Merge branch 'javadoc8' of https://github.com/Bigpet/opsu into Bigpet-javadoc8
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commit
77661ffd82
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@ -139,7 +139,7 @@ public class BeatmapSet {
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/**
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* Checks whether the beatmap set matches a given condition.
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* @param type the condition type (ar, cs, od, hp, bpm, length)
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* @param operator the operator (=/==, >, >=, <, <=)
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* @param operator the operator {@literal (=/==, >, >=, <, <=)}
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* @param value the value
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* @return true if the condition is met
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*/
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@ -148,7 +148,7 @@ public class MenuButton {
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* Sets text to draw in the middle of the button.
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* @param text the text to draw
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* @param font the font to use when drawing
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* @color the color to draw the text
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* @param color the color to draw the text
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*/
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public void setText(String text, Font font, Color color) {
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this.text = text;
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@ -555,8 +555,8 @@ public abstract class GameContainer implements GUIContext {
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* bottom.
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*
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* @param ref The reference to the image to be loaded
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* @param x The x-coordinate of the cursor hotspot (left -> right)
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* @param y The y-coordinate of the cursor hotspot (bottom -> top)
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* @param x The x-coordinate of the cursor hotspot (left {@literal ->} right)
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* @param y The y-coordinate of the cursor hotspot (bottom {@literal ->} top)
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* @param width The x width of the cursor
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* @param height The y height of the cursor
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* @param cursorDelays image delays between changing frames in animation
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@ -935,7 +935,7 @@ public class Image implements Renderable {
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/**
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* Set the angle to rotate this image to. The angle will be normalized to
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* be 0 <= angle < 360. The image will be rotated around its center.
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* be {@literal 0 <= angle < 360}. The image will be rotated around its center.
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*
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* @param angle The angle to be set
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*/
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@ -973,7 +973,7 @@ public class Image implements Renderable {
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/**
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* Add the angle provided to the current rotation. The angle will be normalized to
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* be 0 <= angle < 360. The image will be rotated around its center.
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* be {@literal 0 <= angle < 360}. The image will be rotated around its center.
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*
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* @param angle The angle to add.
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*/
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@ -42,7 +42,7 @@ import org.newdawn.slick.util.Log;
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* play at any given time and a channel is reserved so music will always play.
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*
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* @author kevin
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* @author Nathan Sweet <misc@n4te.com>
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* @author Nathan Sweet {@literal <misc@n4te.com>}
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*/
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@SuppressWarnings({"rawtypes", "unchecked"})
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public class Music {
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@ -46,7 +46,7 @@ import org.newdawn.slick.util.ResourceLoader;
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* as required.
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*
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* @author Kevin Glass
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* @author Nathan Sweet <misc@n4te.com>
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* @author Nathan Sweet {@literal <misc@n4te.com>}
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* @author Rockstar play and setPosition cleanup
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*/
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public class OpenALStreamPlayer {
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