Song menu graphical updates.
- Added "selection-*" images from Xiaounlimited's "Nexus Ivory" skin. These do the same thing as the F1-F3 keyboard buttons in the song menu. - Removed the old wrench icon and replaced it with an "Other Options" button. F1 no longer opens the options menu. - Moved the search bar to under the tabs and better simulate osu! behavior. Removed the old search icon. - Added solid black bars at the top and bottom of the song menu. Moved the top divider closer to the end of the information text. Cropped song button images to fit between the bars. Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
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@@ -82,7 +82,8 @@ public class Utils {
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COLOR_GREEN = new Color(137, 201, 79),
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COLOR_LIGHT_ORANGE = new Color(255,192,128),
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COLOR_LIGHT_GREEN = new Color(128,255,128),
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COLOR_LIGHT_BLUE = new Color(128,128,255);
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COLOR_LIGHT_BLUE = new Color(128,128,255),
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COLOR_GREEN_SEARCH = new Color(173, 255, 47);
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/** The default map colors, used when a map does not provide custom colors. */
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public static final Color[] DEFAULT_COMBO = {
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@@ -215,16 +216,9 @@ public class Utils {
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for (GameMod mod : GameMod.values())
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mod.init(width, height);
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// initialize sorts
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for (SongSort sort : SongSort.values())
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sort.init(width, height);
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// initialize hit objects
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OsuHitObject.init(width, height);
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// initialize score data buttons
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ScoreData.init(width, height);
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// initialize download nodes
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DownloadNode.init(width, height);
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