automatically restart when display settings changed
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0e43e6f938
commit
4d16508625
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@ -134,6 +134,8 @@ public class Options {
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/** Port binding. */
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/** Port binding. */
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private static int port = 49250;
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private static int port = 49250;
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public static boolean wasResolutionChanged;
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/**
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/**
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* Returns whether the XDG flag in the manifest (if any) is set to "true".
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* Returns whether the XDG flag in the manifest (if any) is set to "true".
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* @return true if XDG directories are enabled, false otherwise
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* @return true if XDG directories are enabled, false otherwise
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@ -309,8 +311,20 @@ public class Options {
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return resolutionIdx + "";
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return resolutionIdx + "";
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}
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}
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},
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},
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ALLOW_LARGER_RESOLUTIONS ("Allow large resolutions", "AllowLargeRes", "Allow resolutions larger than the native resolution", false),
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ALLOW_LARGER_RESOLUTIONS ("Allow large resolutions", "AllowLargeRes", "Allow resolutions larger than the native resolution", false) {
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FULLSCREEN ("Fullscreen Mode", "Fullscreen", "Restart to apply changes.", false),
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@Override
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public void click(GameContainer container) {
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super.click(container);
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wasResolutionChanged = true;
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}
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},
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FULLSCREEN ("Fullscreen Mode", "Fullscreen", "Restart to apply changes.", false) {
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@Override
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public void click(GameContainer container) {
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super.click(container);
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wasResolutionChanged = true;
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}
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},
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SKIN ("Skin", "Skin", "Restart (Ctrl+Shift+F5) to apply skin changes.") {
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SKIN ("Skin", "Skin", "Restart (Ctrl+Shift+F5) to apply skin changes.") {
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@Override
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@Override
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public String getValueString() { return skinName; }
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public String getValueString() { return skinName; }
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@ -1342,6 +1356,10 @@ public class Options {
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// This class should not be instantiated.
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// This class should not be instantiated.
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private Options() {}
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private Options() {}
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public static int getResolutionIdx() {
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return resolutionIdx;
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}
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/**
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/**
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* Returns the target frame rate.
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* Returns the target frame rate.
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* @return the target FPS
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* @return the target FPS
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@ -509,11 +509,22 @@ public class OptionsMenu extends BasicGameState {
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}
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}
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}
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}
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private int lastResIdx;
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@Override
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@Override
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public void enter(GameContainer container, StateBasedGame game)
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public void enter(GameContainer container, StateBasedGame game)
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throws SlickException {
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throws SlickException {
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UI.enter();
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UI.enter();
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currentTab = OptionTab.DANCE;
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currentTab = OptionTab.DANCE;
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lastResIdx = Options.getResolutionIdx();
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}
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@Override
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public void leave(GameContainer container, StateBasedGame game) throws SlickException {
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if (Options.wasResolutionChanged || Options.getResolutionIdx() != lastResIdx) {
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container.setForceExit(false);
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container.exit();
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}
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}
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}
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/**
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/**
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