From 7309399fd574ef6f8d61cca0c9c1324cedf767e1 Mon Sep 17 00:00:00 2001 From: yugecin Date: Sun, 11 Dec 2016 14:41:09 +0100 Subject: [PATCH] fix speed resetting when skipping objects using sb --- src/itdelatrisu/opsu/states/Game.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/itdelatrisu/opsu/states/Game.java b/src/itdelatrisu/opsu/states/Game.java index 07a15bf9..0757c322 100644 --- a/src/itdelatrisu/opsu/states/Game.java +++ b/src/itdelatrisu/opsu/states/Game.java @@ -311,8 +311,8 @@ public class Game extends BasicGameState { public void loadCheckpoint(int checkpoint) { try { restart = Restart.MANUAL; - enter(container, game); checkpointLoaded = true; + enter(container, game); if (isLeadIn()) { leadInTime = 0; epiImgTime = 0; @@ -1546,7 +1546,7 @@ public class Game extends BasicGameState { Dancer.instance.setGameObjects(gameObjects); sbOverlay.setGameObjects(gameObjects); - if (!checkpointLoaded) { + if (restart != Restart.FALSE) { sbOverlay.enter(); sbOverlay.updateIndex(0); }