Only load image resources when needed.

- Stop loading all images on startup.
- Game images are preloaded before the song starts.
- Destroy skin images immediately after finishing a beatmap, potentially saving lots of memory.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han
2015-01-14 23:10:19 -05:00
parent 05a671e627
commit 64d961a8f9
4 changed files with 56 additions and 15 deletions

View File

@@ -581,6 +581,9 @@ public class SongMenu extends BasicGameState {
// stop playing the theme song
if (MusicController.isThemePlaying() && focusNode != null)
MusicController.play(focusNode.osuFiles.get(focusNode.osuFileIndex), true);
// destroy skin images, if any
GameImage.destroySkinImages();
}
@Override