Only load image resources when needed.

- Stop loading all images on startup.
- Game images are preloaded before the song starts.
- Destroy skin images immediately after finishing a beatmap, potentially saving lots of memory.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-01-14 23:10:19 -05:00
parent 05a671e627
commit 64d961a8f9
4 changed files with 56 additions and 15 deletions

View File

@@ -184,12 +184,8 @@ public class Utils {
Log.error("Failed to load fonts.", e);
}
// set default game images
// initialize game images
GameImage.init(width, height);
for (GameImage img : GameImage.values()) {
img.setDefaultImage();
img.process();
}
// initialize game mods
for (GameMod mod : GameMod.values())