only click option when mouse was not dragged
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@@ -57,6 +57,8 @@ public class OptionsOverlay {
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private int scrollOffset;
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private final int maxScrollOffset;
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private int mousePressY;
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public OptionsOverlay(Parent parent, OptionTab[] tabs, int defaultSelectedTabIndex, GameContainer container) {
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this.parent = parent;
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this.container = container;
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@@ -229,12 +231,22 @@ public class OptionsOverlay {
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}
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public void mousePressed(int button, int x, int y) {
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mousePressY = y;
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selectedOption = hoverOption;
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if (UI.getBackButton().contains(x, y)) {
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parent.onLeave();
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return;
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}
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}
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public void mouseReleased(int button, int x, int y) {
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selectedOption = null;
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// check if clicked, not dragged
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if (Math.abs(y - mousePressY) >= 5) {
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return;
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}
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if (hoverOption != null && hoverOption.getType() == OptionType.BOOLEAN) {
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hoverOption.click(container);
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@@ -257,10 +269,6 @@ public class OptionsOverlay {
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}
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}
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public void mouseReleased(int button, int x, int y) {
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selectedOption = null;
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}
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public void mouseDragged(int oldx, int oldy, int newx, int newy) {
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scrollOffset += oldy - newy;
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}
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