fix start
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@@ -353,7 +353,7 @@ public class Game extends BasicGameState {
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if (objectIndex > 0) {
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p = gameObjects[objectIndex - 1];
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} else {
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p = null;
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p = Dancer.d;
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}
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Dancer d = Dancer.instance;
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d.update(trackPosition, p, gameObjects[objectIndex]);
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