Added a dropdown menu class, similar to the one in osu!.
Using 'fa-chevron-down' and 'fa-chevron-right' icons from Font Awesome v4.4.0 (https://github.com/FortAwesome/Font-Awesome). The dropdown menu is currently used only in the downloads menu to select servers. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
parent
6c369f6329
commit
643a7c4589
BIN
res/chevron-down.png
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res/chevron-down.png
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res/chevron-right.png
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res/chevron-right.png
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@ -310,6 +310,7 @@ public enum GameImage {
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MUSIC_PAUSE ("music-pause", "png", false, false),
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MUSIC_NEXT ("music-next", "png", false, false),
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MUSIC_PREVIOUS ("music-previous", "png", false, false),
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DOWNLOADS ("downloads", "png", false, false) {
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@Override
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protected Image process_sub(Image img, int w, int h) {
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@ -361,6 +362,8 @@ public enum GameImage {
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return img.getScaledCopy(w, h);
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}
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},
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CHEVRON_DOWN ("chevron-down", "png", false, false),
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CHEVRON_RIGHT ("chevron-right", "png", false, false),
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// TODO: ensure this image hasn't been modified (checksum?)
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ALPHA_MAP ("alpha", "png", false, false);
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@ -75,4 +75,7 @@ public abstract class DownloadServer {
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public String getPreviewURL(int beatmapSetID) {
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return String.format(PREVIEW_URL, beatmapSetID);
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}
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@Override
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public String toString() { return getName(); }
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}
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@ -39,6 +39,7 @@ import itdelatrisu.opsu.downloads.servers.MengSkyServer;
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import itdelatrisu.opsu.downloads.servers.MnetworkServer;
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import itdelatrisu.opsu.downloads.servers.YaSOnlineServer;
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import itdelatrisu.opsu.ui.Colors;
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import itdelatrisu.opsu.ui.DropdownMenu;
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import itdelatrisu.opsu.ui.Fonts;
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import itdelatrisu.opsu.ui.MenuButton;
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import itdelatrisu.opsu.ui.UI;
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@ -83,9 +84,6 @@ public class DownloadsMenu extends BasicGameState {
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new MnetworkServer(), new MengSkyServer()
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};
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/** The beatmap download server index. */
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private int serverIndex = 0;
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/** The current list of search results. */
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private DownloadNode[] resultList;
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@ -147,7 +145,10 @@ public class DownloadsMenu extends BasicGameState {
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private MenuButton prevPage, nextPage;
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/** Buttons. */
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private MenuButton clearButton, importButton, resetButton, rankedButton, serverButton;
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private MenuButton clearButton, importButton, resetButton, rankedButton;
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/** Dropdown menu. */
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private DropdownMenu<DownloadServer> serverMenu;
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/** Beatmap importing thread. */
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private Thread importThread;
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@ -297,7 +298,6 @@ public class DownloadsMenu extends BasicGameState {
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float buttonHeight = height * 0.038f;
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float resetWidth = width * 0.085f;
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float rankedWidth = width * 0.15f;
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float serverWidth = width * 0.12f;
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float lowerWidth = width * 0.12f;
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float topButtonY = searchY + Fonts.MEDIUM.getLineHeight() / 2f;
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float lowerButtonY = height * 0.995f - searchY - buttonHeight / 2f;
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@ -309,11 +309,9 @@ public class DownloadsMenu extends BasicGameState {
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int lrButtonWidth = buttonL.getWidth() + buttonR.getWidth();
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Image resetButtonImage = button.getScaledCopy((int) resetWidth - lrButtonWidth, (int) buttonHeight);
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Image rankedButtonImage = button.getScaledCopy((int) rankedWidth - lrButtonWidth, (int) buttonHeight);
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Image serverButtonImage = button.getScaledCopy((int) serverWidth - lrButtonWidth, (int) buttonHeight);
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Image lowerButtonImage = button.getScaledCopy((int) lowerWidth - lrButtonWidth, (int) buttonHeight);
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float resetButtonWidth = resetButtonImage.getWidth() + lrButtonWidth;
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float rankedButtonWidth = rankedButtonImage.getWidth() + lrButtonWidth;
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float serverButtonWidth = serverButtonImage.getWidth() + lrButtonWidth;
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float lowerButtonWidth = lowerButtonImage.getWidth() + lrButtonWidth;
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clearButton = new MenuButton(lowerButtonImage, buttonL, buttonR,
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width * 0.75f + buttonMarginX + lowerButtonWidth / 2f, lowerButtonY);
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@ -323,8 +321,6 @@ public class DownloadsMenu extends BasicGameState {
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baseX + searchWidth + buttonMarginX + resetButtonWidth / 2f, topButtonY);
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rankedButton = new MenuButton(rankedButtonImage, buttonL, buttonR,
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baseX + searchWidth + buttonMarginX * 2f + resetButtonWidth + rankedButtonWidth / 2f, topButtonY);
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serverButton = new MenuButton(serverButtonImage, buttonL, buttonR,
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baseX + searchWidth + buttonMarginX * 3f + resetButtonWidth + rankedButtonWidth + serverButtonWidth / 2f, topButtonY);
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clearButton.setText("Clear", Fonts.MEDIUM, Color.white);
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importButton.setText("Import All", Fonts.MEDIUM, Color.white);
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resetButton.setText("Reset", Fonts.MEDIUM, Color.white);
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@ -332,7 +328,14 @@ public class DownloadsMenu extends BasicGameState {
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importButton.setHoverFade();
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resetButton.setHoverFade();
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rankedButton.setHoverFade();
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serverButton.setHoverFade();
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// dropdown menu
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int serverWidth = (int) (width * 0.12f);
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serverMenu = new DropdownMenu<DownloadServer>(SERVERS,
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baseX + searchWidth + buttonMarginX * 3f + resetButtonWidth + rankedButtonWidth, searchY, serverWidth);
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serverMenu.setBackgroundColor(Colors.BLACK_BG_HOVER);
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serverMenu.setBorderColor(Color.black);
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serverMenu.setChevronRightColor(Color.white);
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}
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@Override
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@ -341,6 +344,7 @@ public class DownloadsMenu extends BasicGameState {
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int width = container.getWidth();
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int height = container.getHeight();
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int mouseX = input.getMouseX(), mouseY = input.getMouseY();
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boolean inDropdownMenu = serverMenu.contains(mouseX, mouseY);
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// background
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GameImage.SEARCH_BG.getImage().draw();
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@ -366,7 +370,7 @@ public class DownloadsMenu extends BasicGameState {
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int index = startResult + i;
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if (index >= nodes.length)
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break;
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nodes[index].drawResult(g, i, DownloadNode.resultContains(mouseX, mouseY, i),
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nodes[index].drawResult(g, i, DownloadNode.resultContains(mouseX, mouseY, i) && !inDropdownMenu,
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(index == focusResult), (previewID == nodes[index].getID()));
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}
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g.clearClip();
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@ -422,8 +426,9 @@ public class DownloadsMenu extends BasicGameState {
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resetButton.draw(Color.red);
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rankedButton.setText((rankedOnly) ? "Show Unranked" : "Hide Unranked", Fonts.MEDIUM, Color.white);
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rankedButton.draw(Color.magenta);
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serverButton.setText(SERVERS[serverIndex].getName(), Fonts.MEDIUM, Color.white);
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serverButton.draw(Color.blue);
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// dropdown menu
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serverMenu.draw(g, mouseX, mouseY);
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// importing beatmaps
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if (importThread != null) {
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@ -455,7 +460,7 @@ public class DownloadsMenu extends BasicGameState {
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importButton.hoverUpdate(delta, mouseX, mouseY);
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resetButton.hoverUpdate(delta, mouseX, mouseY);
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rankedButton.hoverUpdate(delta, mouseX, mouseY);
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serverButton.hoverUpdate(delta, mouseX, mouseY);
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serverMenu.update(delta);
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// focus timer
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if (focusResult != -1 && focusTimer < FOCUS_DELAY)
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@ -469,7 +474,7 @@ public class DownloadsMenu extends BasicGameState {
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searchTimerReset = false;
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String query = search.getText().trim().toLowerCase();
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DownloadServer server = SERVERS[serverIndex];
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DownloadServer server = serverMenu.getSelectedItem();
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if ((lastQuery == null || !query.equals(lastQuery)) &&
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(query.length() == 0 || query.length() >= server.minQueryLength())) {
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lastQuery = query;
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@ -493,7 +498,7 @@ public class DownloadsMenu extends BasicGameState {
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UI.updateTooltip(delta, "Reset the current search.", false);
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else if (rankedButton.contains(mouseX, mouseY))
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UI.updateTooltip(delta, "Toggle the display of unranked maps.\nSome download servers may not support this option.", true);
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else if (serverButton.contains(mouseX, mouseY))
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else if (serverMenu.baseContains(mouseX, mouseY))
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UI.updateTooltip(delta, "Select a download server.", false);
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}
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@ -518,6 +523,27 @@ public class DownloadsMenu extends BasicGameState {
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return;
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}
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// dropdown menu
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if (serverMenu.click(x, y)) {
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SoundController.playSound(SoundEffect.MENUCLICK);
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resultList = null;
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startResult = 0;
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focusResult = -1;
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totalResults = 0;
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page = 0;
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pageResultTotal = 1;
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pageDir = Page.RESET;
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searchResultString = "Loading data from server...";
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lastQuery = null;
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pageDir = Page.RESET;
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if (searchQuery != null)
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searchQuery.interrupt();
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resetSearchTimer();
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return;
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}
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if (serverMenu.contains(x, y))
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return;
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// search results
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DownloadNode[] nodes = resultList;
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if (nodes != null) {
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@ -549,7 +575,7 @@ public class DownloadsMenu extends BasicGameState {
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} else {
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// play preview
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try {
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final URL url = new URL(SERVERS[serverIndex].getPreviewURL(node.getID()));
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final URL url = new URL(serverMenu.getSelectedItem().getPreviewURL(node.getID()));
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MusicController.pause();
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new Thread() {
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@Override
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@ -593,7 +619,7 @@ public class DownloadsMenu extends BasicGameState {
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} else {
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// start download
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if (!DownloadList.get().contains(node.getID())) {
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node.createDownload(SERVERS[serverIndex]);
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node.createDownload(serverMenu.getSelectedItem());
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if (node.getDownload() == null)
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UI.sendBarNotification("The download could not be started.");
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else {
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@ -704,24 +730,6 @@ public class DownloadsMenu extends BasicGameState {
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resetSearchTimer();
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return;
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}
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if (serverButton.contains(x, y)) {
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SoundController.playSound(SoundEffect.MENUCLICK);
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resultList = null;
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startResult = 0;
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focusResult = -1;
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totalResults = 0;
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page = 0;
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pageResultTotal = 1;
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pageDir = Page.RESET;
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searchResultString = "Loading data from server...";
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serverIndex = (serverIndex + 1) % SERVERS.length;
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lastQuery = null;
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pageDir = Page.RESET;
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if (searchQuery != null)
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searchQuery.interrupt();
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resetSearchTimer();
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return;
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}
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// downloads
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if (!DownloadList.get().isEmpty() && DownloadNode.downloadAreaContains(x, y)) {
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importButton.resetHover();
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resetButton.resetHover();
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rankedButton.resetHover();
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serverButton.resetHover();
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serverMenu.reset();
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focusResult = -1;
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startResult = 0;
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startDownloadIndex = 0;
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364
src/itdelatrisu/opsu/ui/DropdownMenu.java
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364
src/itdelatrisu/opsu/ui/DropdownMenu.java
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@ -0,0 +1,364 @@
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/*
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* opsu! - an open-source osu! client
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* Copyright (C) 2014, 2015 Jeffrey Han
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*
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* opsu! is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* opsu! is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with opsu!. If not, see <http://www.gnu.org/licenses/>.
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*/
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package itdelatrisu.opsu.ui;
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import itdelatrisu.opsu.GameImage;
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import itdelatrisu.opsu.ui.animations.AnimatedValue;
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import itdelatrisu.opsu.ui.animations.AnimationEquation;
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import org.newdawn.slick.Color;
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import org.newdawn.slick.Font;
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import org.newdawn.slick.Graphics;
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import org.newdawn.slick.Image;
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import org.newdawn.slick.UnicodeFont;
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/**
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* Simple dropdown menu.
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*/
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public class DropdownMenu<E> {
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/** Padding ratios for drawing. */
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private static final float PADDING_Y = 0.1f, CHEVRON_X = 0.03f;
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/** The menu items. */
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private E[] items;
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/** The menu item names. */
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private String[] itemNames;
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/** The index of the selected item. */
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private int itemIndex = 0;
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/** Whether the menu is expanded. */
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private boolean expanded = false;
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/** The expanding animation progress. */
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private AnimatedValue expandProgress = new AnimatedValue(300, 0f, 1f, AnimationEquation.LINEAR);
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/** The top-left coordinates. */
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private float x, y;
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/** The width and height of the dropdown menu. */
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private int width, height;
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/** The height of the base item. */
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private int baseHeight;
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/** The vertical offset between items. */
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private float offsetY;
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/** The colors to use. */
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private Color
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textColor = Color.white, backgroundColor = Color.black,
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highlightColor = Colors.BLUE_DIVIDER, borderColor = Colors.BLUE_DIVIDER,
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chevronDownColor = textColor, chevronRightColor = backgroundColor;
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/** The fonts to use. */
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private UnicodeFont fontNormal = Fonts.MEDIUM, fontSelected = Fonts.MEDIUMBOLD;
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/** The chevron images. */
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private Image chevronDown, chevronRight;
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/**
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* Creates a new dropdown menu.
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* @param items the list of items (with names given as their {@code toString()} methods)
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* @param x the top-left x coordinate
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* @param y the top-left y coordinate
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*/
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public DropdownMenu(E[] items, float x, float y) {
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this(items, x, y, 0);
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}
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/**
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* Creates a new dropdown menu with the given fonts.
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* @param items the list of items (with names given as their {@code toString()} methods)
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* @param x the top-left x coordinate
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* @param y the top-left y coordinate
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* @param normal the normal font
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* @param selected the font for the selected item
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*/
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public DropdownMenu(E[] items, float x, float y, UnicodeFont normal, UnicodeFont selected) {
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this(items, x, y, 0, normal, selected);
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}
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/**
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* Creates a new dropdown menu with the given width.
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* @param items the list of items (with names given as their {@code toString()} methods)
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* @param x the top-left x coordinate
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* @param y the top-left y coordinate
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* @param width the menu width
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*/
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public DropdownMenu(E[] items, float x, float y, int width) {
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init(items, x, y, width);
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}
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/**
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* Creates a new dropdown menu with the given width and fonts.
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* @param items the list of items (with names given as their {@code toString()} methods)
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* @param x the top-left x coordinate
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* @param y the top-left y coordinate
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* @param width the menu width
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* @param normal the normal font
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* @param selected the font for the selected item
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*/
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public DropdownMenu(E[] items, float x, float y, int width, UnicodeFont normal, UnicodeFont selected) {
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this.fontNormal = normal;
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this.fontSelected = selected;
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init(items, x, y, width);
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}
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/**
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* Returns the maximum item width from the list.
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*/
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private int getMaxItemWidth() {
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int maxWidth = 0;
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for (int i = 0; i < itemNames.length; i++) {
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int w = fontSelected.getWidth(itemNames[i]);
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if (w > maxWidth)
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maxWidth = w;
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}
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return maxWidth;
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}
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/**
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* Initializes the component.
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*/
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private void init(E[] items, float x, float y, int width) {
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this.items = items;
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this.itemNames = new String[items.length];
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for (int i = 0; i < itemNames.length; i++)
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itemNames[i] = items[i].toString();
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this.x = x;
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this.y = y;
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this.baseHeight = fontNormal.getLineHeight();
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this.offsetY = baseHeight + baseHeight * PADDING_Y;
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this.height = (int) (offsetY * (items.length + 1));
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int chevronDownSize = baseHeight * 4 / 5;
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this.chevronDown = GameImage.CHEVRON_DOWN.getImage().getScaledCopy(chevronDownSize, chevronDownSize);
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int chevronRightSize = baseHeight * 2 / 3;
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this.chevronRight = GameImage.CHEVRON_RIGHT.getImage().getScaledCopy(chevronRightSize, chevronRightSize);
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int maxItemWidth = getMaxItemWidth();
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int minWidth = maxItemWidth + chevronRight.getWidth() * 2;
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this.width = Math.max(width, minWidth);
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}
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/**
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* Returns the width of the menu.
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*/
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public int getWidth() { return width; }
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/**
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* Returns the height of the base item.
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*/
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public int getHeight() { return baseHeight; }
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/**
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* Returns whether the dropdown menu is currently open.
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* @return true if open, false otherwise
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*/
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public boolean isOpen() { return expanded; }
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/**
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* Returns true if the coordinates are within the menu bounds.
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* @param cx the x coordinate
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* @param cy the y coordinate
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*/
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public boolean contains(float cx, float cy) {
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return (cx > x && cx < x + width && (
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(cy > y && cy < y + baseHeight) ||
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(expanded && cy > y + offsetY && cy < y + height)));
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}
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/**
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||||
* Returns true if the coordinates are within the base item bounds.
|
||||
* @param cx the x coordinate
|
||||
* @param cy the y coordinate
|
||||
*/
|
||||
public boolean baseContains(float cx, float cy) {
|
||||
return (cx > x && cx < x + width && cy > y && cy < y + baseHeight);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the dropdown menu.
|
||||
* @param g the graphics context
|
||||
* @param cx the mouse x coordinate
|
||||
* @param cy the mouse y coordinate
|
||||
*/
|
||||
public void draw(Graphics g, float cx, float cy) {
|
||||
int idx = getIndexAt(cx, cy);
|
||||
float t = expandProgress.getValue();
|
||||
if (expanded)
|
||||
t = AnimationEquation.OUT_CUBIC.calc(t);
|
||||
|
||||
// background and border
|
||||
Color oldGColor = g.getColor();
|
||||
float oldLineWidth = g.getLineWidth();
|
||||
final int cornerRadius = 6;
|
||||
g.setLineWidth(1f);
|
||||
g.setColor((idx == -1) ? highlightColor : backgroundColor);
|
||||
g.fillRoundRect(x, y, width, baseHeight, cornerRadius);
|
||||
g.setColor(borderColor);
|
||||
g.drawRoundRect(x, y, width, baseHeight, cornerRadius);
|
||||
if (expanded || t >= 0.0001) {
|
||||
float oldBackgroundAlpha = backgroundColor.a;
|
||||
backgroundColor.a *= t;
|
||||
g.setColor(backgroundColor);
|
||||
g.fillRoundRect(x, y + offsetY, width, (height - offsetY) * t, cornerRadius);
|
||||
backgroundColor.a = oldBackgroundAlpha;
|
||||
}
|
||||
if (idx >= 0 && t >= 0.9999) {
|
||||
g.setColor(highlightColor);
|
||||
float yPos = y + offsetY + (offsetY * idx);
|
||||
int yOff = 0, hOff = 0;
|
||||
if (idx == 0 || idx == items.length - 1) {
|
||||
g.fillRoundRect(x, yPos, width, offsetY, cornerRadius);
|
||||
if (idx == 0)
|
||||
yOff = cornerRadius;
|
||||
hOff = cornerRadius;
|
||||
}
|
||||
g.fillRect(x, yPos + yOff, width, offsetY - hOff);
|
||||
}
|
||||
g.setColor(oldGColor);
|
||||
g.setLineWidth(oldLineWidth);
|
||||
|
||||
// text
|
||||
chevronDown.draw(x + width - chevronDown.getWidth() - width * CHEVRON_X, y + (baseHeight - chevronDown.getHeight()) / 2f, chevronDownColor);
|
||||
fontNormal.drawString(x + (width * 0.03f), y + (fontNormal.getPaddingTop() + fontNormal.getPaddingBottom()) / 2f, itemNames[itemIndex], textColor);
|
||||
float oldTextAlpha = textColor.a;
|
||||
textColor.a *= t;
|
||||
if (expanded || t >= 0.0001) {
|
||||
for (int i = 0; i < itemNames.length; i++) {
|
||||
Font f = (i == itemIndex) ? fontSelected : fontNormal;
|
||||
if (i == idx && t >= 0.999)
|
||||
chevronRight.draw(x, y + offsetY + (offsetY * i) + (offsetY - chevronRight.getHeight()) / 2f, chevronRightColor);
|
||||
f.drawString(x + chevronRight.getWidth(), y + offsetY + (offsetY * i * t), itemNames[i], textColor);
|
||||
}
|
||||
}
|
||||
textColor.a = oldTextAlpha;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the index of the item at the given location, -1 for the base item,
|
||||
* and -2 if there is no item at the location.
|
||||
* @param cx the x coordinate
|
||||
* @param cy the y coordinate
|
||||
*/
|
||||
private int getIndexAt(float cx, float cy) {
|
||||
if (!contains(cx, cy))
|
||||
return -2;
|
||||
if (cy <= y + baseHeight)
|
||||
return -1;
|
||||
if (!expanded)
|
||||
return -2;
|
||||
return (int) ((cy - (y + offsetY)) / offsetY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the animations by a delta interval.
|
||||
* @param delta the delta interval since the last call
|
||||
*/
|
||||
public void update(int delta) {
|
||||
expandProgress.update((expanded) ? delta : -delta * 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* Registers a click at the given location.
|
||||
* If the base item is clicked and the menu is unexpanded, it will be expanded;
|
||||
* in all other cases, the menu will be unexpanded. If an item different from
|
||||
* the current one is selected, this will select that item and return {@code true}.
|
||||
* Otherwise, this will return {@code false}.
|
||||
* @param cx the x coordinate
|
||||
* @param cy the y coordinate
|
||||
*/
|
||||
public boolean click(float cx, float cy) {
|
||||
int idx = getIndexAt(cx, cy);
|
||||
if (idx == -2) {
|
||||
this.expanded = false;
|
||||
return false;
|
||||
} else if (idx == -1) {
|
||||
this.expanded = !expanded;
|
||||
return false;
|
||||
} else {
|
||||
this.expanded = false;
|
||||
if (itemIndex == idx)
|
||||
return false;
|
||||
else {
|
||||
itemIndex = idx;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the menu state.
|
||||
*/
|
||||
public void reset() {
|
||||
expanded = false;
|
||||
expandProgress.setTime(0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Selects the item at the given index.
|
||||
* @param index the list item index
|
||||
* @throws IllegalArgumentException if index < -1 or index is greater than or equal to size
|
||||
*/
|
||||
public void setSelectedIndex(int index) {
|
||||
if (index < 0 || index >= items.length)
|
||||
throw new IllegalArgumentException();
|
||||
this.itemIndex = index;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the index of the selected item.
|
||||
*/
|
||||
public int getSelectedIndex() { return itemIndex; }
|
||||
|
||||
/**
|
||||
* Returns the selected item.
|
||||
*/
|
||||
public E getSelectedItem() { return items[itemIndex]; }
|
||||
|
||||
/**
|
||||
* Returns the item at the given index.
|
||||
* @param index the list item index
|
||||
*/
|
||||
public E getItemAt(int index) { return items[index]; }
|
||||
|
||||
/**
|
||||
* Returns the number of items in the list.
|
||||
*/
|
||||
public int getItemCount() { return items.length; }
|
||||
|
||||
/** Sets the text color. */
|
||||
public void setTextColor(Color c) { this.textColor = c; }
|
||||
|
||||
/** Sets the background color. */
|
||||
public void setBackgroundColor(Color c) { this.backgroundColor = c; }
|
||||
|
||||
/** Sets the highlight color. */
|
||||
public void setHighlightColor(Color c) { this.highlightColor = c; }
|
||||
|
||||
/** Sets the border color. */
|
||||
public void setBorderColor(Color c) { this.borderColor = c; }
|
||||
|
||||
/** Sets the down chevron color. */
|
||||
public void setChevronDownColor(Color c) { this.chevronDownColor = c; }
|
||||
|
||||
/** Sets the right chevron color. */
|
||||
public void setChevronRightColor(Color c) { this.chevronRightColor = c; }
|
||||
}
|
|
@ -40,7 +40,7 @@ import org.newdawn.slick.util.ResourceLoader;
|
|||
* Fonts used for drawing.
|
||||
*/
|
||||
public class Fonts {
|
||||
public static UnicodeFont DEFAULT, BOLD, XLARGE, LARGE, MEDIUM, SMALL;
|
||||
public static UnicodeFont DEFAULT, BOLD, XLARGE, LARGE, MEDIUM, MEDIUMBOLD, SMALL;
|
||||
|
||||
/** Set of all Unicode strings already loaded per font. */
|
||||
private static HashMap<UnicodeFont, HashSet<String>> loadedGlyphs = new HashMap<UnicodeFont, HashSet<String>>();
|
||||
|
@ -63,6 +63,7 @@ public class Fonts {
|
|||
XLARGE = new UnicodeFont(font.deriveFont(fontBase * 3));
|
||||
LARGE = new UnicodeFont(font.deriveFont(fontBase * 2));
|
||||
MEDIUM = new UnicodeFont(font.deriveFont(fontBase * 3 / 2));
|
||||
MEDIUMBOLD = new UnicodeFont(font.deriveFont(Font.BOLD, fontBase * 3 / 2));
|
||||
SMALL = new UnicodeFont(font.deriveFont(fontBase));
|
||||
ColorEffect colorEffect = new ColorEffect();
|
||||
loadFont(DEFAULT, colorEffect);
|
||||
|
@ -70,6 +71,7 @@ public class Fonts {
|
|||
loadFont(XLARGE, colorEffect);
|
||||
loadFont(LARGE, colorEffect);
|
||||
loadFont(MEDIUM, colorEffect);
|
||||
loadFont(MEDIUMBOLD, colorEffect);
|
||||
loadFont(SMALL, colorEffect);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user