convert songmenu

This commit is contained in:
yugecin 2017-01-18 17:31:29 +01:00
parent 4541b507f2
commit 7004c9ef4d
5 changed files with 200 additions and 156 deletions

View File

@ -88,7 +88,7 @@ public class Opsu extends StateBasedGame {
//addState(new Splash(STATE_SPLASH)); //addState(new Splash(STATE_SPLASH));
//addState(new MainMenu(STATE_MAINMENU)); //addState(new MainMenu(STATE_MAINMENU));
addState(new ButtonMenu(STATE_BUTTONMENU)); addState(new ButtonMenu(STATE_BUTTONMENU));
addState(new SongMenu(STATE_SONGMENU)); //addState(new SongMenu(STATE_SONGMENU));
addState(new Game(STATE_GAME)); addState(new Game(STATE_GAME));
addState(new GamePauseMenu(STATE_GAMEPAUSEMENU)); addState(new GamePauseMenu(STATE_GAMEPAUSEMENU));
addState(new GameRanking(STATE_GAMERANKING)); addState(new GameRanking(STATE_GAMERANKING));

View File

@ -52,6 +52,7 @@ import org.newdawn.slick.state.transition.FadeInTransition;
import yugecin.opsudance.core.DisplayContainer; import yugecin.opsudance.core.DisplayContainer;
import yugecin.opsudance.core.inject.InstanceContainer; import yugecin.opsudance.core.inject.InstanceContainer;
import yugecin.opsudance.core.state.BaseOpsuState; import yugecin.opsudance.core.state.BaseOpsuState;
import yugecin.opsudance.core.state.OpsuState;
/** /**
* "Main Menu" state. * "Main Menu" state.
@ -754,13 +755,11 @@ public class MainMenu extends BaseOpsuState {
* Enters the song menu, or the downloads menu if no beatmaps are loaded. * Enters the song menu, or the downloads menu if no beatmaps are loaded.
*/ */
private void enterSongMenu() { private void enterSongMenu() {
int state = Opsu.STATE_SONGMENU; Class<? extends OpsuState> state = SongMenu.class;
if (BeatmapSetList.get().getMapSetCount() == 0) { if (BeatmapSetList.get().getMapSetCount() == 0) {
// TODO instanceContainer.provide(DownloadsMenu.class).notifyOnLoad("Download some beatmaps to get started!");
//((DownloadsMenu) game.getState(Opsu.STATE_DOWNLOADSMENU)).notifyOnLoad("Download some beatmaps to get started!"); // TODO d state = DownloadsMenu.class;
//state = Opsu.STATE_DOWNLOADSMENU;
} }
// TODO displayContainer.switchState(state);
//game.enterState(state, new EasedFadeOutTransition(), new FadeInTransition());
} }
} }

View File

@ -72,11 +72,15 @@ import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException; import org.newdawn.slick.SlickException;
import org.newdawn.slick.SpriteSheet; import org.newdawn.slick.SpriteSheet;
import org.newdawn.slick.gui.TextField; import org.newdawn.slick.gui.TextField;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame; import org.newdawn.slick.state.StateBasedGame;
import org.newdawn.slick.state.transition.EasedFadeOutTransition; import org.newdawn.slick.state.transition.EasedFadeOutTransition;
import org.newdawn.slick.state.transition.EmptyTransition; import org.newdawn.slick.state.transition.EmptyTransition;
import org.newdawn.slick.state.transition.FadeInTransition; import org.newdawn.slick.state.transition.FadeInTransition;
import yugecin.opsudance.core.DisplayContainer;
import yugecin.opsudance.core.events.EventListener;
import yugecin.opsudance.core.inject.InstanceContainer;
import yugecin.opsudance.core.state.BaseOpsuState;
import yugecin.opsudance.events.ResolutionChangedEvent;
/** /**
* "Song Selection" state. * "Song Selection" state.
@ -84,7 +88,10 @@ import org.newdawn.slick.state.transition.FadeInTransition;
* Players are able to select a beatmap to play, view previous scores, choose game mods, * Players are able to select a beatmap to play, view previous scores, choose game mods,
* manage beatmaps, or change game options from this state. * manage beatmaps, or change game options from this state.
*/ */
public class SongMenu extends BasicGameState { public class SongMenu extends BaseOpsuState {
private final InstanceContainer instanceContainer;
/** The max number of song buttons to be shown on each screen. */ /** The max number of song buttons to be shown on each screen. */
public static final int MAX_SONG_BUTTONS = 6; public static final int MAX_SONG_BUTTONS = 6;
@ -169,7 +176,8 @@ public class SongMenu extends BasicGameState {
private MenuButton selectModsButton, selectRandomButton, selectMapOptionsButton, selectOptionsButton; private MenuButton selectModsButton, selectRandomButton, selectMapOptionsButton, selectOptionsButton;
/** The search textfield. */ /** The search textfield. */
private TextField search; //private TextField search;
// TODO d recreate textfield
/** /**
* Delay timer, in milliseconds, before running another search. * Delay timer, in milliseconds, before running another search.
@ -321,47 +329,39 @@ public class SongMenu extends BasicGameState {
private boolean isScrollingToFocusNode = false; private boolean isScrollingToFocusNode = false;
/** Sort order dropdown menu. */ /** Sort order dropdown menu. */
private DropdownMenu<BeatmapSortOrder> sortMenu; // TODO: d remake dropdownmenu
//private DropdownMenu<BeatmapSortOrder> sortMenu;
// game-related variables public SongMenu(final DisplayContainer displayContainer, InstanceContainer instanceContainer) {
private GameContainer container; super(displayContainer);
private StateBasedGame game; this.instanceContainer = instanceContainer;
private Input input;
private final int state;
public SongMenu(int state) {
this.state = state;
} }
@Override @Override
public void init(GameContainer container, StateBasedGame game) public void revalidate() {
throws SlickException { super.revalidate();
this.container = container;
this.game = game;
this.input = container.getInput();
int width = container.getWidth();
int height = container.getHeight();
// header/footer coordinates // header/footer coordinates
headerY = height * 0.0075f + GameImage.MENU_MUSICNOTE.getImage().getHeight() + headerY = displayContainer.height * 0.0075f + GameImage.MENU_MUSICNOTE.getImage().getHeight() +
Fonts.BOLD.getLineHeight() + Fonts.DEFAULT.getLineHeight() + Fonts.BOLD.getLineHeight() + Fonts.DEFAULT.getLineHeight() +
Fonts.SMALL.getLineHeight(); Fonts.SMALL.getLineHeight();
footerY = height - GameImage.SELECTION_MODS.getImage().getHeight(); footerY = displayContainer.height - GameImage.SELECTION_MODS.getImage().getHeight();
// footer logo coordinates // footer logo coordinates
float footerHeight = height - footerY; float footerHeight = displayContainer.height - footerY;
footerLogoSize = footerHeight * 3.25f; footerLogoSize = footerHeight * 3.25f;
Image logo = GameImage.MENU_LOGO.getImage(); Image logo = GameImage.MENU_LOGO.getImage();
logo = logo.getScaledCopy(footerLogoSize / logo.getWidth()); logo = logo.getScaledCopy(footerLogoSize / logo.getWidth());
footerLogoButton = new MenuButton(logo, width - footerHeight * 0.8f, height - footerHeight * 0.65f); footerLogoButton = new MenuButton(logo, displayContainer.width - footerHeight * 0.8f, displayContainer.height - footerHeight * 0.65f);
footerLogoButton.setHoverAnimationDuration(1); footerLogoButton.setHoverAnimationDuration(1);
footerLogoButton.setHoverExpand(1.2f); footerLogoButton.setHoverExpand(1.2f);
// initialize sorts // initialize sorts
int sortWidth = (int) (width * 0.12f); // TODO d reenable dropdown
/*
int sortWidth = (int) (displayContainer.width * 0.12f);
sortMenu = new DropdownMenu<BeatmapSortOrder>(container, BeatmapSortOrder.values(), sortMenu = new DropdownMenu<BeatmapSortOrder>(container, BeatmapSortOrder.values(),
width * 0.87f, headerY - GameImage.MENU_TAB.getImage().getHeight() * 2.25f, sortWidth) { displayContainer.width * 0.87f, headerY - GameImage.MENU_TAB.getImage().getHeight() * 2.25f, sortWidth) {
@Override @Override
public void itemSelected(int index, BeatmapSortOrder item) { public void itemSelected(int index, BeatmapSortOrder item) {
BeatmapSortOrder.set(item); BeatmapSortOrder.set(item);
@ -386,36 +386,40 @@ public class SongMenu extends BasicGameState {
sortMenu.setBackgroundColor(Colors.BLACK_BG_HOVER); sortMenu.setBackgroundColor(Colors.BLACK_BG_HOVER);
sortMenu.setBorderColor(Colors.BLUE_DIVIDER); sortMenu.setBorderColor(Colors.BLUE_DIVIDER);
sortMenu.setChevronRightColor(Color.white); sortMenu.setChevronRightColor(Color.white);
*/
// initialize group tabs // initialize group tabs
for (BeatmapGroup group : BeatmapGroup.values()) for (BeatmapGroup group : BeatmapGroup.values())
group.init(width, headerY - DIVIDER_LINE_WIDTH / 2); group.init(displayContainer.width, headerY - DIVIDER_LINE_WIDTH / 2);
// initialize score data buttons // initialize score data buttons
ScoreData.init(width, headerY + height * 0.01f); ScoreData.init(displayContainer.width, headerY + displayContainer.height * 0.01f);
// song button background & graphics context // song button background & graphics context
Image menuBackground = GameImage.MENU_BUTTON_BG.getImage(); Image menuBackground = GameImage.MENU_BUTTON_BG.getImage();
// song button coordinates // song button coordinates
buttonX = width * 0.6f; buttonX = displayContainer.width * 0.6f;
//buttonY = headerY; //buttonY = headerY;
buttonWidth = menuBackground.getWidth(); buttonWidth = menuBackground.getWidth();
buttonHeight = menuBackground.getHeight(); buttonHeight = menuBackground.getHeight();
buttonOffset = (footerY - headerY - DIVIDER_LINE_WIDTH) / MAX_SONG_BUTTONS; buttonOffset = (footerY - headerY - DIVIDER_LINE_WIDTH) / MAX_SONG_BUTTONS;
// search // search
int textFieldX = (int) (width * 0.7125f + Fonts.BOLD.getWidth("Search: ")); // TODO d reenable search box
/*
int textFieldX = (int) (displayContainer.width * 0.7125f + Fonts.BOLD.getWidth("Search: "));
int textFieldY = (int) (headerY + Fonts.BOLD.getLineHeight() / 2); int textFieldY = (int) (headerY + Fonts.BOLD.getLineHeight() / 2);
search = new TextField( search = new TextField(
container, Fonts.BOLD, textFieldX, textFieldY, container, Fonts.BOLD, textFieldX, textFieldY,
(int) (width * 0.99f) - textFieldX, Fonts.BOLD.getLineHeight() (int) (displayContainer.width * 0.99f) - textFieldX, Fonts.BOLD.getLineHeight()
); );
search.setBackgroundColor(Color.transparent); search.setBackgroundColor(Color.transparent);
search.setBorderColor(Color.transparent); search.setBorderColor(Color.transparent);
search.setTextColor(Color.white); search.setTextColor(Color.white);
search.setConsumeEvents(false); search.setConsumeEvents(false);
search.setMaxLength(60); search.setMaxLength(60);
*/
// selection buttons // selection buttons
Image selectionMods = GameImage.SELECTION_MODS.getImage(); Image selectionMods = GameImage.SELECTION_MODS.getImage();
@ -427,8 +431,8 @@ public class SongMenu extends BasicGameState {
if (selectButtonsWidth < 20) { if (selectButtonsWidth < 20) {
selectButtonsWidth = 100; selectButtonsWidth = 100;
} }
float selectX = width * 0.183f + selectButtonsWidth / 2f; float selectX = displayContainer.width * 0.183f + selectButtonsWidth / 2f;
float selectY = height - selectButtonsHeight / 2f; float selectY = displayContainer.height - selectButtonsHeight / 2f;
float selectOffset = selectButtonsWidth * 1.05f; float selectOffset = selectButtonsWidth * 1.05f;
selectModsButton = new MenuButton(GameImage.SELECTION_MODS_OVERLAY.getImage(), selectModsButton = new MenuButton(GameImage.SELECTION_MODS_OVERLAY.getImage(),
selectX, selectY); selectX, selectY);
@ -449,33 +453,37 @@ public class SongMenu extends BasicGameState {
loader = new Animation(spr, 50); loader = new Animation(spr, 50);
// beatmap watch service listener // beatmap watch service listener
final StateBasedGame game_ = game;
BeatmapWatchService.addListener(new BeatmapWatchServiceListener() { BeatmapWatchService.addListener(new BeatmapWatchServiceListener() {
@Override @Override
public void eventReceived(Kind<?> kind, Path child) { public void eventReceived(Kind<?> kind, Path child) {
if (!songFolderChanged && kind != StandardWatchEventKinds.ENTRY_MODIFY) { if (!songFolderChanged && kind != StandardWatchEventKinds.ENTRY_MODIFY) {
songFolderChanged = true; songFolderChanged = true;
if (game_.getCurrentStateID() == Opsu.STATE_SONGMENU) if (displayContainer.isInState(SongMenu.class)) {
UI.sendBarNotification("Changes in Songs folder detected. Hit F5 to refresh."); UI.sendBarNotification("Changes in Songs folder detected. Hit F5 to refresh.");
}
} }
} }
}); });
// star stream // star stream
starStream = new StarStream(width, (height - GameImage.STAR.getImage().getHeight()) / 2, -width, 0, MAX_STREAM_STARS); starStream = new StarStream(displayContainer.width, (displayContainer.height - GameImage.STAR.getImage().getHeight()) / 2, -displayContainer.width, 0, MAX_STREAM_STARS);
starStream.setPositionSpread(height / 20f); starStream.setPositionSpread(displayContainer.height / 20f);
starStream.setDirectionSpread(10f); starStream.setDirectionSpread(10f);
} }
@Override @Override
public void render(GameContainer container, StateBasedGame game, Graphics g) public void render(Graphics g) {
throws SlickException { super.render(g);
g.setBackground(Color.black); g.setBackground(Color.black);
int width = container.getWidth(); int width = displayContainer.width;
int height = container.getHeight(); int height = displayContainer.height;
int mouseX = input.getMouseX(), mouseY = input.getMouseY(); int mouseX = displayContainer.mouseX;
boolean inDropdownMenu = sortMenu.contains(mouseX, mouseY); int mouseY = displayContainer.mouseY;
// TODO d
//boolean inDropdownMenu = sortMenu.contains(mouseX, mouseY);
// background // background
if (focusNode != null) { if (focusNode != null) {
@ -547,8 +555,11 @@ public class SongMenu extends BasicGameState {
g.clearClip(); g.clearClip();
// scroll bar // scroll bar
// TODO d
/*
if (focusScores.length > MAX_SCORE_BUTTONS && ScoreData.areaContains(mouseX, mouseY) && !inDropdownMenu) if (focusScores.length > MAX_SCORE_BUTTONS && ScoreData.areaContains(mouseX, mouseY) && !inDropdownMenu)
ScoreData.drawScrollbar(g, startScorePos.getPosition(), focusScores.length * ScoreData.getButtonOffset()); ScoreData.drawScrollbar(g, startScorePos.getPosition(), focusScores.length * ScoreData.getButtonOffset());
*/
} }
// top/bottom bars // top/bottom bars
@ -565,6 +576,8 @@ public class SongMenu extends BasicGameState {
Float position = MusicController.getBeatProgress(); Float position = MusicController.getBeatProgress();
if (position == null) // default to 60bpm if (position == null) // default to 60bpm
position = System.currentTimeMillis() % 1000 / 1000f; position = System.currentTimeMillis() % 1000 / 1000f;
// TODO d
/*
if (footerLogoButton.contains(mouseX, mouseY, 0.25f) && !inDropdownMenu) { if (footerLogoButton.contains(mouseX, mouseY, 0.25f) && !inDropdownMenu) {
// hovering over logo: stop pulsing // hovering over logo: stop pulsing
footerLogoButton.draw(); footerLogoButton.draw();
@ -578,6 +591,7 @@ public class SongMenu extends BasicGameState {
ghostLogo.drawCentered(footerLogoButton.getX(), footerLogoButton.getY(), Colors.GHOST_LOGO); ghostLogo.drawCentered(footerLogoButton.getX(), footerLogoButton.getY(), Colors.GHOST_LOGO);
Colors.GHOST_LOGO.a = oldGhostAlpha; Colors.GHOST_LOGO.a = oldGhostAlpha;
} }
*/
// header // header
if (focusNode != null) { if (focusNode != null) {
@ -658,6 +672,8 @@ public class SongMenu extends BasicGameState {
// group tabs // group tabs
BeatmapGroup currentGroup = BeatmapGroup.current(); BeatmapGroup currentGroup = BeatmapGroup.current();
BeatmapGroup hoverGroup = null; BeatmapGroup hoverGroup = null;
// TODO d
/*
if (!inDropdownMenu) { if (!inDropdownMenu) {
for (BeatmapGroup group : BeatmapGroup.values()) { for (BeatmapGroup group : BeatmapGroup.values()) {
if (group.contains(mouseX, mouseY)) { if (group.contains(mouseX, mouseY)) {
@ -666,6 +682,7 @@ public class SongMenu extends BasicGameState {
} }
} }
} }
*/
for (BeatmapGroup group : BeatmapGroup.VALUES_REVERSED) { for (BeatmapGroup group : BeatmapGroup.VALUES_REVERSED) {
if (group != currentGroup) if (group != currentGroup)
group.draw(false, group == hoverGroup); group.draw(false, group == hoverGroup);
@ -673,6 +690,8 @@ public class SongMenu extends BasicGameState {
currentGroup.draw(true, false); currentGroup.draw(true, false);
// search // search
// TODO d
/*
boolean searchEmpty = search.getText().isEmpty(); boolean searchEmpty = search.getText().isEmpty();
int searchX = search.getX(), searchY = search.getY(); int searchX = search.getX(), searchY = search.getY();
float searchBaseX = width * 0.7f; float searchBaseX = width * 0.7f;
@ -707,6 +726,7 @@ public class SongMenu extends BasicGameState {
// sorting options // sorting options
sortMenu.render(container, g); sortMenu.render(container, g);
*/
// reloading beatmaps // reloading beatmaps
if (reloadThread != null) { if (reloadThread != null) {
@ -725,8 +745,10 @@ public class SongMenu extends BasicGameState {
} }
@Override @Override
public void update(GameContainer container, StateBasedGame game, int delta) public void preRenderUpdate() {
throws SlickException { super.preRenderUpdate();
int delta = displayContainer.delta;
UI.update(delta); UI.update(delta);
if (reloadThread == null) if (reloadThread == null)
MusicController.loopTrackIfEnded(true); MusicController.loopTrackIfEnded(true);
@ -742,8 +764,9 @@ public class SongMenu extends BasicGameState {
MusicController.playThemeSong(); MusicController.playThemeSong();
reloadThread = null; reloadThread = null;
} }
int mouseX = input.getMouseX(), mouseY = input.getMouseY(); int mouseX = displayContainer.mouseX;
boolean inDropdownMenu = sortMenu.contains(mouseX, mouseY); int mouseY = displayContainer.mouseY;
boolean inDropdownMenu = false; // TODO d sortMenu.contains(mouseX, mouseY);
UI.getBackButton().hoverUpdate(delta, mouseX, mouseY); UI.getBackButton().hoverUpdate(delta, mouseX, mouseY);
selectModsButton.hoverUpdate(delta, mouseX, mouseY); selectModsButton.hoverUpdate(delta, mouseX, mouseY);
selectRandomButton.hoverUpdate(delta, mouseX, mouseY); selectRandomButton.hoverUpdate(delta, mouseX, mouseY);
@ -759,8 +782,8 @@ public class SongMenu extends BasicGameState {
if (focusNode != null) { if (focusNode != null) {
MenuState state = focusNode.getBeatmapSet().isFavorite() ? MenuState state = focusNode.getBeatmapSet().isFavorite() ?
MenuState.BEATMAP_FAVORITE : MenuState.BEATMAP; MenuState.BEATMAP_FAVORITE : MenuState.BEATMAP;
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(state, focusNode); instanceContainer.provide(ButtonMenu.class).setMenuState(state, focusNode);
game.enterState(Opsu.STATE_BUTTONMENU); // TODO d displayContainer.switchState(ButtonMenu.class);
} }
return; return;
} }
@ -782,6 +805,8 @@ public class SongMenu extends BasicGameState {
starStream.update(delta); starStream.update(delta);
// search // search
// TODO d
/*
search.setFocus(true); search.setFocus(true);
searchTimer += delta; searchTimer += delta;
if (searchTimer >= SEARCH_DELAY && reloadThread == null && beatmapMenuTimer == -1) { if (searchTimer >= SEARCH_DELAY && reloadThread == null && beatmapMenuTimer == -1) {
@ -827,6 +852,7 @@ public class SongMenu extends BasicGameState {
if (searchTransitionTimer > SEARCH_TRANSITION_TIME) if (searchTransitionTimer > SEARCH_TRANSITION_TIME)
searchTransitionTimer = SEARCH_TRANSITION_TIME; searchTransitionTimer = SEARCH_TRANSITION_TIME;
} }
*/
// scores // scores
if (focusScores != null) { if (focusScores != null) {
@ -862,9 +888,11 @@ public class SongMenu extends BasicGameState {
} }
// tooltips // tooltips
// TODO d
/*
if (sortMenu.baseContains(mouseX, mouseY)) if (sortMenu.baseContains(mouseX, mouseY))
UI.updateTooltip(delta, "Sort by...", false); UI.updateTooltip(delta, "Sort by...", false);
else if (focusScores != null && ScoreData.areaContains(mouseX, mouseY)) { else */if (focusScores != null && ScoreData.areaContains(mouseX, mouseY)) {
int startScore = (int) (startScorePos.getPosition() / ScoreData.getButtonOffset()); int startScore = (int) (startScorePos.getPosition() / ScoreData.getButtonOffset());
int offset = (int) (-startScorePos.getPosition() + startScore * ScoreData.getButtonOffset()); int offset = (int) (-startScorePos.getPosition() + startScore * ScoreData.getButtonOffset());
int scoreButtons = Math.min(focusScores.length - startScore, MAX_SCORE_BUTTONS); int scoreButtons = Math.min(focusScores.length - startScore, MAX_SCORE_BUTTONS);
@ -880,66 +908,58 @@ public class SongMenu extends BasicGameState {
} }
@Override @Override
public int getID() { return state; } public boolean mousePressed(int button, int x, int y) {
if (button == Input.MOUSE_MIDDLE_BUTTON) {
return false;
}
@Override if (isScrollingToFocusNode) {
public void mousePressed(int button, int x, int y) { return true;
// check mouse button }
if (button == Input.MOUSE_MIDDLE_BUTTON)
return;
if (isScrollingToFocusNode)
return;
songScrolling.pressed(); songScrolling.pressed();
startScorePos.pressed(); startScorePos.pressed();
return true;
} }
@Override @Override
public void mouseReleased(int button, int x, int y) { public boolean mouseReleased(int button, int x, int y) {
// check mouse button if (button == Input.MOUSE_MIDDLE_BUTTON) {
if (button == Input.MOUSE_MIDDLE_BUTTON) return false;
return; }
if (isScrollingToFocusNode) if (isScrollingToFocusNode) {
return; return true;
}
songScrolling.released(); songScrolling.released();
startScorePos.released(); startScorePos.released();
}
@Override if (isInputBlocked()) {
public void mouseClicked(int button, int x, int y, int clickCount) { return true;
// check mouse button }
if (button == Input.MOUSE_MIDDLE_BUTTON)
return;
// block input
if (isInputBlocked())
return;
// back
if (UI.getBackButton().contains(x, y)) { if (UI.getBackButton().contains(x, y)) {
SoundController.playSound(SoundEffect.MENUBACK); SoundController.playSound(SoundEffect.MENUBACK);
((MainMenu) game.getState(Opsu.STATE_MAINMENU)).reset(); instanceContainer.provide(MainMenu.class).reset(); // TODO d why is this needed
game.enterState(Opsu.STATE_MAINMENU, new EasedFadeOutTransition(), new FadeInTransition()); displayContainer.switchState(MainMenu.class);
return; return true;
} }
// selection buttons // selection buttons
if (selectModsButton.contains(x, y)) { if (selectModsButton.contains(x, y)) {
this.keyPressed(Input.KEY_F1, '\0'); this.keyPressed(Input.KEY_F1, '\0');
return; return true;
} else if (selectRandomButton.contains(x, y)) { } else if (selectRandomButton.contains(x, y)) {
this.keyPressed(Input.KEY_F2, '\0'); this.keyPressed(Input.KEY_F2, '\0');
return; return true;
} else if (selectMapOptionsButton.contains(x, y)) { } else if (selectMapOptionsButton.contains(x, y)) {
this.keyPressed(Input.KEY_F3, '\0'); this.keyPressed(Input.KEY_F3, '\0');
return; return true;
} else if (selectOptionsButton.contains(x, y)) { } else if (selectOptionsButton.contains(x, y)) {
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
game.enterState(Opsu.STATE_OPTIONSMENU, new EmptyTransition(), new FadeInTransition()); // TODO d displayContainer.switchState(OptionsMenu.class);
return; return true;
} }
// group tabs // group tabs
@ -954,7 +974,7 @@ public class SongMenu extends BasicGameState {
songInfo = null; songInfo = null;
scoreMap = null; scoreMap = null;
focusScores = null; focusScores = null;
search.setText(""); // TODO d search.setText("");
searchTimer = SEARCH_DELAY; searchTimer = SEARCH_DELAY;
searchTransitionTimer = SEARCH_TRANSITION_TIME; searchTransitionTimer = SEARCH_TRANSITION_TIME;
searchResultString = null; searchResultString = null;
@ -965,17 +985,18 @@ public class SongMenu extends BasicGameState {
if (BeatmapSetList.get().size() < 1 && group.getEmptyMessage() != null) if (BeatmapSetList.get().size() < 1 && group.getEmptyMessage() != null)
UI.sendBarNotification(group.getEmptyMessage()); UI.sendBarNotification(group.getEmptyMessage());
} }
return; return true;
} }
} }
if (focusNode == null) if (focusNode == null) {
return; return false;
}
// logo: start game // logo: start game
if (footerLogoButton.contains(x, y, 0.25f)) { if (footerLogoButton.contains(x, y, 0.25f)) {
startGame(); startGame();
return; return true;
} }
// song buttons // song buttons
@ -1014,7 +1035,7 @@ public class SongMenu extends BasicGameState {
if (button == Input.MOUSE_RIGHT_BUTTON) if (button == Input.MOUSE_RIGHT_BUTTON)
beatmapMenuTimer = (node.index == expandedIndex) ? BEATMAP_MENU_DELAY * 4 / 5 : 0; beatmapMenuTimer = (node.index == expandedIndex) ? BEATMAP_MENU_DELAY * 4 / 5 : 0;
return; return true;
} }
// score buttons // score buttons
@ -1027,28 +1048,33 @@ public class SongMenu extends BasicGameState {
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
if (button != Input.MOUSE_RIGHT_BUTTON) { if (button != Input.MOUSE_RIGHT_BUTTON) {
// view score // view score
GameData data = new GameData(focusScores[rank], container.getWidth(), container.getHeight()); instanceContainer.provide(GameRanking.class).setGameData(new GameData(focusScores[rank], displayContainer.width, displayContainer.height));
((GameRanking) game.getState(Opsu.STATE_GAMERANKING)).setGameData(data); // TODO d displayContainer.switchState(GameRanking.class);
game.enterState(Opsu.STATE_GAMERANKING, new EasedFadeOutTransition(), new FadeInTransition());
} else { } else {
// score management // score management
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.SCORE, focusScores[rank]); instanceContainer.provide(ButtonMenu.class).setMenuState(MenuState.SCORE, focusScores[rank]);
game.enterState(Opsu.STATE_BUTTONMENU); // TODO d displayContainer.switchState(ButtonMenu.class);
} }
return; return true;
} }
} }
} }
return true;
} }
@Override @Override
public void keyPressed(int key, char c) { public boolean keyPressed(int key, char c) {
// block input // block input
if ((reloadThread != null && !(key == Input.KEY_ESCAPE || key == Input.KEY_F12)) || beatmapMenuTimer > -1 || isScrollingToFocusNode) if ((reloadThread != null && !(key == Input.KEY_ESCAPE || key == Input.KEY_F12)) || beatmapMenuTimer > -1 || isScrollingToFocusNode) {
return; return true;
}
Input input = displayContainer.input;
switch (key) { switch (key) {
case Input.KEY_ESCAPE: case Input.KEY_ESCAPE:
// TODO d
/*
if (reloadThread != null) { if (reloadThread != null) {
// beatmap reloading: stop parsing beatmaps by sending interrupt to BeatmapParser // beatmap reloading: stop parsing beatmaps by sending interrupt to BeatmapParser
reloadThread.interrupt(); reloadThread.interrupt();
@ -1064,12 +1090,13 @@ public class SongMenu extends BasicGameState {
((MainMenu) game.getState(Opsu.STATE_MAINMENU)).reset(); ((MainMenu) game.getState(Opsu.STATE_MAINMENU)).reset();
game.enterState(Opsu.STATE_MAINMENU, new EasedFadeOutTransition(), new FadeInTransition()); game.enterState(Opsu.STATE_MAINMENU, new EasedFadeOutTransition(), new FadeInTransition());
} }
break; */
return true;
case Input.KEY_F1: case Input.KEY_F1:
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.MODS); instanceContainer.provide(ButtonMenu.class).setMenuState(MenuState.MODS);
game.enterState(Opsu.STATE_BUTTONMENU); // TODO d displayContainer.switchState(ButtonMenu.class);
break; return true;
case Input.KEY_F2: case Input.KEY_F2:
if (focusNode == null) if (focusNode == null)
break; break;
@ -1089,25 +1116,25 @@ public class SongMenu extends BasicGameState {
randomStack.push(new SongNode(BeatmapSetList.get().getBaseNode(focusNode.index), focusNode.beatmapIndex)); randomStack.push(new SongNode(BeatmapSetList.get().getBaseNode(focusNode.index), focusNode.beatmapIndex));
setFocus(BeatmapSetList.get().getRandomNode(), -1, true, true); setFocus(BeatmapSetList.get().getRandomNode(), -1, true, true);
} }
break; return true;
case Input.KEY_F3: case Input.KEY_F3:
if (focusNode == null) if (focusNode == null)
break; break;
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
MenuState state = focusNode.getBeatmapSet().isFavorite() ? MenuState state = focusNode.getBeatmapSet().isFavorite() ?
MenuState.BEATMAP_FAVORITE : MenuState.BEATMAP; MenuState.BEATMAP_FAVORITE : MenuState.BEATMAP;
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(state, focusNode); instanceContainer.provide(ButtonMenu.class).setMenuState(state, focusNode);
game.enterState(Opsu.STATE_BUTTONMENU); // TODO d displayContainer.switchState(ButtonMenu.class);
break; return true;
case Input.KEY_F5: case Input.KEY_F5:
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
if (songFolderChanged) if (songFolderChanged)
reloadBeatmaps(false); reloadBeatmaps(false);
else { else {
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(MenuState.RELOAD); instanceContainer.provide(ButtonMenu.class).setMenuState(MenuState.RELOAD);
game.enterState(Opsu.STATE_BUTTONMENU); // TODO d displayContainer.switchState(ButtonMenu.class);
} }
break; return true;
case Input.KEY_DELETE: case Input.KEY_DELETE:
if (focusNode == null) if (focusNode == null)
break; break;
@ -1115,31 +1142,31 @@ public class SongMenu extends BasicGameState {
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
MenuState ms = (focusNode.beatmapIndex == -1 || focusNode.getBeatmapSet().size() == 1) ? MenuState ms = (focusNode.beatmapIndex == -1 || focusNode.getBeatmapSet().size() == 1) ?
MenuState.BEATMAP_DELETE_CONFIRM : MenuState.BEATMAP_DELETE_SELECT; MenuState.BEATMAP_DELETE_CONFIRM : MenuState.BEATMAP_DELETE_SELECT;
((ButtonMenu) game.getState(Opsu.STATE_BUTTONMENU)).setMenuState(ms, focusNode); instanceContainer.provide(ButtonMenu.class).setMenuState(ms, focusNode);
game.enterState(Opsu.STATE_BUTTONMENU); // TODO d displayContainer.switchState(ButtonMenu.class);
} }
break; return true;
case Input.KEY_F7: case Input.KEY_F7:
// TODO d // TODO d
//Options.setNextFPS(container); //Options.setNextFPS(container);
break; return true;
case Input.KEY_F10: case Input.KEY_F10:
Options.toggleMouseDisabled(); Options.toggleMouseDisabled();
break; return true;
case Input.KEY_F12: case Input.KEY_F12:
Utils.takeScreenShot(); Utils.takeScreenShot();
break; return true;
case Input.KEY_ENTER: case Input.KEY_ENTER:
if (focusNode == null) if (focusNode == null)
break; break;
startGame(); startGame();
break; return true;
case Input.KEY_DOWN: case Input.KEY_DOWN:
changeIndex(1); changeIndex(1);
break; return true;
case Input.KEY_UP: case Input.KEY_UP:
changeIndex(-1); changeIndex(-1);
break; return true;
case Input.KEY_RIGHT: case Input.KEY_RIGHT:
if (focusNode == null) if (focusNode == null)
break; break;
@ -1155,7 +1182,7 @@ public class SongMenu extends BasicGameState {
hoverIndex = oldHoverIndex; hoverIndex = oldHoverIndex;
} }
} }
break; return true;
case Input.KEY_LEFT: case Input.KEY_LEFT:
if (focusNode == null) if (focusNode == null)
break; break;
@ -1171,24 +1198,26 @@ public class SongMenu extends BasicGameState {
hoverIndex = oldHoverIndex; hoverIndex = oldHoverIndex;
} }
} }
break; return true;
case Input.KEY_NEXT: case Input.KEY_NEXT:
changeIndex(MAX_SONG_BUTTONS); changeIndex(MAX_SONG_BUTTONS);
break; return true;
case Input.KEY_PRIOR: case Input.KEY_PRIOR:
changeIndex(-MAX_SONG_BUTTONS); changeIndex(-MAX_SONG_BUTTONS);
break; return true;
case Input.KEY_O: case Input.KEY_O:
if (input.isKeyDown(Input.KEY_LCONTROL) || input.isKeyDown(Input.KEY_RCONTROL)) { if (input.isKeyDown(Input.KEY_LCONTROL) || input.isKeyDown(Input.KEY_RCONTROL)) {
game.enterState(Opsu.STATE_OPTIONSMENU, new EmptyTransition(), new FadeInTransition()); // TODO d displayContainer.switchState(OptionsMenu.class);
} }
break; return true;
default: default:
// wait for user to finish typing // wait for user to finish typing
// TODO: accept all characters (current conditions are from TextField class) // TODO: accept all characters (current conditions are from TextField class)
if ((c > 31 && c < 127) || key == Input.KEY_BACK) { if ((c > 31 && c < 127) || key == Input.KEY_BACK) {
searchTimer = 0; searchTimer = 0;
int textLength = search.getText().length(); // TODO d
//int textLength = search.getText().length();
int textLength = 0;
if (lastSearchTextLength != textLength) { if (lastSearchTextLength != textLength) {
if (key == Input.KEY_BACK) { if (key == Input.KEY_BACK) {
if (textLength == 0) if (textLength == 0)
@ -1198,10 +1227,13 @@ public class SongMenu extends BasicGameState {
lastSearchTextLength = textLength; lastSearchTextLength = textLength;
} }
} }
break; return true;
} }
return true;
} }
// TODO d
/*
@Override @Override
public void mouseDragged(int oldx, int oldy, int newx, int newy) { public void mouseDragged(int oldx, int oldy, int newx, int newy) {
// block input // block input
@ -1229,18 +1261,20 @@ public class SongMenu extends BasicGameState {
else else
songScrolling.dragged(-diff * multiplier); songScrolling.dragged(-diff * multiplier);
} }
*/
@Override @Override
public void mouseWheelMoved(int newValue) { public boolean mouseWheelMoved(int newValue) {
// change volume Input input = displayContainer.input;
if (input.isKeyDown(Input.KEY_LALT) || input.isKeyDown(Input.KEY_RALT)) { if (input.isKeyDown(Input.KEY_LALT) || input.isKeyDown(Input.KEY_RALT)) {
UI.changeVolume((newValue < 0) ? -1 : 1); UI.changeVolume((newValue < 0) ? -1 : 1);
return; return true;
} }
// block input if (isInputBlocked()) {
if (isInputBlocked()) return true;
return; }
int shift = (newValue < 0) ? 1 : -1; int shift = (newValue < 0) ? 1 : -1;
int mouseX = input.getMouseX(), mouseY = input.getMouseY(); int mouseX = input.getMouseX(), mouseY = input.getMouseY();
@ -1252,13 +1286,14 @@ public class SongMenu extends BasicGameState {
// song buttons // song buttons
else else
changeIndex(shift); changeIndex(shift);
return false;
} }
@Override @Override
public void enter(GameContainer container, StateBasedGame game) public void enter() {
throws SlickException { super.enter();
UI.enter(); UI.enter();
Display.setTitle(game.getTitle());
selectModsButton.resetHover(); selectModsButton.resetHover();
selectRandomButton.resetHover(); selectRandomButton.resetHover();
selectMapOptionsButton.resetHover(); selectMapOptionsButton.resetHover();
@ -1276,8 +1311,9 @@ public class SongMenu extends BasicGameState {
songChangeTimer.setTime(songChangeTimer.getDuration()); songChangeTimer.setTime(songChangeTimer.getDuration());
musicIconBounceTimer.setTime(musicIconBounceTimer.getDuration()); musicIconBounceTimer.setTime(musicIconBounceTimer.getDuration());
starStream.clear(); starStream.clear();
sortMenu.activate(); // TODO d
sortMenu.reset(); //sortMenu.activate();
//sortMenu.reset();
// reset song stack // reset song stack
randomStack = new Stack<SongNode>(); randomStack = new Stack<SongNode>();
@ -1308,7 +1344,7 @@ public class SongMenu extends BasicGameState {
// reset game data // reset game data
if (resetGame) { if (resetGame) {
((Game) game.getState(Opsu.STATE_GAME)).resetGameData(); instanceContainer.provide(Game.class).resetGameData();
// destroy extra Clips // destroy extra Clips
MultiClip.destroyExtraClips(); MultiClip.destroyExtraClips();
@ -1441,10 +1477,13 @@ public class SongMenu extends BasicGameState {
} }
@Override @Override
public void leave(GameContainer container, StateBasedGame game) public void leave() {
throws SlickException { super.leave();
// TODO d
/*
search.setFocus(false); search.setFocus(false);
sortMenu.deactivate(); sortMenu.deactivate();
*/
} }
/** /**
@ -1569,9 +1608,9 @@ public class SongMenu extends BasicGameState {
// change the focus node // change the focus node
if (changeStartNode || (startNode.index == 0 && startNode.beatmapIndex == -1 && startNode.prev == null)) { if (changeStartNode || (startNode.index == 0 && startNode.beatmapIndex == -1 && startNode.prev == null)) {
if (startNode == null || game.getCurrentStateID() != Opsu.STATE_SONGMENU) if (startNode == null || displayContainer.isInState(SongMenu.class)) {
songScrolling.setPosition((node.index - 1) * buttonOffset); songScrolling.setPosition((node.index - 1) * buttonOffset);
else { } else {
isScrollingToFocusNode = true; isScrollingToFocusNode = true;
songScrolling.setSpeedMultiplier(2f); songScrolling.setSpeedMultiplier(2f);
songScrolling.released(); songScrolling.released();
@ -1704,7 +1743,8 @@ public class SongMenu extends BasicGameState {
songInfo = null; songInfo = null;
hoverOffset.setTime(0); hoverOffset.setTime(0);
hoverIndex = null; hoverIndex = null;
search.setText(""); // TODO d
//search.setText("");
searchTimer = SEARCH_DELAY; searchTimer = SEARCH_DELAY;
searchTransitionTimer = SEARCH_TRANSITION_TIME; searchTransitionTimer = SEARCH_TRANSITION_TIME;
searchResultString = null; searchResultString = null;
@ -1785,17 +1825,17 @@ public class SongMenu extends BasicGameState {
} }
// turn on "auto" mod if holding "ctrl" key // turn on "auto" mod if holding "ctrl" key
if (input.isKeyDown(Input.KEY_RCONTROL) || input.isKeyDown(Input.KEY_LCONTROL)) { if (displayContainer.input.isKeyDown(Input.KEY_RCONTROL) || displayContainer.input.isKeyDown(Input.KEY_LCONTROL)) {
if (!GameMod.AUTO.isActive()) if (!GameMod.AUTO.isActive())
GameMod.AUTO.toggle(true); GameMod.AUTO.toggle(true);
} }
SoundController.playSound(SoundEffect.MENUHIT); SoundController.playSound(SoundEffect.MENUHIT);
MultiClip.destroyExtraClips(); MultiClip.destroyExtraClips();
Game gameState = (Game) game.getState(Opsu.STATE_GAME); Game gameState = instanceContainer.provide(Game.class);
gameState.loadBeatmap(beatmap); gameState.loadBeatmap(beatmap);
gameState.setRestart(Game.Restart.NEW); gameState.setRestart(Game.Restart.NEW);
gameState.setReplay(null); gameState.setReplay(null);
game.enterState(Opsu.STATE_GAME, new EasedFadeOutTransition(), new FadeInTransition()); // TODO d displayContainer.switchState(Game.class);
} }
} }

View File

@ -30,7 +30,6 @@ import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input; import org.newdawn.slick.Input;
import org.newdawn.slick.KeyListener; import org.newdawn.slick.KeyListener;
import org.newdawn.slick.MouseListener; import org.newdawn.slick.MouseListener;
import org.newdawn.slick.openal.SoundStore;
import org.newdawn.slick.opengl.InternalTextureLoader; import org.newdawn.slick.opengl.InternalTextureLoader;
import org.newdawn.slick.opengl.renderer.Renderer; import org.newdawn.slick.opengl.renderer.Renderer;
import org.newdawn.slick.opengl.renderer.SGL; import org.newdawn.slick.opengl.renderer.SGL;
@ -76,7 +75,7 @@ public class DisplayContainer implements ErrorDumpable, KeyListener, MouseListen
public final DisplayMode nativeDisplayMode; public final DisplayMode nativeDisplayMode;
private Graphics graphics; private Graphics graphics;
private Input input; public Input input;
public int width; public int width;
public int height; public int height;
@ -300,6 +299,10 @@ public class DisplayContainer implements ErrorDumpable, KeyListener, MouseListen
state.writeErrorDump(dump); state.writeErrorDump(dump);
} }
public boolean isInState(Class<? extends OpsuState> state) {
return state.isInstance(state);
}
public boolean isTransitioning() { public boolean isTransitioning() {
return state instanceof TransitionState; return state instanceof TransitionState;
} }

View File

@ -18,6 +18,7 @@
package yugecin.opsudance.core.inject; package yugecin.opsudance.core.inject;
import itdelatrisu.opsu.states.MainMenu; import itdelatrisu.opsu.states.MainMenu;
import itdelatrisu.opsu.states.SongMenu;
import itdelatrisu.opsu.states.Splash; import itdelatrisu.opsu.states.Splash;
import yugecin.opsudance.PreStartupInitializer; import yugecin.opsudance.PreStartupInitializer;
import yugecin.opsudance.core.DisplayContainer; import yugecin.opsudance.core.DisplayContainer;
@ -55,6 +56,7 @@ public class OpsuDanceInjector extends Injector {
bind(Splash.class).asEagerSingleton(); bind(Splash.class).asEagerSingleton();
bind(MainMenu.class).asEagerSingleton(); bind(MainMenu.class).asEagerSingleton();
bind(SongMenu.class).asEagerSingleton();
} }
} }