more more easier access
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@@ -28,6 +28,7 @@ import org.newdawn.slick.Color;
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import org.newdawn.slick.Image;
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import yugecin.opsudance.skinning.SkinService;
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import static itdelatrisu.opsu.GameImage.*;
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import static yugecin.opsudance.options.Options.*;
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public class GameObjectRenderer {
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@@ -88,7 +89,8 @@ public class GameObjectRenderer {
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public void renderComboNumberOnly(float x, float y, int number, float alpha) {
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if (number > 0) {
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gameData.drawSymbolNumber(number, x, y, GameImage.HITCIRCLE.getImage().getWidth() * 0.40f / gameData.getDefaultSymbolImage(0).getHeight(), alpha);
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float scale = HITCIRCLE.getWidth() * 0.40f / gameData.getDefaultSymbolImage(0).getHeight();
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gameData.drawSymbolNumber(number, x, y, scale, alpha);
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}
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}
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