fix tooltip causing crash
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7004c9ef4d
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@ -77,7 +77,6 @@ public class UI {
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// game-related variables
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private static DisplayContainer displayContainer;
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private static Input input;
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// This class should not be instantiated.
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private UI() {}
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@ -360,7 +359,8 @@ public class UI {
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textWidth += Fonts.SMALL.getWidth(tooltip);
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// get drawing coordinates
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int x = input.getMouseX() + offset, y = input.getMouseY() + offset;
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int x = displayContainer.mouseX + offset;
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int y = displayContainer.mouseY + offset;
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if (x + textWidth > displayContainer.width - margin)
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x = displayContainer.width - margin - textWidth;
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else if (x < margin)
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