fix rendering too much merged slider after loading checkpoint
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@@ -172,7 +172,7 @@ public class SBOverlay {
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}
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private void setMusicPosition() {
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game.setObjectIndex(index);
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game.loadCheckpoint(gameObjects[index].getTime());
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if (speed != 0) {
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MusicController.setPitch(speed / 10f);
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MusicController.resume();
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