better workaround for #130
This commit is contained in:
parent
bff4eb3b90
commit
68e0b6fad8
|
@ -972,8 +972,7 @@ public class GameData {
|
|||
float oldWhiteAlpha = Colors.WHITE_FADE.a;
|
||||
float oldColorAlpha = hitResult.color.a;
|
||||
Colors.WHITE_FADE.a = hitResult.color.a = alpha;
|
||||
if (!Options.isMergingSliders()) // #issue-130
|
||||
hitResult.curve.draw(hitResult.color, Options.isMergingSliders() ? 1 : 0, hitResult.curve.getCurvePoints().length);
|
||||
hitResult.curve.draw(hitResult.color, Options.isMergingSliders() ? 1 : 0, hitResult.curve.getCurvePoints().length);
|
||||
Colors.WHITE_FADE.a = oldWhiteAlpha;
|
||||
hitResult.color.a = oldColorAlpha;
|
||||
}
|
||||
|
|
|
@ -1653,6 +1653,9 @@ public class Game extends ComplexOpsuState {
|
|||
SoundController.mute(false);
|
||||
|
||||
if (Options.isMergingSliders()) {
|
||||
if (!Options.isShrinkingSliders()) {
|
||||
knorkesliders = null; // workaround for issue-130
|
||||
}
|
||||
if (knorkesliders == null) {
|
||||
// let's create knorkesliders
|
||||
List<Vec2f> curvepoints = new ArrayList<>();
|
||||
|
|
Loading…
Reference in New Issue
Block a user