fix rendering too much merged slider after loading checkpoint

This commit is contained in:
yugecin
2016-12-09 22:09:50 +01:00
parent 2000aacde3
commit 4c64eee4db
2 changed files with 5 additions and 25 deletions

View File

@@ -172,7 +172,7 @@ public class SBOverlay {
}
private void setMusicPosition() {
game.setObjectIndex(index);
game.loadCheckpoint(gameObjects[index].getTime());
if (speed != 0) {
MusicController.setPitch(speed / 10f);
MusicController.resume();