don't draw sliderend
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@@ -196,10 +196,12 @@ public class Slider extends GameObject {
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curve.draw(color,curveInterval);
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color.a = alpha;
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/*
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// end circle
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Vec2f endCircPos = curve.pointAt(curveInterval);
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hitCircle.drawCentered(endCircPos.x, endCircPos.y, color);
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hitCircleOverlay.drawCentered(endCircPos.x, endCircPos.y, Colors.WHITE_FADE);
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*/
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// start circle
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hitCircle.drawCentered(x, y, color);
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