Added a "pop" effect to the combo counter.
Also changed drawSymbolString() and drawFixedSizeSymbolString() methods slightly: coordinates are now floats, and drawSymbolString() takes an 'alpha' argument. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -118,7 +118,7 @@ public class Spinner implements HitObject {
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Image rpmImg = GameImage.SPINNER_RPM.getImage();
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rpmImg.drawCentered(width / 2f, height - rpmImg.getHeight() / 2f);
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data.drawSymbolString(Integer.toString(rpm), (int) ((width + rpmImg.getWidth() * 0.95f) / 2f),
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(int) (height - data.getScoreSymbolImage('0').getHeight() * 1.025f), 1f, true);
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(int) (height - data.getScoreSymbolImage('0').getHeight() * 1.025f), 1f, 1f, true);
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// spinner meter (subimage)
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Image spinnerMetre = GameImage.SPINNER_METRE.getImage();
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