getting rid of the temp displaymode
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4e5f69b9a0
commit
57b29d7e91
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@ -202,12 +202,12 @@ public class DisplayContainer implements ErrorDumpable, KeyListener, MouseListen
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width = height = -1;
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Input.disableControllers();
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Display.setTitle("opsu!dance");
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// temp displaymode to not flash the screen with a 1ms black window
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Display.setDisplayMode(new DisplayMode(100, 100));
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Options.setDisplayMode(this);
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Display.create();
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GLHelper.setIcons(new String[] { "icon16.png", "icon32.png" });
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Options.setDisplayMode(this);
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initGL();
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sout("GL ready");
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eventBus.post(new ResolutionChangedEvent(this.width, this.height));
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glVersion = GL11.glGetString(GL11.GL_VERSION);
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glVendor = GL11.glGetString(GL11.GL_VENDOR);
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}
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@ -242,9 +242,11 @@ public class DisplayContainer implements ErrorDumpable, KeyListener, MouseListen
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Display.setDisplayMode(displayMode);
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Display.setFullscreen(fullscreen);
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initGL();
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if (Display.isCreated()) {
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initGL();
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eventBus.post(new ResolutionChangedEvent(this.width, this.height));
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eventBus.post(new ResolutionChangedEvent(this.width, this.height));
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}
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if (displayMode.getBitsPerPixel() == 16) {
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InternalTextureLoader.get().set16BitMode();
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