordinates.
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* @return the slider y coordinates
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* Returns a list of raw slider y coordinates.
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*/
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public float[] getSliderY() { return sliderY; }
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/**
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* Returns a list of scaled slider x coordinates.
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* Note that this method will create a new array.
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*/
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public float[] getScaledSliderX() {
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if (sliderX == null)
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return null;
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float[] x = new float[sliderX.length];
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for (int i = 0; i < x.length; i++)
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x[i] = sliderX[i] * xMultiplier + xOffset;
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return x;
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}
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/**
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* Returns a list of scaled slider y coordinates.
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* Note that this method will create a new array.
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*/
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public float[] getScaledSliderY() {
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if (sliderY == null)
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return null;
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float[] y = new float[sliderY.length];
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for (int i = 0; i < y.length; i++)
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y[i] = sliderY[i] * yMultiplier + yOffset;
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return y;
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}
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/**
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* Returns the slider repeat count.
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* @return the repeat count
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@ -37,6 +37,9 @@ public class Circle implements HitObject {
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/** The associated OsuHitObject. */
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private OsuHitObject hitObject;
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/** The scaled starting x, y coordinates. */
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private float x, y;
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/** The associated Game object. */
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private Game game;
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@ -72,6 +75,8 @@ public class Circle implements HitObject {
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*/
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public Circle(OsuHitObject hitObject, Game game, GameData data, Color color, boolean comboEnd) {
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this.hitObject = hitObject;
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this.x = hitObject.getScaledX();
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this.y = hitObject.getScaledY();
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this.game = game;
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this.data = data;
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this.color = color;
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@ -84,7 +89,6 @@ public class Circle implements HitObject {
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if (timeDiff >= 0) {
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float oldAlpha = color.a;
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float x = hitObject.getX(), y = hitObject.getY();
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float scale = timeDiff / (float)game.getApproachTime();
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float approachScale = 1 + scale * 3;
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@ -129,7 +133,7 @@ public class Circle implements HitObject {
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@Override
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public boolean mousePressed(int x, int y) {
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double distance = Math.hypot(hitObject.getX() - x, hitObject.getY() - y);
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double distance = Math.hypot(this.x - x, this.y - y);
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int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
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if (distance < circleRadius) {
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int trackPosition = MusicController.getPosition();
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@ -138,11 +142,7 @@ public class Circle implements HitObject {
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if (result > -1) {
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data.addHitError(hitObject.getTime(), x, y, timeDiff);
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data.hitResult(
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hitObject.getTime(), result,
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hitObject.getX(), hitObject.getY(),
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color, comboEnd, hitObject, 0
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);
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data.hitResult(hitObject.getTime(), result, this.x, this.y, color, comboEnd, hitObject, 0);
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return true;
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}
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}
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@ -152,7 +152,6 @@ public class Circle implements HitObject {
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@Override
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public boolean update(boolean overlap, int delta, int mouseX, int mouseY, boolean keyPressed) {
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int time = hitObject.getTime();
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float x = hitObject.getX(), y = hitObject.getY();
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int trackPosition = MusicController.getPosition();
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int[] hitResultOffset = game.getHitResultOffsets();
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@ -52,6 +52,9 @@ public class Slider implements HitObject {
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/** The associated OsuHitObject. */
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private OsuHitObject hitObject;
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/** The scaled starting x, y coordinates. */
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protected float x, y;
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/** The associated Game object. */
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private Game game;
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@ -130,6 +133,8 @@ public class Slider implements HitObject {
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*/
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public Slider(OsuHitObject hitObject, Game game, GameData data, Color color, boolean comboEnd) {
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this.hitObject = hitObject;
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this.x = hitObject.getScaledX();
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this.y = hitObject.getScaledY();
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this.game = game;
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this.data = data;
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this.color = color;
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@ -147,7 +152,6 @@ public class Slider implements HitObject {
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int timeDiff = hitObject.getTime() - trackPosition;
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float scale = timeDiff / (float) game.getApproachTime();
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float approachScale = 1 + scale * 3;
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float x = hitObject.getX(), y = hitObject.getY();
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float alpha = Utils.clamp(1 - scale, 0, 1);
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float oldAlpha = color.a;
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@ -256,7 +260,7 @@ public class Slider implements HitObject {
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lastPos[0], lastPos[1], color, comboEnd, hitObject, currentRepeats + 1);
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} else { // first circle
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data.hitResult(hitObject.getTime() + (int) sliderTimeTotal, result,
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hitObject.getX(), hitObject.getY(), color, comboEnd, hitObject, currentRepeats + 1);
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x, y, color, comboEnd, hitObject, currentRepeats + 1);
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}
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return result;
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@ -267,7 +271,7 @@ public class Slider implements HitObject {
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if (sliderClickedInitial) // first circle already processed
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return false;
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double distance = Math.hypot(hitObject.getX() - x, hitObject.getY() - y);
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double distance = Math.hypot(this.x - x, this.y - y);
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int circleRadius = GameImage.HITCIRCLE.getImage().getWidth() / 2;
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if (distance < circleRadius) {
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int trackPosition = MusicController.getPosition();
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@ -285,8 +289,7 @@ public class Slider implements HitObject {
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if (result > -1) {
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data.addHitError(hitObject.getTime(), x,y,trackPosition - hitObject.getTime());
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sliderClickedInitial = true;
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data.sliderTickResult(hitObject.getTime(), result,
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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data.sliderTickResult(hitObject.getTime(), result, this.x, this.y, hitObject, currentRepeats);
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return true;
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}
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}
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@ -317,7 +320,6 @@ public class Slider implements HitObject {
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int trackPosition = MusicController.getPosition();
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int[] hitResultOffset = game.getHitResultOffsets();
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int lastIndex = hitObject.getSliderX().length - 1;
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boolean isAutoMod = GameMod.AUTO.isActive();
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if (!sliderClickedInitial) {
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@ -328,11 +330,9 @@ public class Slider implements HitObject {
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sliderClickedInitial = true;
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if (isAutoMod) { // "auto" mod: catch any missed notes due to lag
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ticksHit++;
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data.sliderTickResult(time, GameData.HIT_SLIDER30,
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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data.sliderTickResult(time, GameData.HIT_SLIDER30, x, y, hitObject, currentRepeats);
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} else
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data.sliderTickResult(time, GameData.HIT_MISS,
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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data.sliderTickResult(time, GameData.HIT_MISS, x, y, hitObject, currentRepeats);
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}
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// "auto" mod: send a perfect hit result
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@ -340,8 +340,7 @@ public class Slider implements HitObject {
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if (Math.abs(trackPosition - time) < hitResultOffset[GameData.HIT_300]) {
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ticksHit++;
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sliderClickedInitial = true;
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data.sliderTickResult(time, GameData.HIT_SLIDER30,
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hitObject.getX(), hitObject.getY(), hitObject, currentRepeats);
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data.sliderTickResult(time, GameData.HIT_SLIDER30, x, y, hitObject, currentRepeats);
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}
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}
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@ -412,11 +411,11 @@ public class Slider implements HitObject {
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// held during new repeat
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if (isNewRepeat) {
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ticksHit++;
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if (currentRepeats % 2 > 0) // last circle
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if (currentRepeats % 2 > 0) { // last circle
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int lastIndex = hitObject.getSliderX().length;
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data.sliderTickResult(trackPosition, GameData.HIT_SLIDER30,
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hitObject.getSliderX()[lastIndex], hitObject.getSliderY()[lastIndex],
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hitObject, currentRepeats);
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else // first circle
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curve.getX(lastIndex), curve.getY(lastIndex), hitObject, currentRepeats);
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} else // first circle
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data.sliderTickResult(trackPosition, GameData.HIT_SLIDER30,
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c[0], c[1], hitObject, currentRepeats);
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}
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@ -34,6 +34,12 @@ public abstract class Curve {
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/** The color of this curve. */
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protected Color color;
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/** The scaled starting x, y coordinates. */
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protected float x, y;
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/** The scaled slider x, y coordinate lists. */
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protected float[] sliderX, sliderY;
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/**
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* Constructor.
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* @param hitObject the associated OsuHitObject
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@ -41,6 +47,10 @@ public abstract class Curve {
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*/
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protected Curve(OsuHitObject hitObject, Color color) {
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this.hitObject = hitObject;
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this.x = hitObject.getScaledX();
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this.y = hitObject.getScaledY();
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this.sliderX = hitObject.getScaledSliderX();
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this.sliderY = hitObject.getScaledSliderY();
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this.color = color;
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}
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@ -67,18 +77,16 @@ public abstract class Curve {
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public abstract float getStartAngle();
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/**
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* Returns the x coordinate of the control point at index i.
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* Returns the scaled x coordinate of the control point at index i.
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* @param i the control point index
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*/
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protected float getX(int i) {
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return (i == 0) ? hitObject.getX() : hitObject.getSliderX()[i - 1];
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}
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public float getX(int i) { return (i == 0) ? x : sliderX[i - 1]; }
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/**
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* Returns the y coordinate of the control point at index i.
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* Returns the scaled y coordinate of the control point at index i.
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* @param i the control point index
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*/
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protected float getY(int i) {
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return (i == 0) ? hitObject.getY() : hitObject.getSliderY()[i - 1];
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}
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public float getY(int i) { return (i == 0) ? y : sliderY[i - 1]; }
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/**
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* Linear interpolation of a and b at t.
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@ -275,8 +275,8 @@ public class Replay {
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for (int i = 0; i < frames.length; i++) {
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ReplayFrame frame = frames[i];
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sb.append(String.format("%d|%s|%s|%d,",
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frame.getTimeDiff(), nf.format(frame.getRawX()),
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nf.format(frame.getRawY()), frame.getKeys()));
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frame.getTimeDiff(), nf.format(frame.getX()),
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nf.format(frame.getY()), frame.getKeys()));
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}
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sb.append(String.format("%s|0|0|%d", SEED_STRING, seed));
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@ -85,25 +85,25 @@ public class ReplayFrame {
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*/
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public void setTimeDiff(int diff) { this.timeDiff = diff; }
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/**
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* Returns the scaled cursor x coordinate.
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*/
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public int getX() { return (int) (x * OsuHitObject.getXMultiplier() + OsuHitObject.getXOffset()); }
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/**
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* Returns the scaled cursor y coordinate.
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*/
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public int getY() { return (int) (y * OsuHitObject.getYMultiplier() + OsuHitObject.getYOffset()); }
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/**
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* Returns the raw cursor x coordinate.
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*/
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public float getRawX() { return x; }
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public float getX() { return x; }
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/**
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* Returns the raw cursor y coordinate.
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*/
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public float getRawY() { return y; }
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public float getY() { return y; }
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/**
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* Returns the scaled cursor x coordinate.
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*/
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public int getScaledX() { return (int) (x * OsuHitObject.getXMultiplier() + OsuHitObject.getXOffset()); }
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/**
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* Returns the scaled cursor y coordinate.
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*/
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public int getScaledY() { return (int) (y * OsuHitObject.getYMultiplier() + OsuHitObject.getYOffset()); }
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/**
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* Returns the keys pressed (KEY_* bitmask).
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@ -911,8 +911,8 @@ public class Game extends BasicGameState {
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if (frame.getTime() > 0)
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replaySkipTime = frame.getTime();
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} else if (frame.getTime() == 0) {
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replayX = frame.getX();
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replayY = frame.getY();
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replayX = frame.getScaledX();
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replayY = frame.getScaledY();
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replayKeyPressed = frame.isKeyPressed();
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} else
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break;
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@ -928,8 +928,8 @@ public class Game extends BasicGameState {
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int trackPosition = MusicController.getPosition();
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while (replayIndex < replay.frames.length && trackPosition >= replay.frames[replayIndex].getTime()) {
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ReplayFrame frame = replay.frames[replayIndex];
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replayX = frame.getX();
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replayY = frame.getY();
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replayX = frame.getScaledX();
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replayY = frame.getScaledY();
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replayKeyPressed = frame.isKeyPressed();
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if (replayKeyPressed) // send a key press
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gameKeyPressed(frame.getKeys(), replayX, replayY);
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