Implemented half/double time mod.
Dynamic bpm, map length in song select menu. Fixed replay and spinner with these mods.
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@@ -1023,11 +1023,6 @@ public class Game extends BasicGameState {
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// reset game data
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resetGameData();
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// needs to play before setting position to resume without lag later
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MusicController.play(false);
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MusicController.setPosition(0);
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MusicController.pause();
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// initialize object maps
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for (int i = 0; i < osu.objects.length; i++) {
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OsuHitObject hitObject = osu.objects[i];
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@@ -1119,6 +1114,11 @@ public class Game extends BasicGameState {
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leadInTime = osu.audioLeadIn + approachTime;
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restart = Restart.FALSE;
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// needs to play before setting position to resume without lag later
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MusicController.play(GameMod.getSpeedMultiplier(), false);
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MusicController.setPosition(0);
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MusicController.pause();
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}
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skipButton.resetHover();
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