display the sb changed at current object

This commit is contained in:
yugecin 2016-11-13 01:10:08 +01:00
parent 711fd0a03e
commit 53a444bd78

View File

@ -75,6 +75,13 @@ public class SBOverlay {
Fonts.SMALL.drawString(10, height - 50 - lh, "Menu: N", Color.cyan);
Fonts.SMALL.drawString(10, height - 50 - lh * 2, "HIDE: H", Color.cyan);
Fonts.SMALL.drawString(10, height - 50 - lh * 3, "obj: J " + index + " K", Color.cyan);
if (index < optionsMap.length && optionsMap[index] != null) {
int i = 0;
for (Object o : optionsMap[index].entrySet()) {
Map.Entry<Options.GameOption, String> option = (Map.Entry<Options.GameOption, String>) o;
Fonts.SMALL.drawString(10, 50 + i * lh, option.getKey().getDisplayName(), Color.cyan);
}
}
if (menu) {
options.render(container, game, g);
}