From 7ab4e4263ff384f97620b7467445b1776c39da4b Mon Sep 17 00:00:00 2001 From: yugecin Date: Sun, 2 Oct 2016 10:47:48 +0200 Subject: [PATCH] Don't hide ui in break periods when auto isn't active --- src/itdelatrisu/opsu/states/Game.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/itdelatrisu/opsu/states/Game.java b/src/itdelatrisu/opsu/states/Game.java index 45be55f5..f120c8c5 100644 --- a/src/itdelatrisu/opsu/states/Game.java +++ b/src/itdelatrisu/opsu/states/Game.java @@ -457,7 +457,7 @@ public class Game extends BasicGameState { g.fillRect(0, height * 0.875f, width, height * 0.125f); } - if (!Dancer.hideui && GameMod.AUTO.isActive()) { + if (!Dancer.hideui || !GameMod.AUTO.isActive()) { data.drawGameElements(g, true, objectIndex == 0); }