Major refactoring - now using far more logical class names.
- Renamed "OsuFile" to "Beatmap". All related variables and methods with "osu" have also been renamed to "beatmap" (or variants of each). - Renamed "OsuGroupNode" to "BeatmapSetNode". Avoids confusion since groups are identified by a "set ID", not a "group ID". - Renamed "OsuGroupList" to "BeatmapSetList", for the same reason as above. - Renamed "OsuDB" to "BeatmapDB", for the same reason as above. - Moved classes directly related to parsed beatmaps (Beatmap, BeatmapSetList, BeatmapSetNode, OsuHitObject, and TimingPoint) into a new "beatmap" package. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
@@ -23,12 +23,12 @@ import itdelatrisu.opsu.GameImage;
|
||||
import itdelatrisu.opsu.MenuButton;
|
||||
import itdelatrisu.opsu.Opsu;
|
||||
import itdelatrisu.opsu.Options;
|
||||
import itdelatrisu.opsu.OsuFile;
|
||||
import itdelatrisu.opsu.UI;
|
||||
import itdelatrisu.opsu.Utils;
|
||||
import itdelatrisu.opsu.audio.MusicController;
|
||||
import itdelatrisu.opsu.audio.SoundController;
|
||||
import itdelatrisu.opsu.audio.SoundEffect;
|
||||
import itdelatrisu.opsu.beatmap.Beatmap;
|
||||
import itdelatrisu.opsu.replay.Replay;
|
||||
|
||||
import java.io.FileNotFoundException;
|
||||
@@ -102,14 +102,14 @@ public class GameRanking extends BasicGameState {
|
||||
int width = container.getWidth();
|
||||
int height = container.getHeight();
|
||||
|
||||
OsuFile osu = MusicController.getOsuFile();
|
||||
Beatmap beatmap = MusicController.getBeatmap();
|
||||
|
||||
// background
|
||||
if (!osu.drawBG(width, height, 0.7f, true))
|
||||
if (!beatmap.drawBG(width, height, 0.7f, true))
|
||||
GameImage.PLAYFIELD.getImage().draw(0,0);
|
||||
|
||||
// ranking screen elements
|
||||
data.drawRankingElements(g, osu);
|
||||
data.drawRankingElements(g, beatmap);
|
||||
|
||||
// buttons
|
||||
replayButton.draw();
|
||||
@@ -201,8 +201,8 @@ public class GameRanking extends BasicGameState {
|
||||
}
|
||||
|
||||
if (returnToGame) {
|
||||
OsuFile osu = MusicController.getOsuFile();
|
||||
gameState.loadOsuFile(osu);
|
||||
Beatmap beatmap = MusicController.getBeatmap();
|
||||
gameState.loadBeatmap(beatmap);
|
||||
SoundController.playSound(SoundEffect.MENUHIT);
|
||||
game.enterState(Opsu.STATE_GAME, new FadeOutTransition(Color.black), new FadeInTransition(Color.black));
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user