Minor follow-up to #63.

Pass in an alpha level instead of color filter to drawSymbolNumber().

Also fixed a bug where antialiasing wasn't being disabled when it was supposed to be.

Signed-off-by: Jeffrey Han <itdelatrisu@gmail.com>
This commit is contained in:
Jeffrey Han 2015-03-31 19:46:58 -04:00
parent 1d9ec52c8a
commit 66bd97242f
4 changed files with 10 additions and 6 deletions

View File

@ -443,14 +443,17 @@ public class GameData {
* @param x the center x coordinate * @param x the center x coordinate
* @param y the center y coordinate * @param y the center y coordinate
* @param scale the scale to apply * @param scale the scale to apply
* @param alpha the alpha level
*/ */
public void drawSymbolNumber(int n, float x, float y, float scale, Color color) { public void drawSymbolNumber(int n, float x, float y, float scale, float alpha) {
int length = (int) (Math.log10(n) + 1); int length = (int) (Math.log10(n) + 1);
float digitWidth = getDefaultSymbolImage(0).getWidth() * scale; float digitWidth = getDefaultSymbolImage(0).getWidth() * scale;
float cx = x + ((length - 1) * (digitWidth / 2)); float cx = x + ((length - 1) * (digitWidth / 2));
for (int i = 0; i < length; i++) { for (int i = 0; i < length; i++) {
getDefaultSymbolImage(n % 10).getScaledCopy(scale).drawCentered(cx, y, color); Image digit = getDefaultSymbolImage(n % 10).getScaledCopy(scale);
digit.setAlpha(alpha);
digit.drawCentered(cx, y);
cx -= digitWidth; cx -= digitWidth;
n /= 10; n /= 10;
} }
@ -576,6 +579,7 @@ public class GameData {
-90 + (int) (360f * trackPosition / firstObjectTime), -90 -90 + (int) (360f * trackPosition / firstObjectTime), -90
); );
} }
g.setAntiAlias(false);
} }
// mod icons // mod icons

View File

@ -95,12 +95,12 @@ public class Circle implements HitObject {
float oldAlpha = Utils.COLOR_WHITE_FADE.a; float oldAlpha = Utils.COLOR_WHITE_FADE.a;
Utils.COLOR_WHITE_FADE.a = color.a = alpha; Utils.COLOR_WHITE_FADE.a = color.a = alpha;
if(timeDiff >= 0 ) if (timeDiff >= 0)
GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color); GameImage.APPROACHCIRCLE.getImage().getScaledCopy(approachScale).drawCentered(x, y, color);
GameImage.HITCIRCLE.getImage().drawCentered(x, y, color); GameImage.HITCIRCLE.getImage().drawCentered(x, y, color);
GameImage.HITCIRCLE_OVERLAY.getImage().drawCentered(x, y, Utils.COLOR_WHITE_FADE); GameImage.HITCIRCLE_OVERLAY.getImage().drawCentered(x, y, Utils.COLOR_WHITE_FADE);
data.drawSymbolNumber(hitObject.getComboNumber(), x, y, data.drawSymbolNumber(hitObject.getComboNumber(), x, y,
GameImage.HITCIRCLE.getImage().getWidth() * 0.40f / data.getDefaultSymbolImage(0).getHeight(), Utils.COLOR_WHITE_FADE); GameImage.HITCIRCLE.getImage().getWidth() * 0.40f / data.getDefaultSymbolImage(0).getHeight(), alpha);
Utils.COLOR_WHITE_FADE.a = oldAlpha; Utils.COLOR_WHITE_FADE.a = oldAlpha;
} }

View File

@ -198,7 +198,7 @@ public class Slider implements HitObject {
; // don't draw current combo number if already clicked ; // don't draw current combo number if already clicked
else else
data.drawSymbolNumber(hitObject.getComboNumber(), x, y, data.drawSymbolNumber(hitObject.getComboNumber(), x, y,
hitCircle.getWidth() * 0.40f / data.getDefaultSymbolImage(0).getHeight(), Utils.COLOR_WHITE_FADE); hitCircle.getWidth() * 0.40f / data.getDefaultSymbolImage(0).getHeight(), alpha);
// repeats // repeats
for (int tcurRepeat = currentRepeats; tcurRepeat <= currentRepeats + 1; tcurRepeat++) { for (int tcurRepeat = currentRepeats; tcurRepeat <= currentRepeats + 1; tcurRepeat++) {

View File

@ -168,7 +168,7 @@ public class Spinner implements HitObject {
GameImage.SPINNER_CLEAR.getImage().drawCentered(width / 2, height / 4); GameImage.SPINNER_CLEAR.getImage().drawCentered(width / 2, height / 4);
int extraRotations = (int) (rotations - rotationsNeeded); int extraRotations = (int) (rotations - rotationsNeeded);
if (extraRotations > 0) if (extraRotations > 0)
data.drawSymbolNumber(extraRotations * 1000, width / 2, height * 2 / 3, 1.0f, Color.white); data.drawSymbolNumber(extraRotations * 1000, width / 2, height * 2 / 3, 1f, 1f);
} }
} }