From 55fa6f4070372d15ab9a226394d8f3e0cb9507a0 Mon Sep 17 00:00:00 2001 From: yugecin Date: Sun, 18 Dec 2016 14:53:04 +0100 Subject: [PATCH] fix initial circle animation position --- src/itdelatrisu/opsu/objects/Slider.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/itdelatrisu/opsu/objects/Slider.java b/src/itdelatrisu/opsu/objects/Slider.java index 062d8f16..1d0dbef4 100644 --- a/src/itdelatrisu/opsu/objects/Slider.java +++ b/src/itdelatrisu/opsu/objects/Slider.java @@ -463,10 +463,10 @@ public class Slider implements GameObject { if (timeDiff < hitResultOffset[GameData.HIT_50]) { result = GameData.HIT_SLIDER30; ticksHit++; - data.sendAnimationResult(trackPosition, x, y, color, true); + data.sendAnimationResult(trackPosition, this.x, this.y, color, true); } else if (timeDiff < hitResultOffset[GameData.HIT_MISS]) { result = GameData.HIT_MISS; - data.sendAnimationResult(trackPosition, x, y, color, false); + data.sendAnimationResult(trackPosition, this.x, this.y, color, false); } //else not a hit