remove dead/unused keyrepeat code

This commit is contained in:
yugecin 2018-07-03 20:14:55 +02:00
parent c67b96d3dc
commit 6850b59b84
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@ -43,7 +43,7 @@ import static org.lwjgl.input.Keyboard.*;
*
* @author kevin
*/
@SuppressWarnings({"rawtypes", "unchecked", "unused"})
@SuppressWarnings({"unused"})
public class Input {
/** A helper for left ALT */
@ -98,8 +98,6 @@ public class Input {
protected char[] keys = new char[1024];
/** True if the key has been pressed since last queries */
protected boolean[] pressed = new boolean[1024];
/** The time since the next key repeat to be fired for the key */
protected long[] nextRepeat = new long[1024];
/** The listeners to notify of key events */
protected ArrayList<KeyListener> keyListeners = new ArrayList<>();
@ -113,13 +111,6 @@ public class Input {
/** True if the display is active */
private boolean displayActive = true;
/** True if key repeat is enabled */
private boolean keyRepeat;
/** The initial delay for key repeat starts */
private int keyRepeatInitial;
/** The interval of key repeat */
private int keyRepeatInterval;
/** The clicked button */
private int clickButton;
@ -344,7 +335,6 @@ public class Input {
keys[eventKey] = Keyboard.getEventCharacter();
pressed[eventKey] = true;
nextRepeat[eventKey] = System.currentTimeMillis() + keyRepeatInitial;
for (KeyListener listener : keyListeners) {
if (listener.keyPressed(eventKey, Keyboard.getEventCharacter())) {
@ -353,7 +343,6 @@ public class Input {
}
} else {
int eventKey = Keyboard.getEventKey();
nextRepeat[eventKey] = 0;
for (KeyListener listener : keyListeners) {
if (listener.keyReleased(eventKey, keys[eventKey])) {
@ -425,21 +414,6 @@ public class Input {
}
}
if (keyRepeat) {
for (int i=0;i<1024;i++) {
if (pressed[i] && (nextRepeat[i] != 0)) {
if (System.currentTimeMillis() > nextRepeat[i]) {
nextRepeat[i] = System.currentTimeMillis() + keyRepeatInterval;
for (KeyListener listener : keyListeners) {
if (listener.keyPressed(i, keys[i])) {
break;
}
}
}
}
}
}
if (Display.isCreated()) {
displayActive = Display.isActive();
}