Some code cleanup.
- Overhauled OsuTimingPoint class: parsing is done in the constructor, and fields are no longer public. - Improved consistency of static/non-static fields in a couple of classes. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -71,7 +71,7 @@ public class Game extends BasicGameState {
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/**
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* The associated OsuFile object.
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*/
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private static OsuFile osu;
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private OsuFile osu;
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/**
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* The associated GameScore object (holds all score data).
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@@ -101,7 +101,7 @@ public class Game extends BasicGameState {
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/**
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* Delay time, in milliseconds, before song starts.
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*/
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private static int leadInTime;
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private int leadInTime;
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/**
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* Hit object approach time, in milliseconds.
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@@ -141,7 +141,7 @@ public class Game extends BasicGameState {
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/**
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* Minimum time before start of song, in milliseconds, to process skip-related actions.
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*/
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private final int skipOffsetTime = 2000;
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private static final int SKIP_OFFSET = 2000;
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/**
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* Current timing point index in timingPoints ArrayList.
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@@ -308,8 +308,8 @@ public class Game extends BasicGameState {
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// skip beginning
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if (objectIndex == 0 &&
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osu.objects[0].time - skipOffsetTime > 5000 &&
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trackPosition < osu.objects[0].time - skipOffsetTime)
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osu.objects[0].time - SKIP_OFFSET > 5000 &&
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trackPosition < osu.objects[0].time - SKIP_OFFSET)
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skipButton.draw();
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if (isLeadIn())
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@@ -456,13 +456,13 @@ public class Game extends BasicGameState {
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// timing points
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if (timingPointIndex < osu.timingPoints.size()) {
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OsuTimingPoint timingPoint = osu.timingPoints.get(timingPointIndex);
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if (trackPosition >= timingPoint.time) {
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if (timingPoint.velocity >= 0)
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beatLengthBase = beatLength = timingPoint.beatLength;
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if (trackPosition >= timingPoint.getTime()) {
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if (!timingPoint.isInherited())
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beatLengthBase = beatLength = timingPoint.getBeatLength();
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else
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beatLength = beatLengthBase * (timingPoint.velocity / -100f);
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SoundController.setSampleSet(timingPoint.sampleType);
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SoundController.setSampleVolume(timingPoint.sampleVolume);
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beatLength = beatLengthBase * timingPoint.getSliderMultiplier();
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SoundController.setSampleSet(timingPoint.getSampleType());
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SoundController.setSampleVolume(timingPoint.getSampleVolume());
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timingPointIndex++;
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}
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}
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@@ -644,7 +644,7 @@ public class Game extends BasicGameState {
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pauseTime = -1;
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pausedMouseX = -1;
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pausedMouseY = -1;
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if (!Game.isLeadIn())
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if (!isLeadIn())
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MusicController.resume();
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}
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return;
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@@ -751,10 +751,10 @@ public class Game extends BasicGameState {
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// load the first timingPoint
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if (!osu.timingPoints.isEmpty()) {
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OsuTimingPoint timingPoint = osu.timingPoints.get(0);
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if (timingPoint.velocity >= 0) {
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beatLengthBase = beatLength = timingPoint.beatLength;
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SoundController.setSampleSet(timingPoint.sampleType);
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SoundController.setSampleVolume(timingPoint.sampleVolume);
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if (!timingPoint.isInherited()) {
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beatLengthBase = beatLength = timingPoint.getBeatLength();
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SoundController.setSampleSet(timingPoint.getSampleType());
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SoundController.setSampleVolume(timingPoint.getSampleVolume());
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timingPointIndex++;
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}
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}
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@@ -777,13 +777,13 @@ public class Game extends BasicGameState {
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private boolean skipIntro() {
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int trackPosition = MusicController.getPosition();
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if (objectIndex == 0 &&
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osu.objects[0].time - skipOffsetTime > 4000 &&
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trackPosition < osu.objects[0].time - skipOffsetTime) {
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osu.objects[0].time - SKIP_OFFSET > 4000 &&
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trackPosition < osu.objects[0].time - SKIP_OFFSET) {
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if (isLeadIn()) {
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leadInTime = 0;
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MusicController.resume();
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}
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MusicController.setPosition(osu.objects[0].time - skipOffsetTime);
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MusicController.setPosition(osu.objects[0].time - SKIP_OFFSET);
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SoundController.playSound(SoundController.SOUND_MENUHIT);
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return true;
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}
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@@ -931,7 +931,7 @@ public class Game extends BasicGameState {
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/**
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* Returns whether or not the track is in the lead-in time state.
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*/
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public static boolean isLeadIn() { return leadInTime > 0; }
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public boolean isLeadIn() { return leadInTime > 0; }
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/**
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* Returns the object approach time, in milliseconds.
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